Starship/include/sf64save.h

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#ifndef SF64_SAVE
#define SF64_SAVE
#include <libultra/types.h>
#define RANKING_MAX (10) // Maximum number of entries in the ranking
#define ROUTE_MAX (7) // Maximum number of planets in a route
#define ENTRY_MAX (3) // Maximum number of letters for name entry
#define TEAMSTATUS_PEPPY (0x00FF0000)
#define TEAMSTATUS_SLIPPY (0x0000FF00)
#define TEAMSTATUS_FALCO (0x000000FF)
#define TEAMSTATUS_ALIVE (0x00FFFFFF)
typedef struct {
/* bit 0 */ u8 unk_0 : 3; // unused
/* bit 3 */ u8 expertMedal : 1;
/* bit 4 */ u8 expertClear : 1;
/* bit 5 */ u8 played : 1;
/* bit 6 */ u8 normalMedal : 1;
/* bit 7 */ u8 normalClear : 1;
} PlanetData; // size = 0x1
typedef struct PlanetStats {
/* bit 0 */ u16 hitCount : 8;
/* bit 8 */ u16 planetId : 4;
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/* bit C */ u16 hitCountOver256 : 1;
/* bit D */ u16 peppyAlive : 1;
/* bit E */ u16 falcoAlive : 1;
/* bit F */ u16 slippyAlive : 1;
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} PlanetStats; // size = 0x2
#define PLANET_STATS(hitCount, planetId, peppyAlive, falcoAlive, slippyAlive) \
(hitCount > 255 ? hitCount - 256 : hitCount), \
((planetId) | ((hitCount > 255 ? 1 : 0) << 4) | (peppyAlive << 5) | (falcoAlive << 6) | (slippyAlive << 7))
typedef struct SaveData {
/* 0x00 */ PlanetData planet[16];
/* 0x10 */ char pad10[0x4];
/* 0x14 */ u8 soundMode;
/* 0x15 */ u8 musicVolume;
/* 0x16 */ u8 voiceVolume;
/* 0x17 */ u8 sfxVolume;
/* 0x18 */ u8 rankNameEntry[RANKING_MAX][ENTRY_MAX]; // Name entries in the ranking
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/* 0x36 */ u8 rankingRoute[RANKING_MAX]; // Maximum number of planets played in the current record
/* 0x40 */ u8 rankingLives[RANKING_MAX]; // Player lives left in the current record
/* 0x4A */ u16 rankingMedal[RANKING_MAX]; // Medals obtained in the current record
/* 0x5E */ PlanetStats stats[RANKING_MAX][ROUTE_MAX];
/* 0xEA */ u8 unk_EA;
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/* 0xEB */ u8 textLanguage; // EU Only text language selection
/* 0xEC */ u8 voiceLanguage; // EU Only voice language selection
/* 0xED */ char padEE[0x11];
} SaveData; // size = 0xFE
typedef struct {
/* 0x00 */ union {
u8 raw[sizeof(SaveData)];
SaveData data;
};
/* 0xFE */ u16 checksum;
} Save; // size = 0x100
typedef struct {
/* 0x000 */ Save save;
/* 0x100 */ Save backup;
} SaveFile; // size = 0x200
s32 Save_Write(void);
s32 Save_Read(void);
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bool Save_ReadData(void);
bool Save_WriteData(void);
s32 Save_WriteEeprom(SaveFile*);
s32 Save_ReadEeprom(SaveFile*);
extern SaveFile gSaveIOBuffer;
extern SaveFile sPrevSaveData;
extern Save gDefaultSave;
extern SaveFile gSaveFile;
#endif