Alejandro Asenjo Nitti
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0022481a03
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ActorCutsceneModels Enum (#274)
* ActorCutsceneModels
* ACTOR_CS_FO_EXPLOSION
* update
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2024-09-17 02:04:15 -03:00 |
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Alejandro Asenjo Nitti
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0251769d16
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General docs (#269)
* fox_display.c DOCS
* PRINTF
* actor->destroy boolean
* corneria docs
* Boss->unk_04C to Boss->animFrame
* aCoGrangaWalkingAnim
* more corneria docs
* Spawner
* Spawner code refined
* Spawner description
* Actor Spawn guard
* Molar Rock (name by @inspectredc)
* more docs
* actor docs
* initial disassembly config for lodgenet
* correct vram addresses for lodgenet
* Actor Docs
* More actor docs
* more actor docs
* correction
* correction
* more actor docs
* Preliminary work for Effect documentation
* Change Init for Setup
* fox_play cleanup and defake
* fox_zo function names
* fox_so function renaming
* more object docs
* venom 1 actors
* actor docs
* some fox_bo docs
* some fox_fo corrections
* fox_ma obj->this
* fox_ma renamings
* fox_ma docs
* fox_ti Actors
* revert permuter settings to ido
* some renames on fox_andross.c
* fox_sy actors
* object names
* corrections
* some effect comments
* fix AudioTable struct and data to avoid UB
* uintptr_t in audio
* audio load changes
* event id enum usage in fox_sy
* clear padding in sPlaylists
* HUD_FoBase_ExplodeCs
* HUD
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2024-08-12 11:58:54 -03:00 |
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petrie911
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0dbbf453f9
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More actor docs. starting on event IDs (#238)
* id start
* stuff
* comp and cam
* add errors
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2024-05-11 17:53:37 -03:00 |
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petrie911
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3ab050421e
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use array count for collision headers (#222)
* lights fix
* names
* remove header
* so many names
* format
* more docs
* makefile
* colheaders
* it's gone too far
* torch
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2024-04-25 19:01:25 -03:00 |
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petrie911
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0e54a13433
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Docs relating to fox_360. Also a UB fix in audio_load. (#215)
* docs
* format
* format plz
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2024-04-15 20:38:19 -03:00 |
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petrie911
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ac41c180a9
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Reorganizaton of main (#199)
* reorganize main
* more names
* libc
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2024-04-03 11:30:50 -03:00 |
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