mirror of
https://github.com/hydralauncher/hydra.git
synced 2025-02-02 16:23:48 +03:00
refactor: prettier changes
This commit is contained in:
parent
a16a30761e
commit
e79b6f1391
@ -21,6 +21,5 @@ export namespace GameStatus {
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GameStatus.Decompressing == status;
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export const isReady = (status: GameStatus | null) =>
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status === GameStatus.Finished ||
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status === GameStatus.Seeding;
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}
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status === GameStatus.Finished || status === GameStatus.Seeding;
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}
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@ -46,9 +46,9 @@ export class Game {
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@Column("text", { nullable: true })
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status: GameStatus | null;
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/**
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/**
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* Progress is a float between 0 and 1
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*/
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*/
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@Column("float", { default: 0 })
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progress: number;
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@ -35,4 +35,3 @@ export class UserPreferences {
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@UpdateDateColumn()
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updatedAt: Date;
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}
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@ -45,7 +45,7 @@ const cancelGameDownload = async (
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game.status !== GameStatus.Seeding
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) {
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Downloader.cancelDownload();
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if (result.affected) WindowManager.mainWindow.setProgressBar(-1);
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if (result.affected) WindowManager.mainWindow?.setProgressBar(-1);
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}
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});
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};
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@ -1,4 +1,4 @@
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import { getSteamGameIconUrl, writePipe } from "@main/services";
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import { getSteamGameIconUrl } from "@main/services";
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import { gameRepository, repackRepository } from "@main/repository";
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import { registerEvent } from "../register-event";
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@ -106,4 +106,4 @@ app.on("activate", () => {
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});
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// In this file you can include the rest of your app's specific main process
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// code. You can also put them in separate files and import them here.
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// code. You can also put them in separate files and import them here.
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@ -123,4 +123,4 @@ const loadState = async () => {
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import("./events");
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};
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loadState().then(() => checkForNewRepacks());
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loadState().then(() => checkForNewRepacks());
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@ -10,139 +10,168 @@ import { TorrentUpdate } from "./torrent-client";
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import { HTTPDownloader } from "./http-downloader";
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import { Unrar } from "../unrar";
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import { GameStatus } from "@globals";
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import path from 'node:path';
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import path from "node:path";
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interface DownloadStatus {
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numPeers: number;
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numSeeds: number;
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downloadSpeed: number;
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timeRemaining: number;
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numPeers: number;
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numSeeds: number;
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downloadSpeed: number;
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timeRemaining: number;
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}
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export class Downloader {
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private static lastHttpDownloader: HTTPDownloader | null = null;
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private static lastHttpDownloader: HTTPDownloader | null = null;
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static async usesRealDebrid() {
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const userPreferences = await userPreferencesRepository.findOne({ where: { id: 1 } });
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return userPreferences!.realDebridApiToken !== null;
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static async usesRealDebrid() {
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const userPreferences = await userPreferencesRepository.findOne({
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where: { id: 1 },
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});
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return userPreferences!.realDebridApiToken !== null;
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}
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static async cancelDownload() {
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if (!(await this.usesRealDebrid())) {
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writePipe.write({ action: "cancel" });
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} else {
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if (this.lastHttpDownloader) {
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this.lastHttpDownloader.cancel();
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}
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}
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}
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static async pauseDownload() {
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if (!(await this.usesRealDebrid())) {
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writePipe.write({ action: "pause" });
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} else {
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if (this.lastHttpDownloader) {
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this.lastHttpDownloader.pause();
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}
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}
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}
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static async resumeDownload() {
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if (!(await this.usesRealDebrid())) {
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writePipe.write({ action: "pause" });
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} else {
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if (this.lastHttpDownloader) {
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this.lastHttpDownloader.resume();
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}
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}
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}
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static async downloadGame(game: Game, repack: Repack) {
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if (!(await this.usesRealDebrid())) {
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writePipe.write({
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action: "start",
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game_id: game.id,
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magnet: repack.magnet,
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save_path: game.downloadPath,
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});
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} else {
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try {
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const torrent = await RealDebridClient.addMagnet(repack.magnet);
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if (torrent && torrent.id) {
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await RealDebridClient.selectAllFiles(torrent.id);
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const { links } = await RealDebridClient.getInfo(torrent.id);
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const { download } = await RealDebridClient.unrestrictLink(links[0]);
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this.lastHttpDownloader = new HTTPDownloader();
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this.lastHttpDownloader.download(
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download,
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game.downloadPath!,
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game.id
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);
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}
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} catch (e) {
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console.error(e);
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}
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}
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}
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static async updateGameProgress(
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gameId: number,
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gameUpdate: QueryDeepPartialEntity<Game>,
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downloadStatus: DownloadStatus
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) {
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await gameRepository.update({ id: gameId }, gameUpdate);
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const game = await gameRepository.findOne({
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where: { id: gameId },
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relations: { repack: true },
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});
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if (
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gameUpdate.progress === 1 &&
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gameUpdate.status !== GameStatus.Decompressing
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) {
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const userPreferences = await userPreferencesRepository.findOne({
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where: { id: 1 },
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});
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if (userPreferences?.downloadNotificationsEnabled) {
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new Notification({
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title: t("download_complete", {
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ns: "notifications",
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lng: userPreferences.language,
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}),
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body: t("game_ready_to_install", {
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ns: "notifications",
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lng: userPreferences.language,
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title: game?.title,
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}),
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}).show();
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}
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}
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static async cancelDownload() {
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if (!await this.usesRealDebrid()) {
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writePipe.write({ action: "cancel" });
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} else {
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if (this.lastHttpDownloader) {
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this.lastHttpDownloader.cancel();
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}
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}
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if (
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game &&
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gameUpdate.decompressionProgress === 0 &&
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gameUpdate.status === GameStatus.Decompressing
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) {
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const unrar = await Unrar.fromFilePath(
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game.rarPath!,
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path.join(game.downloadPath!, game.folderName!)
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);
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unrar.extract();
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this.updateGameProgress(
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gameId,
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{
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decompressionProgress: 1,
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status: GameStatus.Finished,
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},
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downloadStatus
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);
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}
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static async pauseDownload() {
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if (!await this.usesRealDebrid()) {
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writePipe.write({ action: "pause" });
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} else {
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if (this.lastHttpDownloader) {
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this.lastHttpDownloader.pause();
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}
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}
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if (WindowManager.mainWindow && game) {
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const progress = this.getGameProgress(game);
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WindowManager.mainWindow.setProgressBar(progress === 1 ? -1 : progress);
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WindowManager.mainWindow.webContents.send(
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"on-download-progress",
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JSON.parse(
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JSON.stringify({
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...({
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progress: gameUpdate.progress,
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bytesDownloaded: gameUpdate.bytesDownloaded,
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fileSize: gameUpdate.fileSize,
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gameId,
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numPeers: downloadStatus.numPeers,
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numSeeds: downloadStatus.numSeeds,
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downloadSpeed: downloadStatus.downloadSpeed,
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timeRemaining: downloadStatus.timeRemaining,
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} as TorrentUpdate),
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game,
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})
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)
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);
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}
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}
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static async resumeDownload() {
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if (!await this.usesRealDebrid()) {
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writePipe.write({ action: "pause" });
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} else {
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if (this.lastHttpDownloader) {
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this.lastHttpDownloader.resume();
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}
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}
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}
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static async downloadGame(game: Game, repack: Repack) {
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if (!await this.usesRealDebrid()) {
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writePipe.write({
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action: "start",
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game_id: game.id,
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magnet: repack.magnet,
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save_path: game.downloadPath,
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});
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} else {
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try {
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const torrent = await RealDebridClient.addMagnet(repack.magnet);
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if (torrent && torrent.id) {
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await RealDebridClient.selectAllFiles(torrent.id);
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const { links } = await RealDebridClient.getInfo(torrent.id);
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const { download } = await RealDebridClient.unrestrictLink(links[0]);
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this.lastHttpDownloader = new HTTPDownloader();
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this.lastHttpDownloader.download(download, game.downloadPath!, game.id);
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}
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} catch (e) {
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console.error(e);
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}
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}
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}
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static async updateGameProgress(gameId: number, gameUpdate: QueryDeepPartialEntity<Game>, downloadStatus: DownloadStatus) {
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await gameRepository.update({ id: gameId }, gameUpdate);
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const game = await gameRepository.findOne({
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where: { id: gameId },
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relations: { repack: true },
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});
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if (gameUpdate.progress === 1 && gameUpdate.status !== GameStatus.Decompressing) {
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const userPreferences = await userPreferencesRepository.findOne({
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where: { id: 1 },
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});
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if (userPreferences?.downloadNotificationsEnabled) {
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new Notification({
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title: t("download_complete", {
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ns: "notifications",
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lng: userPreferences.language,
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}),
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body: t("game_ready_to_install", {
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ns: "notifications",
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lng: userPreferences.language,
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title: game?.title,
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}),
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}).show();
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}
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}
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if (game && gameUpdate.decompressionProgress === 0 && gameUpdate.status === GameStatus.Decompressing) {
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const unrar = await Unrar.fromFilePath(game.rarPath!, path.join(game.downloadPath!, game.folderName!));
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unrar.extract();
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this.updateGameProgress(gameId, {
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decompressionProgress: 1,
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status: GameStatus.Finished,
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}, downloadStatus);
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}
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if (WindowManager.mainWindow && game) {
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const progress = this.getGameProgress(game);
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WindowManager.mainWindow.setProgressBar(progress === 1 ? -1 : progress);
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WindowManager.mainWindow.webContents.send(
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"on-download-progress",
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JSON.parse(JSON.stringify({
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...{
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progress: gameUpdate.progress,
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bytesDownloaded: gameUpdate.bytesDownloaded,
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fileSize: gameUpdate.fileSize,
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gameId,
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numPeers: downloadStatus.numPeers,
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numSeeds: downloadStatus.numSeeds,
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downloadSpeed: downloadStatus.downloadSpeed,
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timeRemaining: downloadStatus.timeRemaining,
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} as TorrentUpdate, game
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}))
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);
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}
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}
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static getGameProgress(game: Game) {
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if (game.status === GameStatus.CheckingFiles) return game.fileVerificationProgress;
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if (game.status === GameStatus.Decompressing) return game.decompressionProgress;
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return game.progress;
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}
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}
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static getGameProgress(game: Game) {
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if (game.status === GameStatus.CheckingFiles)
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return game.fileVerificationProgress;
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if (game.status === GameStatus.Decompressing)
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return game.decompressionProgress;
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return game.progress;
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}
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}
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@ -1,94 +1,106 @@
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import { Game } from '@main/entity';
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import { ElectronDownloadManager } from 'electron-dl-manager';
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import { QueryDeepPartialEntity } from 'typeorm/query-builder/QueryPartialEntity';
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import { WindowManager } from '../window-manager';
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import { Downloader } from './downloader';
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import { GameStatus } from '@globals';
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import { Game } from "@main/entity";
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import { ElectronDownloadManager } from "electron-dl-manager";
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import { QueryDeepPartialEntity } from "typeorm/query-builder/QueryPartialEntity";
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import { WindowManager } from "../window-manager";
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import { Downloader } from "./downloader";
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import { GameStatus } from "@globals";
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function dropExtension(fileName: string) {
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return fileName.split('.').slice(0, -1).join('.');
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return fileName.split(".").slice(0, -1).join(".");
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}
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export class HTTPDownloader {
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private downloadManager: ElectronDownloadManager;
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private downloadId: string | null = null;
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constructor() {
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this.downloadManager = new ElectronDownloadManager();
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}
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async download(url: string, destination: string, gameId: number) {
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const window = WindowManager.mainWindow;
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private downloadManager: ElectronDownloadManager;
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private downloadId: string | null = null;
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this.downloadId = await this.downloadManager.download({
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url,
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window: window!,
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callbacks: {
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onDownloadStarted: async (ev) => {
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const updatePayload: QueryDeepPartialEntity<Game> = {
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status: GameStatus.Downloading,
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progress: 0,
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bytesDownloaded: 0,
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fileSize: ev.item.getTotalBytes(),
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rarPath: `${destination}/.rd/${ev.resolvedFilename}`,
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folderName: dropExtension(ev.resolvedFilename)
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};
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const downloadStatus = {
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numPeers: 0,
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numSeeds: 0,
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downloadSpeed: 0,
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timeRemaining: Number.POSITIVE_INFINITY,
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};
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await Downloader.updateGameProgress(gameId, updatePayload, downloadStatus);
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},
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onDownloadCompleted: async (ev) => {
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const updatePayload: QueryDeepPartialEntity<Game> = {
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progress: 1,
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decompressionProgress: 0,
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bytesDownloaded: ev.item.getReceivedBytes(),
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status: GameStatus.Decompressing,
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};
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const downloadStatus = {
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numPeers: 1,
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numSeeds: 1,
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downloadSpeed: 0,
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timeRemaining: 0,
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};
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await Downloader.updateGameProgress(gameId, updatePayload, downloadStatus);
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},
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onDownloadProgress: async (ev) => {
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const updatePayload: QueryDeepPartialEntity<Game> = {
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progress: ev.percentCompleted / 100,
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bytesDownloaded: ev.item.getReceivedBytes(),
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};
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const downloadStatus = {
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numPeers: 1,
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numSeeds: 1,
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downloadSpeed: ev.downloadRateBytesPerSecond,
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timeRemaining: ev.estimatedTimeRemainingSeconds,
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};
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await Downloader.updateGameProgress(gameId, updatePayload, downloadStatus);
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}
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},
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directory: `${destination}/.rd/`,
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});
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}
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constructor() {
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this.downloadManager = new ElectronDownloadManager();
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}
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pause() {
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if (this.downloadId) {
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this.downloadManager.pauseDownload(this.downloadId);
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}
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}
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async download(url: string, destination: string, gameId: number) {
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const window = WindowManager.mainWindow;
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cancel() {
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if (this.downloadId) {
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this.downloadManager.cancelDownload(this.downloadId);
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}
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}
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this.downloadId = await this.downloadManager.download({
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url,
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window: window!,
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callbacks: {
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onDownloadStarted: async (ev) => {
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const updatePayload: QueryDeepPartialEntity<Game> = {
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status: GameStatus.Downloading,
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progress: 0,
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bytesDownloaded: 0,
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fileSize: ev.item.getTotalBytes(),
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rarPath: `${destination}/.rd/${ev.resolvedFilename}`,
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folderName: dropExtension(ev.resolvedFilename),
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};
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const downloadStatus = {
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numPeers: 0,
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numSeeds: 0,
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downloadSpeed: 0,
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timeRemaining: Number.POSITIVE_INFINITY,
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};
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await Downloader.updateGameProgress(
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gameId,
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updatePayload,
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downloadStatus
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);
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},
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onDownloadCompleted: async (ev) => {
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const updatePayload: QueryDeepPartialEntity<Game> = {
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progress: 1,
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decompressionProgress: 0,
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bytesDownloaded: ev.item.getReceivedBytes(),
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status: GameStatus.Decompressing,
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};
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const downloadStatus = {
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numPeers: 1,
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numSeeds: 1,
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downloadSpeed: 0,
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timeRemaining: 0,
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};
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await Downloader.updateGameProgress(
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gameId,
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updatePayload,
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downloadStatus
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);
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},
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onDownloadProgress: async (ev) => {
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const updatePayload: QueryDeepPartialEntity<Game> = {
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progress: ev.percentCompleted / 100,
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bytesDownloaded: ev.item.getReceivedBytes(),
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};
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const downloadStatus = {
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numPeers: 1,
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numSeeds: 1,
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downloadSpeed: ev.downloadRateBytesPerSecond,
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timeRemaining: ev.estimatedTimeRemainingSeconds,
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};
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await Downloader.updateGameProgress(
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gameId,
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updatePayload,
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downloadStatus
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);
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},
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},
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directory: `${destination}/.rd/`,
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});
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}
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||||
|
||||
resume() {
|
||||
if (this.downloadId) {
|
||||
this.downloadManager.resumeDownload(this.downloadId);
|
||||
}
|
||||
pause() {
|
||||
if (this.downloadId) {
|
||||
this.downloadManager.pauseDownload(this.downloadId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
cancel() {
|
||||
if (this.downloadId) {
|
||||
this.downloadManager.cancelDownload(this.downloadId);
|
||||
}
|
||||
}
|
||||
|
||||
resume() {
|
||||
if (this.downloadId) {
|
||||
this.downloadManager.resumeDownload(this.downloadId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,53 +1,53 @@
|
||||
export interface RealDebridUnrestrictLink {
|
||||
id: string;
|
||||
filename: string;
|
||||
mimeType: string;
|
||||
filesize: number;
|
||||
link: string;
|
||||
host: string;
|
||||
host_icon: string;
|
||||
chunks: number;
|
||||
crc: number;
|
||||
download: string;
|
||||
streamable: number;
|
||||
id: string;
|
||||
filename: string;
|
||||
mimeType: string;
|
||||
filesize: number;
|
||||
link: string;
|
||||
host: string;
|
||||
host_icon: string;
|
||||
chunks: number;
|
||||
crc: number;
|
||||
download: string;
|
||||
streamable: number;
|
||||
}
|
||||
|
||||
export interface RealDebridAddMagnet {
|
||||
"id": string,
|
||||
// URL of the created ressource
|
||||
"uri": string
|
||||
id: string;
|
||||
// URL of the created ressource
|
||||
uri: string;
|
||||
}
|
||||
|
||||
export interface RealDebridTorrentInfo {
|
||||
"id": string,
|
||||
"filename": string,
|
||||
"original_filename": string, // Original name of the torrent
|
||||
"hash": string, // SHA1 Hash of the torrent
|
||||
"bytes": number, // Size of selected files only
|
||||
"original_bytes": number, // Total size of the torrent
|
||||
"host": string, // Host main domain
|
||||
"split": number, // Split size of links
|
||||
"progress": number, // Possible values: 0 to 100
|
||||
"status": "downloaded", // Current status of the torrent: magnet_error, magnet_conversion, waiting_files_selection, queued, downloading, downloaded, error, virus, compressing, uploading, dead
|
||||
"added": string, // jsonDate
|
||||
"files": [
|
||||
{
|
||||
"id": number,
|
||||
"path": string, // Path to the file inside the torrent, starting with "/"
|
||||
"bytes": number,
|
||||
"selected": number // 0 or 1
|
||||
},
|
||||
{
|
||||
"id": number,
|
||||
"path": string, // Path to the file inside the torrent, starting with "/"
|
||||
"bytes": number,
|
||||
"selected": number // 0 or 1
|
||||
}
|
||||
],
|
||||
"links": [
|
||||
"string" // Host URL
|
||||
],
|
||||
"ended": string, // !! Only present when finished, jsonDate
|
||||
"speed": number, // !! Only present in "downloading", "compressing", "uploading" status
|
||||
"seeders": number // !! Only present in "downloading", "magnet_conversion" status
|
||||
}
|
||||
id: string;
|
||||
filename: string;
|
||||
original_filename: string; // Original name of the torrent
|
||||
hash: string; // SHA1 Hash of the torrent
|
||||
bytes: number; // Size of selected files only
|
||||
original_bytes: number; // Total size of the torrent
|
||||
host: string; // Host main domain
|
||||
split: number; // Split size of links
|
||||
progress: number; // Possible values: 0 to 100
|
||||
status: "downloaded"; // Current status of the torrent: magnet_error, magnet_conversion, waiting_files_selection, queued, downloading, downloaded, error, virus, compressing, uploading, dead
|
||||
added: string; // jsonDate
|
||||
files: [
|
||||
{
|
||||
id: number;
|
||||
path: string; // Path to the file inside the torrent, starting with "/"
|
||||
bytes: number;
|
||||
selected: number; // 0 or 1
|
||||
},
|
||||
{
|
||||
id: number;
|
||||
path: string; // Path to the file inside the torrent, starting with "/"
|
||||
bytes: number;
|
||||
selected: number; // 0 or 1
|
||||
},
|
||||
];
|
||||
links: [
|
||||
"string", // Host URL
|
||||
];
|
||||
ended: string; // !! Only present when finished, jsonDate
|
||||
speed: number; // !! Only present in "downloading", "compressing", "uploading" status
|
||||
seeders: number; // !! Only present in "downloading", "magnet_conversion" status
|
||||
}
|
||||
|
@ -1,55 +1,61 @@
|
||||
import { userPreferencesRepository } from "@main/repository";
|
||||
import fetch from "node-fetch";
|
||||
import { RealDebridAddMagnet, RealDebridTorrentInfo, RealDebridUnrestrictLink } from "./real-debrid-types";
|
||||
import {
|
||||
RealDebridAddMagnet,
|
||||
RealDebridTorrentInfo,
|
||||
RealDebridUnrestrictLink,
|
||||
} from "./real-debrid-types";
|
||||
|
||||
const base = "https://api.real-debrid.com/rest/1.0";
|
||||
|
||||
export class RealDebridClient {
|
||||
static async addMagnet(magnet: string) {
|
||||
const response = await fetch(`${base}/torrents/addMagnet`, {
|
||||
method: "POST",
|
||||
headers: {
|
||||
"Authorization": `Bearer ${await this.getApiToken()}`,
|
||||
},
|
||||
body: `magnet=${encodeURIComponent(magnet)}`
|
||||
});
|
||||
static async addMagnet(magnet: string) {
|
||||
const response = await fetch(`${base}/torrents/addMagnet`, {
|
||||
method: "POST",
|
||||
headers: {
|
||||
Authorization: `Bearer ${await this.getApiToken()}`,
|
||||
},
|
||||
body: `magnet=${encodeURIComponent(magnet)}`,
|
||||
});
|
||||
|
||||
return response.json() as Promise<RealDebridAddMagnet>;
|
||||
}
|
||||
return response.json() as Promise<RealDebridAddMagnet>;
|
||||
}
|
||||
|
||||
static async getInfo(id: string) {
|
||||
const response = await fetch(`${base}/torrents/info/${id}`, {
|
||||
headers: {
|
||||
"Authorization": `Bearer ${await this.getApiToken()}`
|
||||
}
|
||||
});
|
||||
static async getInfo(id: string) {
|
||||
const response = await fetch(`${base}/torrents/info/${id}`, {
|
||||
headers: {
|
||||
Authorization: `Bearer ${await this.getApiToken()}`,
|
||||
},
|
||||
});
|
||||
|
||||
return response.json() as Promise<RealDebridTorrentInfo>;
|
||||
}
|
||||
return response.json() as Promise<RealDebridTorrentInfo>;
|
||||
}
|
||||
|
||||
static async selectAllFiles(id: string) {
|
||||
const response = await fetch(`${base}/torrents/selectFiles/${id}`, {
|
||||
method: "POST",
|
||||
headers: {
|
||||
"Authorization": `Bearer ${await this.getApiToken()}`,
|
||||
},
|
||||
body: "files=all"
|
||||
});
|
||||
}
|
||||
static async selectAllFiles(id: string) {
|
||||
await fetch(`${base}/torrents/selectFiles/${id}`, {
|
||||
method: "POST",
|
||||
headers: {
|
||||
Authorization: `Bearer ${await this.getApiToken()}`,
|
||||
},
|
||||
body: "files=all",
|
||||
});
|
||||
}
|
||||
|
||||
static async unrestrictLink(link: string) {
|
||||
const response = await fetch(`${base}/unrestrict/link`, {
|
||||
method: "POST",
|
||||
headers: {
|
||||
"Authorization": `Bearer ${await this.getApiToken()}`,
|
||||
},
|
||||
body: `link=${link}`
|
||||
});
|
||||
static async unrestrictLink(link: string) {
|
||||
const response = await fetch(`${base}/unrestrict/link`, {
|
||||
method: "POST",
|
||||
headers: {
|
||||
Authorization: `Bearer ${await this.getApiToken()}`,
|
||||
},
|
||||
body: `link=${link}`,
|
||||
});
|
||||
|
||||
return response.json() as Promise<RealDebridUnrestrictLink>;
|
||||
}
|
||||
return response.json() as Promise<RealDebridUnrestrictLink>;
|
||||
}
|
||||
|
||||
static getApiToken() {
|
||||
return userPreferencesRepository.findOne({ where: { id: 1 } }).then(userPreferences => userPreferences!.realDebridApiToken);
|
||||
}
|
||||
}
|
||||
static getApiToken() {
|
||||
return userPreferencesRepository
|
||||
.findOne({ where: { id: 1 } })
|
||||
.then((userPreferences) => userPreferences!.realDebridApiToken);
|
||||
}
|
||||
}
|
||||
|
@ -131,4 +131,4 @@ export class TorrentClient {
|
||||
Sentry.captureException(err);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,24 +1,26 @@
|
||||
import { Extractor, createExtractorFromFile } from 'node-unrar-js';
|
||||
import fs from 'node:fs';
|
||||
import { Extractor, createExtractorFromFile } from "node-unrar-js";
|
||||
import fs from "node:fs";
|
||||
|
||||
const wasmBinary = fs.readFileSync(require.resolve('node-unrar-js/esm/js/unrar.wasm'));
|
||||
const wasmBinary = fs.readFileSync(
|
||||
require.resolve("node-unrar-js/esm/js/unrar.wasm")
|
||||
);
|
||||
|
||||
export class Unrar {
|
||||
private constructor(private extractor: Extractor<Uint8Array>) { }
|
||||
private constructor(private extractor: Extractor<Uint8Array>) {}
|
||||
|
||||
static async fromFilePath(filePath: string, targetFolder: string) {
|
||||
const extractor = await createExtractorFromFile({
|
||||
filepath: filePath,
|
||||
targetPath: targetFolder,
|
||||
wasmBinary,
|
||||
});
|
||||
return new Unrar(extractor);
|
||||
}
|
||||
static async fromFilePath(filePath: string, targetFolder: string) {
|
||||
const extractor = await createExtractorFromFile({
|
||||
filepath: filePath,
|
||||
targetPath: targetFolder,
|
||||
wasmBinary,
|
||||
});
|
||||
return new Unrar(extractor);
|
||||
}
|
||||
|
||||
extract() {
|
||||
const files = this.extractor.extract().files;
|
||||
for (const file of files) {
|
||||
console.log("File:", file.fileHeader.name);
|
||||
}
|
||||
extract() {
|
||||
const files = this.extractor.extract().files;
|
||||
for (const file of files) {
|
||||
console.log("File:", file.fileHeader.name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -118,7 +118,8 @@ export function Sidebar() {
|
||||
}, [isResizing]);
|
||||
|
||||
const getGameTitle = (game: Game) => {
|
||||
if (game.status === GameStatus.Paused) return t("paused", { title: game.title });
|
||||
if (game.status === GameStatus.Paused)
|
||||
return t("paused", { title: game.title });
|
||||
|
||||
if (gameDownloading?.id === game.id) {
|
||||
const isVerifying = GameStatus.isVerifying(gameDownloading.status);
|
||||
|
@ -99,7 +99,7 @@ export function useDownload() {
|
||||
dispatch(setGameDeleting(gameId));
|
||||
return window.electron.deleteGameFolder(gameId);
|
||||
})
|
||||
.catch(() => { })
|
||||
.catch(() => {})
|
||||
.finally(() => {
|
||||
updateLibrary();
|
||||
dispatch(removeGameFromDeleting(gameId));
|
||||
|
@ -111,12 +111,12 @@ export function Settings() {
|
||||
/>
|
||||
|
||||
<TextField
|
||||
label={t("real_debrid_api_token")}
|
||||
value={form.realDebridApiToken ?? ""}
|
||||
onChange={(event) => {
|
||||
updateUserPreferences("realDebridApiToken", event.target.value);
|
||||
}}
|
||||
/>
|
||||
label={t("real_debrid_api_token")}
|
||||
value={form.realDebridApiToken ?? ""}
|
||||
onChange={(event) => {
|
||||
updateUserPreferences("realDebridApiToken", event.target.value);
|
||||
}}
|
||||
/>
|
||||
</div>
|
||||
</section>
|
||||
);
|
||||
|
Loading…
Reference in New Issue
Block a user