voice-changer/client/demo_v15/src/106_convert_setting.tsx
2023-03-08 02:26:17 +09:00

86 lines
3.7 KiB
TypeScript

import React, { useMemo } from "react"
import { useAppState } from "./001_provider/001_AppStateProvider";
import { AnimationTypes, HeaderButton, HeaderButtonProps } from "./components/101_HeaderButton";
export type ConvertSettingState = {
convertSetting: JSX.Element;
}
export const useConvertSetting = (): ConvertSettingState => {
const appState = useAppState()
const accodionButton = useMemo(() => {
const accodionButtonProps: HeaderButtonProps = {
stateControlCheckbox: appState.frontendManagerState.stateControls.openConverterSettingCheckbox,
tooltip: "Open/Close",
onIcon: ["fas", "caret-up"],
offIcon: ["fas", "caret-up"],
animation: AnimationTypes.spinner,
tooltipClass: "tooltip-right",
};
return <HeaderButton {...accodionButtonProps}></HeaderButton>;
}, []);
const inputChunkNumRow = useMemo(() => {
return (
<div className="body-row split-3-2-1-4 left-padding-1 guided">
<div className="body-item-title left-padding-1">Input Chunk Num(128sample/chunk)</div>
<div className="body-input-container">
<input type="number" min={1} max={256} step={1} value={appState.workletNodeSetting.workletNodeSetting.inputChunkNum} onChange={(e) => {
appState.workletNodeSetting.updateWorkletNodeSetting({ ...appState.workletNodeSetting.workletNodeSetting, inputChunkNum: Number(e.target.value) })
appState.workletNodeSetting.trancateBuffer()
}} />
</div>
<div className="body-item-text">
<div>buff: {(appState.workletNodeSetting.workletNodeSetting.inputChunkNum * 128 * 1000 / 48000).toFixed(1)}ms</div>
</div>
<div className="body-item-text"></div>
</div>
)
}, [appState.workletNodeSetting.workletNodeSetting.inputChunkNum, appState.workletNodeSetting.updateWorkletNodeSetting])
const gpuRow = useMemo(() => {
return (
<div className="body-row split-3-7 left-padding-1 guided">
<div className="body-item-title left-padding-1">GPU</div>
<div className="body-input-container">
<input type="number" min={-2} max={5} step={1} value={appState.serverSetting.serverSetting.gpu} onChange={(e) => {
appState.serverSetting.updateServerSettings({ ...appState.serverSetting.serverSetting, gpu: Number(e.target.value) })
}} />
</div>
</div>
)
}, [appState.serverSetting.serverSetting.gpu, appState.serverSetting.updateServerSettings])
const convertSetting = useMemo(() => {
return (
<>
{appState.frontendManagerState.stateControls.openConverterSettingCheckbox.trigger}
<div className="partition">
<div className="partition-header">
<span className="caret">
{accodionButton}
</span>
<span className="title" onClick={() => { appState.frontendManagerState.stateControls.openConverterSettingCheckbox.updateState(!appState.frontendManagerState.stateControls.openConverterSettingCheckbox.checked()) }}>
Converter Setting
</span>
</div>
<div className="partition-content">
{inputChunkNumRow}
{gpuRow}
</div>
</div>
</>
)
}, [inputChunkNumRow, gpuRow])
return {
convertSetting,
}
}