Commit Graph

23 Commits

Author SHA1 Message Date
KiritoDv
7c801d33d9 Repo upstreamed 2024-09-17 20:16:46 -03:00
KiritoDv
3892bcefa2 Merge branch 'master' into otr 2024-09-17 19:14:09 -03:00
petrie911
53c05e51a4
give EU a symbol addrs file (#256)
* srceu

* remove warning

* and some cleanup

* symbol addrs for eu

* data

* one cleanup

* move macros to header
2024-05-19 01:27:17 -03:00
petrie911
80eaf7d2e5
support for EU rev 0, updates to tools, other cleanup (#255)
* srceu

* remove warning

* and some cleanup
2024-05-18 19:49:49 -03:00
petrie911
2c98d106a1
Fix some names, use setup DL enum, add dma offsets to srcjp (#254)
* cleanup

* buffers

* setupDLs and such
2024-05-17 14:22:51 -03:00
Alejandro Asenjo Nitti
7c2ce8a678
DOCS: ast_text (ex ast_font) (#223)
* progress of docs

* caiman here, no problems

* Emergency manouvers!

* complete

* rename ast_font to ast_text
2024-04-25 14:08:40 -05:00
petrie911
81291a0c44
More docs and renames, fox_bg now mostly figured out (#220)
* lights fix

* names

* remove header

* so many names

* format
2024-04-22 23:51:20 -03:00
Alejandro Javier Asenjo Nitti
7969da8a9d fix offset comment 2024-04-16 00:40:12 -03:00
KiritoDv
641a43cbf9 First compilation, we just need more stupid assets 2024-04-06 04:32:13 -06:00
petrie911
4255ef5519
finish export on segment 7, rename the versus assets (#187)
* versus

* ending

* ending

* header

* vs names

* errant header
2024-03-29 20:19:29 -03:00
Alejandro Asenjo Nitti
6c27771ff4
export configuration for ast_map (#172)
* progress

* progress

* progress

* progress

* progress

* progress

* progress

* finished?

* remove unnecessary header

* rename to map

* remove header

* rename to ast_map

* problem with torch

* Matchpoint

* take out pads and update Torch
2024-03-21 15:41:46 -03:00
petrie911
a7aac0753d
torch update, ast_area_6 and ast_vs_player, new names (#169)
* split up

* format

* torch

* headers

* just keep going

* torch

* names and such

* format

* remove headers
2024-03-17 01:06:28 -03:00
Alejandro Javier Asenjo Nitti
647f0f5d2e rename ast_reward to ast_ending_expert 2024-02-22 01:02:16 -03:00
petrie911
05747b1b52
Clean up hardcoded symbols (#139)
* heapsort

* suff
2024-02-20 15:01:42 -03:00
petrie911
9346a22c63
Asset names and headers (#131)
* assets and such

* here goes

* here goes again

* once more

* once more

* type fixing

* type fixing

* type fixing

* here goes

* here goes

* format
2024-02-16 21:58:59 -03:00
petrie911
0fb8d58334
finish overlay file renaming and split off their headers (#92)
* names

* format 1

* more names
2024-01-17 12:36:58 -03:00
Alejandro Asenjo Nitti
1cc17481e9
File splits and names (#82)
* working file splits

* ovl_i2

* func_E08400_80187520

* working so far

* resolve conflicts

* .

* i2 working

* i1 working

* i1

* ovl_i1

* fox_i2

* i5 split

* i5 good

* ovl_i6

* split bss in ovl_menu

* so far, so good

* maaaan...

* ovl_unused

* ovl_i4 bss split

* ovl_i4

* ovl_i2

* foxmat!

* import more data and bss

* renamings
2024-01-14 01:30:21 -03:00
petrie911
56c2bd3e10
fox_zo decomped, work buffer enums for bosses implemented, changed overlay name to i3, various docs (#78)
* zo

* more

* more stuff

* hitboxes suck

* i3 test

* i3

* names

* remove extras

* whoops symbols

* more cleaning

* oh god it comes

* one last thing
2024-01-13 22:09:13 -03:00
Alejandro Asenjo Nitti
c5d9eb962b
fox_map decompiled (#68)
* func_EBFBE0_801A116C

* func_EBFBE0_801A0D14

* put some order

* func_EBFBE0_801A1528

* func_EBFBE0_801A53C8

* func_EBFBE0_801A4FC4

* func_EBFBE0_801A9448

* func_EBFBE0_801A4394

* func_EBFBE0_801A3A00

* func_EBFBE0_801A5834

* func_EBFBE0_801A89BC

* void

* dec

* cleanup

* func_EBFBE0_801A2EB8

* func_EBFBE0_801A1C14

* func_EBFBE0_801AA778

* begin importing data

* func_EBFBE0_801A2B8C

* fix

* fox_map DATA IMPORTED

* ovl_menu rename

* fix

* fix warnings

* fix build

* move symbol addresses
2024-01-04 12:53:38 -03:00
petrie911
89ae8dff96
fox_6B3B0 and a bunch of names for things (#50)
* stuff

* three whole files

* format

* format and such

* a switch in time

* merge prep

* nintendo switch

* format

* the great switch statement of our time

* 43AC0 matched

* stuff

* Enums everywhere

* oh god the switch

* knakyo

* new headers

* format

* fox

* everyone hates recursion

* format

* one more thing

* one more one more thing

* renames
2023-12-14 11:41:43 -03:00
petrie911
3a38f87ea5
wip on sf_A4B50 (probably fox_play), also names and cleanup (#43)
* objects?

* objects2?

* more stuff

* format

* even more cleanup

* RCP function names

* format

* NO U

* makerom too
2023-12-04 15:50:52 -03:00
petrie911
2f67ed8638
Names and such (#38)
* names and such 1

* more names

* format
2023-11-29 23:44:42 -03:00
petrie911
078a9f5897
Sf_bb360, also major data import (#35)
* all sorts of imports and such

* oops

* names and such
2023-11-28 17:03:47 -03:00