petrie911
2938919f6f
WIP on script documentation, some cleanup ( #194 )
...
* gfx
* script
* Torch
* headers
* format
2024-04-01 19:04:22 -03:00
Alejandro Javier Asenjo Nitti
0366bf315b
remove includes for bss reordering that are no longer needed.
2024-04-01 17:32:21 -03:00
Alejandro Javier Asenjo Nitti
58612dd506
remove assets.h and fix various symbols
2024-04-01 17:25:27 -03:00
petrie911
09541d8ad3
None of woman born Shall export Macbeth ( #183 )
...
* macbeth
* fix
* forgot header
2024-03-29 14:40:09 -03:00
petrie911
bb7b2b19ca
Last Titania asset, fix to hibox exporter, more cleanup ( #180 )
...
* yaml
* ti
* hud
* a
* torch
* forgot header
* fix?
* format
2024-03-28 11:13:34 -03:00
Alejandro Asenjo Nitti
ec1d3da564
export configuration for ast_great_fox & ast_sector_z & ast_sector_y ( #175 )
...
* Matchpoint
* remove symbols from undef
* remove header
* comments
* var rename
* remove header
* first asset
* progress
* progress
* progress, should be matching. Torch bug?
* comments
* update torch with Peter's fix
* PRINTF
* replace symbol usage
* todo comment
* D_SX_6000000 usage
* progress
* Matchpoint
* progress replacing symbol usage (apo apo ahora)
* remove headers
* va bene
* format
* remove header
2024-03-27 01:07:41 -03:00
Alejandro Asenjo Nitti
6c27771ff4
export configuration for ast_map ( #172 )
...
* progress
* progress
* progress
* progress
* progress
* progress
* progress
* finished?
* remove unnecessary header
* rename to map
* remove header
* rename to ast_map
* problem with torch
* Matchpoint
* take out pads and update Torch
2024-03-21 15:41:46 -03:00
petrie911
a7aac0753d
torch update, ast_area_6 and ast_vs_player, new names ( #169 )
...
* split up
* format
* torch
* headers
* just keep going
* torch
* names and such
* format
* remove headers
2024-03-17 01:06:28 -03:00
Alejandro Asenjo Nitti
60a64d402f
export configuration for ast_enmy_space ( #168 )
...
* Matchpoint
* remove header
* remove comments
* add ENMY_SPACE_ to every symbol
* missed one
2024-03-16 20:10:21 -03:00
Alejandro Asenjo Nitti
206bfac9ef
export configuration for ast_landmaster & ast_training ( #165 )
...
* remove header
* Matchpoint
* remove unnecessary externs
* Matchpoint (2 blobs)
* Asset analysis complete, here it comes!
* bye bye header
* MISSION ACCOMPLISHED
2024-03-14 12:42:24 -03:00
petrie911
01e87f1680
Colpoly factory and Torch fixes + sonicdcer's ast_sector_X ( #164 )
...
* a start
* some things
* format
* hitboxes
* soon
* fixes and such
* Torch
* one fix
2024-03-13 18:48:03 -03:00
petrie911
036e58535b
Add Script Factory. Also some colpoly docs and vector cleanup ( #161 )
...
* a start
* some things
* format
2024-03-12 16:46:25 -03:00
petrie911
8ccd568cc8
Audio_effects, _playback, and most of _seqplayer ( #153 )
...
* heapsort
* suff
* load init
* split
* split data
* begone asm
* names
* names and cleanup
* let's try this
* woo macros
* general
* bgm macro
* names
* audio_thread
* Update Torch
* I think it's time to move on
* Merge remote-tracking branch 'upstream/master' into play
* playback
* bss
---------
Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-03-08 18:53:53 -03:00
Alejandro Asenjo Nitti
14aa8c9db7
export configuration for ast_font ( #151 )
...
* progress
* goodbye ast_font.h
* progress
* progress
* progress
* progress
* progress
* progress
* progress
* Matchpoint
* comments
* comment
* ast_font debinarized
* add header to files
* cleanup
2024-03-08 13:18:34 -03:00
Lywx
ddf28ecd3e
"export configuration for ast_allies" by Sonic fixed ( #150 )
...
* begin
* progress
* progress
* Matchpoint
* clean up unnecessary externs
* dec
---------
Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-03-06 20:33:08 -03:00
petrie911
7e99fe712d
In my nightmares, I see audio_synthesis ( #146 )
...
* heapsort
* suff
* load init
* split
* split data
* begone asm
* names
* names and cleanup
* let's try this
* woo macros
* general
* bgm macro
* names
* audio_thread
* Update Torch
* I think it's time to move on
* Merge remote-tracking branch 'upstream/master' into play
---------
Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-03-05 19:51:52 -03:00
petrie911
5152d504b3
audio_general, audio data import, naming lots of audio functions ( #144 )
...
* heapsort
* suff
* load init
* split
* split data
* begone asm
* names
* names and cleanup
* let's try this
* woo macros
* general
* bgm macro
* names
2024-03-01 15:57:44 -03:00
Alejandro Asenjo Nitti
41698a131a
Extract ast_warp_zone ( #136 )
...
* try
* progress
* hasta la vista, baby
* ast_warp_zone matching
* remove symbols from linker
* new version of Torch
* ast_warp_zone
2024-02-18 22:34:56 -03:00
Alejandro Asenjo Nitti
e3b26ca666
sys_audio_C870.c Initial work ( #135 )
...
* func_8000BFE8
* func_8000BF6C
* func_8000BFD8
* func_8000BF94
* func_8000BFA8
* func_8000E1C4
* func_8000DBE4
* func_8000C0C0
* func_8000C1F8
* func_8000C13C
* matching
* various fixes
* AudioHeap_SearchRegularCaches
* func_8000CAF4
* func_8000DC84
* func_8000DC84
* .
* sf64 audio provisional header
* .
2024-02-18 12:43:21 -03:00
petrie911
209b929eda
Import main, context, and option bss. Refactor headers. Some enum cleanup. ( #130 )
...
* stuff
* fixes
* addrs
* new header
* its bss time
* format and such
* fake symbols begone
* whoops forgot pragmas
2024-02-16 19:04:22 -03:00
Alejandro Asenjo Nitti
4a85ee2663
fox_end2 decompiled ( #116 )
...
* func_ending_8018CE20
* progress
* func_ending_8018D638
* func_ending_8018D814
* func_ending_8018DA0C
* func_ending_8018DCB4
* func_ending_8018E1B8
* func_ending_8018E7B8
* func_ending_8018F2A8
* func_ending_8018F64C
* func_ending_8018FC60
* func_ending_80190274
* func_ending_80190648
* func_ending_80190778
* func_ending_80190CF0
* func_ending_80191234
* func_ending_80191294
* func_ending_80191710
* func_ending_80191C7C
* func_ending_80192164
* func_ending_80192290
* func_ending_8019237C
* func_ending_801926D4
* .
* everything matches
* MISSION ACCOMPLISHED
* review
* ultratype
* LEVEL_UNK_M1
2024-02-06 12:14:05 -03:00
petrie911
85da422168
fox_aq decomped, some type cleanup ( #112 )
...
* stuff
* stuff
* temps
* matched
* so complete
* merge and clean
* format
* graphics macros
* aq
* more stuff
* oh god the clam
* limbdraw
* headers?
* format, name changes
* enums
* merge and format
2024-02-02 00:05:17 -03:00
petrie911
2b101658fe
import bss for title and map. some adjustment to headers ( #100 )
...
* bss, a bit fake. Revisit later
* format
2024-01-21 11:00:53 -03:00
Lywx
b975246483
Fixed settings.json ( #84 )
...
* Fixed settings.json
* Readded fox_i1
2024-01-16 12:58:30 -03:00
Alejandro Asenjo Nitti
1cc17481e9
File splits and names ( #82 )
...
* working file splits
* ovl_i2
* func_E08400_80187520
* working so far
* resolve conflicts
* .
* i2 working
* i1 working
* i1
* ovl_i1
* fox_i2
* i5 split
* i5 good
* ovl_i6
* split bss in ovl_menu
* so far, so good
* maaaan...
* ovl_unused
* ovl_i4 bss split
* ovl_i4
* ovl_i2
* foxmat!
* import more data and bss
* renamings
2024-01-14 01:30:21 -03:00
Alejandro Asenjo Nitti
410a5b017b
fox_versus decompiled, introduce first_diff.py to the project, fixed fox_option NON_MATCHING build ( #71 )
...
* fox_versus functions
* more functions
* more input!
* functions so far
* fix bss reordering
* all functions matching
* fix caller addresses
* import data cleanup
* introduce first_diff to the project
* fix wrong type
* second version of bss reordering prevention header
* move versus symbols to variables.h
* BSS importing attempt (failed)
terrain is prepared for another contributor to try
* fix fox_option NON_MATCHING build
* format
* remove static keyword from fox_map data symbols
* IMPORT BSS
* rename fox_versus
* FIX ADDRESSES & SYMBOLS y fox map
* fix more addresses
* more address fixes for fox_map
* all fox_map addresses done
* fix bss build in fox_map, migration pending
* bss reorder failed attempt
* remove unused externs
* remove unnecessary config file
* remove unnecessary entries in settings.json
* comments
* move structs to fox_map header
* put static back in fox_option data
* PR review
2024-01-10 11:55:08 -06:00
petrie911
0205789a28
a bunch of graphics related functions and data importation ( #31 )
...
* graphics?
* more stuff
* missed one
* headers
* data import and such
2023-11-26 18:27:05 -03:00
Alejandro Asenjo Nitti
d6fc56adc0
fox_title ( #30 )
...
* func_EBFBE0_801919C4
* fox_title functions
* func_EBFBE0_8019C66C
* broken branch
* fix branch
* more functions
* remove unnecessary file
* sizes
* func_EBFBE0_80188010
* func_EBFBE0_801894E8
* func_EBFBE0_8018A2F8
* func_EBFBE0_8018A338
2023-11-25 14:08:39 -06:00
petrie911
d32854ced1
Proposed names for library stuff ( #29 )
...
* get this started
* linker scripts fixed
* oh god what now
* names
* the blue pill
* names, perhaps
* save
* clean out structs
* save for later again
* more names
* save, again
2023-11-24 16:11:20 -03:00
Alejandro Asenjo Nitti
4cfdc163e9
fox_option.c ( #27 )
...
* func_EBFBE0_801920C4
* func_EBFBE0_80192190
* func_EBFBE0_801924C4
* func_EBFBE0_80192598
* func_EBFBE0_80192738
* func_EBFBE0_801928BC
* func_EBFBE0_80192938
* rename to fox_option found in sf643D rom symbols
* dec
* few functions
* need input! more input!
* NO DISASSEMBLE!
* func_EBFBE0_80196E54 & func_EBFBE0_80196EFC
* func_EBFBE0_80196F9C
* func_EBFBE0_80196FC4 & func_EBFBE0_80197074
* format
* func_EBFBE0_8019715C
* fix stack
* func_EBFBE0_801973C0
* sneaky ido
* data indicates these are floats
* did i say floats? i was looking at the wrong offsets
* func_EBFBE0_8019752C
* func_EBFBE0_80197914
* func_EBFBE0_80197A3C
* func_EBFBE0_80197DE4
* func_EBFBE0_8019A214
* break
* func_EBFBE0_80199284
* func_EBFBE0_80199424
* func_EBFBE0_8019978C
* func_EBFBE0_8019A080
* func_EBFBE0_8019A298
* func_EBFBE0_8019B8A0
* func_EBFBE0_8019C824
* func_EBFBE0_8019CAE0
* func_EBFBE0_8019DF64
* func_EBFBE0_8019DE74
* func_EBFBE0_8019E030
* func_EBFBE0_8019DD44
* func_EBFBE0_8019DCE8
* func_EBFBE0_8019CBC0
* format
* func_EBFBE0_80193B04
* func_EBFBE0_801944F0
* .
* func_EBFBE0_80197F74
* more functions
2023-11-22 11:47:38 -03:00
petrie911
3fbfdf01d2
names and namespaces cleaned up ( #23 )
...
* threads galore
* something's up
* try this
* I don't even
* who knows
* I can't stop it
* let's try data for fun
* ok I think I've gone far enough
* well maybe a little more
* visual assets somewhat documented
* just keeps going
* forgot formatting
* let
's try bss
* too much?
* one fix
* even more things
* one quick thing
* oh come on
* graph complete?
* format and such
* decomp and such
* small cleanup
* 6 and such
* more overlay fixes
* more of them
* again
* and done
2023-11-15 23:14:33 -03:00
Alejandro Asenjo Nitti
59475cd4f6
fox_rcp ( #20 )
...
* func_800B8E14 & func_800B8DD0
* func_800B94D0
* func_800B9618
* func_800B9760
* func_800B9790
* func_800B98A8
* func_800B99C0
* func_800B99F0
* func_800B9A20
* func_800B9B38
* func_800B9C50
* func_800B9D68
* func_800B9E80
* func_800B9EB0
* func_800B9FC8
* func_800BA0E0
* func_800BA110
* func_800BA140
* func_800BA1A0
* func_800BA1D0
* func_800BA2E8
* func_800BA400
* func_800BA430
* func_800BA460
* func_800BA490
* func_800BA4C0
* func_800BA520
* func_800BA550
* func_800BA5E0
* func_800BA640
* func_800843FC
* func_80084370
* func_80084688
* gSetupDLs
* gSetupDLs
* fox_rcp
* break
* newline
* mvoe screen_width and screen_height to gfx.h
* remove space
* correct size
* clang-tidy from mm
2023-11-13 10:18:43 -06:00
petrie911
77894de848
Decomped and named Matrix functions, decomped some sf_ files, some other cleanup and naming ( #19 )
...
* threads galore
* something's up
* try this
* I don't even
* who knows
* I can't stop it
* let's try data for fun
* ok I think I've gone far enough
* well maybe a little more
* visual assets somewhat documented
* just keeps going
* forgot formatting
* let
's try bss
* too much?
* one fix
* even more things
* one quick thing
* oh come on
2023-11-12 19:49:03 -03:00
Alejandro Asenjo Nitti
a56edcf8e8
Several functions ( #18 )
...
* func_800BA760
* func_800BA7BC
* func_800B8F48 & func_800B8F78
* func_800B8FA8
* func_800B8FD8
* func_800B9120
* func_800B9150
* func_800B9298
* func_800B92F8
* func_800B9328 & func_800B9358
* func_800B94A0
* func_800B9730
* func_800BA808
* fix func_8002E4F8 args
* func_800B9388
2023-11-11 19:08:26 -06:00
petrie911
6b4015367d
Non-audio threads. Some data importation. ( #17 )
...
* threads galore
* something's up
* try this
* I don't even
* who knows
* I can't stop it
* let's try data for fun
* ok I think I've gone far enough
* well maybe a little more
* visual assets somewhat documented
* just keeps going
* forgot formatting
2023-11-07 19:32:09 -03:00
petrie911
931f589177
Fully split and name libultra, and also decomp 3404 ( #16 )
...
* libultra sorted out
* missed some things
* forgot some things
* one more thing
* not actually libultra
* also split out the data into three sections
* finer split
* parameter is a thing, apparently
* named everything in libultra
* make
2023-11-04 19:45:03 -03:00
petrie911
4311c670c3
Libultra headers and some decomp ( #14 )
...
* lib is ultra
* it just keeps going
* math names
* format
2023-10-29 18:19:30 -03:00
petrie911
b698fd3628
Header fix ( #9 )
...
* headers
* format
* format
* format again
* headers oh my
* irix is love
* irix is life
* working
* even more fixes
* format
* touching to rebuild
2023-10-23 17:02:01 -03:00
petrie911
0c7c184d8a
Library split ( #5 )
...
* fixed
* and cleanup
* format
* let's all go to the library
* split
* small cleanup
2023-10-19 14:53:47 -03:00
Alejandro Javier Asenjo Nitti
63fe5d74e2
decompile func_80187CA8_EC0368
2023-10-18 16:32:17 -03:00
Alejandro Javier Asenjo Nitti
cbcad3b503
func_800863C8
2023-10-18 09:35:05 -03:00
Alejandro Javier Asenjo Nitti
2142ae4410
guLookAt
2023-10-17 17:08:15 -03:00
Alejandro Javier Asenjo Nitti
08348be6e1
remove
2023-10-16 10:55:53 -03:00
petrie911
f97d418f5b
stuff
2023-10-16 08:54:41 -05:00
Alejandro Javier Asenjo Nitti
92988f3506
update settings.json
2023-10-13 06:17:49 -03:00
Alejandro Javier Asenjo Nitti
53ce4e358f
.
2023-10-06 03:10:31 -03:00