Commit Graph

21 Commits

Author SHA1 Message Date
petrie911
0f6d7cca33
Player and Vs docs, some improvement to ve1 boss (#259)
* playerstuff

* stuff

* small fixes

* Torch

* torch update again
2024-05-25 12:17:03 -05:00
petrie911
0dbbf453f9
More actor docs. starting on event IDs (#238)
* id start

* stuff

* comp and cam

* add errors
2024-05-11 17:53:37 -03:00
petrie911
a864e5ebe2
oh god the docs (#234) 2024-05-06 19:45:24 -03:00
petrie911
9303fba359
Event opcodes documented, more all range stuff (#229)
* stuff

* Torch1

* dark link
2024-05-04 18:24:24 -03:00
petrie911
c9df6fda72
More docs (#226)
* docs

* more docs

* forgot timers
2024-05-02 17:46:51 -03:00
Alejandro Javier Asenjo Nitti
5056a6ef31 bools and names 2024-04-27 12:32:07 -03:00
petrie911
3ab050421e
use array count for collision headers (#222)
* lights fix

* names

* remove header

* so many names

* format

* more docs

* makefile

* colheaders

* it's gone too far

* torch
2024-04-25 19:01:25 -03:00
petrie911
0c9be776da
Cumulative docs update (#221)
* lights fix

* names

* remove header

* so many names

* format

* more docs

* makefile
2024-04-25 01:14:49 -03:00
petrie911
81291a0c44
More docs and renames, fox_bg now mostly figured out (#220)
* lights fix

* names

* remove header

* so many names

* format
2024-04-22 23:51:20 -03:00
Alejandro Javier Asenjo Nitti
31b2a56251 get rid of fixed size in gPlanetPathStatus 2024-04-21 16:04:34 -03:00
petrie911
95e5f4f07a
Some further docs for audio spec and planet paths (#219)
* avoid ub

* format

* torch

* more stuff
2024-04-20 17:07:29 -05:00
petrie911
b3929bea72
Docs update, added list of all SFX Ids used in the game. (#217)
* docs

* format

* format plz

* stuff

* more stuff

* more names and such

* torch update
2024-04-20 16:18:31 -03:00
petrie911
0e54a13433
Docs relating to fox_360. Also a UB fix in audio_load. (#215)
* docs

* format

* format plz
2024-04-15 20:38:19 -03:00
petrie911
c532f31e24
Script and hitbox docs, update torch (#210)
* script2

* more docs and such

* torch update
2024-04-11 13:55:32 -03:00
petrie911
52e1b6cb17
Further docs on script, various other things (#204)
* stuff

* too much

* Torch commit

* torch again

* names and such

* names

* even more stuff

* format

* enums

* whoops on the gbi
2024-04-08 19:25:56 -03:00
petrie911
126a55aa0e
Event Actor docs that kind of ballooned into a bunch of stuff (#200)
* stuff

* too much

* Torch commit

* torch again
2024-04-05 17:11:36 -03:00
petrie911
988a36d03f
Name functions after their files, also global variables in engine and ovl_i1-6 (#196)
* cleanup

* mass rename

* forgot some
2024-04-02 20:20:08 -03:00
Alejandro Asenjo Nitti
ec1d3da564
export configuration for ast_great_fox & ast_sector_z & ast_sector_y (#175)
* Matchpoint

* remove symbols from undef

* remove header

* comments

* var rename

* remove header

* first asset

* progress

* progress

* progress, should be matching. Torch bug?

* comments

* update torch with Peter's fix

* PRINTF

* replace symbol usage

* todo comment

* D_SX_6000000 usage

* progress

* Matchpoint

* progress replacing symbol usage (apo apo ahora)

* remove headers

* va bene

* format

* remove header
2024-03-27 01:07:41 -03:00
petrie911
a7aac0753d
torch update, ast_area_6 and ast_vs_player, new names (#169)
* split up

* format

* torch

* headers

* just keep going

* torch

* names and such

* format

* remove headers
2024-03-17 01:06:28 -03:00
petrie911
f227194d24
docs and such (#137) 2024-02-19 10:05:11 -03:00
petrie911
209b929eda
Import main, context, and option bss. Refactor headers. Some enum cleanup. (#130)
* stuff

* fixes

* addrs

* new header

* its bss time

* format and such

* fake symbols begone

* whoops forgot pragmas
2024-02-16 19:04:22 -03:00