re-enable Macbeth_Texture_Scroll

This commit is contained in:
Sonic Dreamcaster 2024-12-31 16:41:03 -03:00
parent b931e51517
commit 6e59123058

View File

@ -560,8 +560,8 @@ void Macbeth_Train_Init(Actor* this) {
}
void Macbeth_RotateTrainWheels(void) {
// LTODO: This is broken and crashes the game
// Macbeth_Texture_Scroll(D_MA_6023228, 16, 16, 0, 8);
// LTODO: ASAN accuses Heap overflow
Macbeth_Texture_Scroll(D_MA_6023228, 16, 16, 0, 8);
Macbeth_Texture_RotateZ(D_MA_6023388, D_Tex_800DB4B8, gGameFrameCount * -20.0f);
}
@ -3889,8 +3889,8 @@ void Macbeth_801A6984(Actor207* this) {
spA0 = temp_fs3_2;
sp9C = temp_fs4;
}
// LTODO: Heap overflow
// Macbeth_Texture_Scroll2(D_MA_6012C98, 4, 8);
// LTODO: ASAN accuses Heap overflow
Macbeth_Texture_Scroll2(D_MA_6012C98, 4, 8);
}
void Macbeth_801A6C78(Actor207* this) {