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refactor: reduce code redundance
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@ -43,17 +43,9 @@ const gamesIdWithoutPath = async () => {
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},
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},
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});
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});
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const gameExecutableIds: string[] = [];
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return games
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.filter((game) => gameExecutables[game.objectID])
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for (const game of games) {
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.map((game) => game.objectID);
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const has = gameExecutables[game.objectID];
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if (has) {
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gameExecutableIds.push(game.objectID);
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}
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}
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return gameExecutableIds;
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};
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};
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const findGamePathByProcess = (
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const findGamePathByProcess = (
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