mirror of
https://github.com/HarbourMasters/Starship.git
synced 2025-01-23 05:25:01 +03:00
cleaner workaround with comments
This commit is contained in:
parent
26a8d3925b
commit
a307375968
@ -82,27 +82,19 @@ GameEngine::GameEngine() {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
this->context =
|
||||
Ship::Context::CreateUninitializedInstance("Starship", "ship", "starship.cfg.json");
|
||||
|
||||
this->context->InitLogging();
|
||||
this->context->InitConfiguration();
|
||||
this->context->InitConsoleVariables();
|
||||
|
||||
this->context->InitConfiguration(); // without this line InitConsoleVariables fails at Config::Reload()
|
||||
this->context->InitConsoleVariables(); // without this line the controldeck constructor failes in ShipDeviceIndexMappingManager::UpdateControllerNamesFromConfig()
|
||||
|
||||
auto controlDeck = std::make_shared<LUS::ControlDeck>();
|
||||
|
||||
this->context->InitResourceManager(OTRFiles, {}, 3);
|
||||
this->context->InitControlDeck(controlDeck);
|
||||
this->context->InitCrashHandler();
|
||||
this->context->InitConsole();
|
||||
this->context->InitResourceManager(OTRFiles, {}, 3); // without this line InitWindow fails in Gui::Init()
|
||||
this->context->InitConsole(); // without this line the GuiWindow constructor fails in ConsoleWindow::InitElement()
|
||||
|
||||
auto window = std::make_shared<Fast::Fast3dWindow>(std::vector<std::shared_ptr<Ship::GuiWindow>>({}));
|
||||
|
||||
this->context->InitWindow(window);
|
||||
this->context->InitAudio({ 44100, 1024*2, 2480*2 });
|
||||
this->context->InitGfxDebugger();
|
||||
|
||||
this->context->Init(OTRFiles, {}, 3, { 44100, 1024*2, 2480*2 }, window, controlDeck);
|
||||
|
||||
Ship::Context::GetInstance()->GetLogger()->set_level((spdlog::level::level_enum)CVarGetInteger("gDeveloperTools.LogLevel", 1));
|
||||
|
Loading…
Reference in New Issue
Block a user