UI: Compat: Unload compatibility entries when the window closes.

This commit is contained in:
Evan Husted 2025-01-19 17:41:50 -06:00
parent 7fcd9b792e
commit 6482e566ab
2 changed files with 24 additions and 7 deletions

View File

@ -28,7 +28,9 @@ namespace Ryujinx.Ava.Utilities.Compat
public class CompatibilityCsv
{
static CompatibilityCsv()
static CompatibilityCsv() => Load();
public static void Load()
{
using Stream csvStream = Assembly.GetExecutingAssembly()
.GetManifestResourceStream("RyujinxGameCompatibilityList")!;
@ -37,15 +39,31 @@ namespace Ryujinx.Ava.Utilities.Compat
using SepReader reader = Sep.Reader().From(csvStream);
ColumnIndices columnIndices = new(reader.Header.IndexOf);
Entries = reader
_entries = reader
.Enumerate(row => new CompatibilityEntry(ref columnIndices, row))
.OrderBy(it => it.GameName)
.ToArray();
Logger.Debug?.Print(LogClass.UI, "Compatibility CSV loaded.", "LoadCompatCsv");
Logger.Debug?.Print(LogClass.UI, "Compatibility CSV loaded.", "LoadCompatibility");
}
public static CompatibilityEntry[] Entries { get; private set; }
public static void Unload()
{
_entries = null;
}
private static CompatibilityEntry[] _entries;
public static CompatibilityEntry[] Entries
{
get
{
if (_entries == null)
Load();
return _entries;
}
}
}
public class CompatibilityEntry

View File

@ -1,11 +1,8 @@
using Avalonia.Controls;
using Avalonia.Styling;
using FluentAvalonia.UI.Controls;
using nietras.SeparatedValues;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using System.IO;
using System.Reflection;
using System.Threading.Tasks;
namespace Ryujinx.Ava.Utilities.Compat
@ -35,6 +32,8 @@ namespace Ryujinx.Ava.Utilities.Compat
contentDialog.Styles.Add(closeButtonParent);
await ContentDialogHelper.ShowAsync(contentDialog);
CompatibilityCsv.Unload();
}
public CompatibilityList()