bugfix: server device not update in dislay

This commit is contained in:
wataru 2023-06-10 20:26:42 +09:00
parent 012b6a76a9
commit adfdd3de9a
3 changed files with 3 additions and 5 deletions

File diff suppressed because one or more lines are too long

View File

@ -23,7 +23,6 @@ export const TextInputDialog = () => {
}} >ok</div>
<div className="body-button" onClick={() => {
const inputText = document.getElementById("input-text") as HTMLInputElement
const text = inputText.value
inputText.value = ""
if (guiState.textInputResolve) {
guiState.textInputResolve.resolve!("")

View File

@ -136,7 +136,7 @@ export const DeviceArea = (_props: DeviceAreaProps) => {
</div>
)
}, [clientSetting.updateClientSetting, clientSetting.clientSetting, inputAudioDeviceInfo, audioInputForGUI, serverSetting.serverSetting.enableServerAudio])
}, [hostApi, serverSetting.serverSetting, serverSetting.updateServerSettings, serverSetting.serverSetting.enableServerAudio])
// (2-3) File
useEffect(() => {
@ -330,8 +330,7 @@ export const DeviceArea = (_props: DeviceAreaProps) => {
</div>
</div>
)
}, [hostApi, serverSetting.serverSetting, serverSetting.updateServerSettings])
}, [hostApi, serverSetting.serverSetting, serverSetting.updateServerSettings, serverSetting.serverSetting.enableServerAudio])
// (4) レコーダー