Starship/src/engine/fox_fade.c
Alejandro Asenjo Nitti 0022481a03
ActorCutsceneModels Enum (#274)
* ActorCutsceneModels

* ACTOR_CS_FO_EXPLOSION

* update
2024-09-17 02:04:15 -03:00

49 lines
1.6 KiB
C

#include "global.h"
void Wipe_Horizontal(s32 frame) {
Graphics_FillRectangle(&gMasterDisp, 0, 0, frame, SCREEN_HEIGHT, 0, 0, 0, 255);
Graphics_FillRectangle(&gMasterDisp, SCREEN_WIDTH - frame, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0, 0, 255);
}
void Wipe_Vertical(s32 frame) {
Graphics_FillRectangle(&gMasterDisp, 0, 0, SCREEN_WIDTH, frame, 0, 0, 0, 255);
Graphics_FillRectangle(&gMasterDisp, 0, SCREEN_HEIGHT - frame, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0, 0, 255);
}
void Wipe_Circular(s32 frame) {
s32 angle;
RCP_SetupDL_12();
Matrix_Push(&gGfxMatrix);
Matrix_Translate(gGfxMatrix, 0.0f, 0.0f, -150.0f, MTXF_NEW);
for (angle = 0; angle < MIN(360, frame * 15); angle += 15) {
gDPSetPrimColor(gMasterDisp++, 0x00, 0x00, 0, 0, 0, MIN((frame - (angle / 15)) * 15, 255));
Matrix_Push(&gGfxMatrix);
Matrix_RotateZ(gGfxMatrix, angle * M_DTOR, MTXF_APPLY);
Matrix_Scale(gGfxMatrix, 0.53f, 1.0f, 1.0f, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, D_Gfx_800D9688);
Matrix_Pop(&gGfxMatrix);
}
Matrix_Pop(&gGfxMatrix);
}
void Wipe_Draw(WipeMode mode, s32 frame) {
if (frame != 0) {
switch (mode) {
case WIPE_CIRCULAR:
Wipe_Circular(frame);
break;
case WIPE_HORIZONTAL:
Wipe_Horizontal(frame);
break;
case WIPE_VERTICAL:
Wipe_Vertical(frame);
break;
default:
PRINTF("そのような フェード は ない (%d)\n"); // There is no such fade
break;
}
}
}