fix Zoness Boss crash

This commit is contained in:
Sonic Dreamcaster 2024-11-16 10:07:32 -03:00
parent b64aaeb94a
commit d09f5528cc

View File

@ -3212,10 +3212,10 @@ void Zoness_ZoSarumarine_Update(ZoSarumarine* this) {
}
void Zoness_801986FC(ZoSarumarine* this, s32 arg1, f32 xOff, f32 yOff, f32 zOff, f32 yRot) {
ZoBall* actor245;
ZoBall* actor245 = NULL;
Vec3f src = { 0.0f, 0.0f, 50.0f };
Vec3f dest;
s32 i;
Vec3f dest = { 0 };
s32 i = 0;
if ((sZoSwork[ZO_BSS_0 + arg1] == 0) && (sZoSwork[ZO_BSS_11 + arg1] != 0)) {
sZoSwork[ZO_BSS_0 + arg1] = 70;
@ -3268,9 +3268,19 @@ void Zoness_801986FC(ZoSarumarine* this, s32 arg1, f32 xOff, f32 yOff, f32 zOff,
}
}
if (i < ARRAY_COUNT(gActors)) {
if (i >= ARRAY_COUNT(gActors)) {
actor245 = NULL;
}
if (actor245 != NULL) {
actor245->obj.status = OBJ_FREE;
}
if (i < ARRAY_COUNT(gActors)) {
if (actor245 != NULL) {
actor245->obj.status = OBJ_FREE;
}
}
}
void Zoness_801989FC(ZoSarumarine* this) {