re-enable Macbeth_Texture_Scroll

This commit is contained in:
Sonic Dreamcaster 2024-12-31 16:41:03 -03:00
parent b931e51517
commit 6e59123058

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@ -560,8 +560,8 @@ void Macbeth_Train_Init(Actor* this) {
} }
void Macbeth_RotateTrainWheels(void) { void Macbeth_RotateTrainWheels(void) {
// LTODO: This is broken and crashes the game // LTODO: ASAN accuses Heap overflow
// Macbeth_Texture_Scroll(D_MA_6023228, 16, 16, 0, 8); Macbeth_Texture_Scroll(D_MA_6023228, 16, 16, 0, 8);
Macbeth_Texture_RotateZ(D_MA_6023388, D_Tex_800DB4B8, gGameFrameCount * -20.0f); Macbeth_Texture_RotateZ(D_MA_6023388, D_Tex_800DB4B8, gGameFrameCount * -20.0f);
} }
@ -3889,8 +3889,8 @@ void Macbeth_801A6984(Actor207* this) {
spA0 = temp_fs3_2; spA0 = temp_fs3_2;
sp9C = temp_fs4; sp9C = temp_fs4;
} }
// LTODO: Heap overflow // LTODO: ASAN accuses Heap overflow
// Macbeth_Texture_Scroll2(D_MA_6012C98, 4, 8); Macbeth_Texture_Scroll2(D_MA_6012C98, 4, 8);
} }
void Macbeth_801A6C78(Actor207* this) { void Macbeth_801A6C78(Actor207* this) {