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remove useless options
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@ -178,9 +178,9 @@ void DrawSettingsMenu(){
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.tooltip = "Allows controller navigation of the SOH menu bar (Settings, Enhancements,...)\nCAUTION: This will disable game inputs while the menubar is visible.\n\nD-pad to move between items, A to select, and X to grab focus on the menu bar"
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});
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#endif
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UIWidgets::CVarCheckbox("Show Inputs", "gInputEnabled", {
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.tooltip = "Shows currently pressed inputs on the bottom right of the screen"
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});
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// UIWidgets::CVarCheckbox("Show Inputs", "gInputEnabled", {
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// .tooltip = "Shows currently pressed inputs on the bottom right of the screen"
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// });
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if (CVarGetInteger("gInputEnabled", 0)) {
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UIWidgets::CVarSliderFloat("Input Scale", "gInputScale", 1.0f, 3.0f, 1.0f, {
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.tooltip = "Sets the on screen size of the displayed inputs from the Show Inputs setting",
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@ -625,9 +625,9 @@ void DrawDebugMenu() {
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.tooltip = "Enables the Gfx Debugger window, allowing you to input commands, type help for some examples"
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});
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UIWidgets::CVarCheckbox("Debug mode", "gEnableDebugMode", {
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.tooltip = "TBD"
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});
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// UIWidgets::CVarCheckbox("Debug mode", "gEnableDebugMode", {
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// .tooltip = "TBD"
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// });
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UIWidgets::CVarCheckbox("Level Selector", "gLevelSelector", {
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.tooltip = "Allows you to select any level from the main menu"
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