refactor: games id without path get only games objectID

This commit is contained in:
JackEnx 2024-12-16 16:17:46 -03:00
parent 19485b5ba1
commit d17abdcd11

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@ -38,6 +38,9 @@ const gamesIdWithoutPath = async () => {
executablePath: IsNull(), executablePath: IsNull(),
isDeleted: false, isDeleted: false,
}, },
select: {
objectID: true,
},
}); });
const gameExecutableIds: string[] = []; const gameExecutableIds: string[] = [];