petrie911
b3929bea72
Docs update, added list of all SFX Ids used in the game. ( #217 )
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* docs
* format
* format plz
* stuff
* more stuff
* more names and such
* torch update
2024-04-20 16:18:31 -03:00
petrie911
988a36d03f
Name functions after their files, also global variables in engine and ovl_i1-6 ( #196 )
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* cleanup
* mass rename
* forgot some
2024-04-02 20:20:08 -03:00
petrie911
2938919f6f
WIP on script documentation, some cleanup ( #194 )
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* gfx
* script
* Torch
* headers
* format
2024-04-01 19:04:22 -03:00
petrie911
11c6a8c7dc
Split headers as much as possible. add unique tags to segment 6 addresses ( #167 )
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* split up
* format
* torch
2024-03-14 18:31:03 -03:00
Lywx
97d067e0f6
export configuration for ast_radio ( #157 )
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* Extracted ast_radio
* Removed externs from sf64mesg
2024-03-11 14:54:44 -03:00
petrie911
c69978c5eb
fox_360 and fox_bg decompiled, two more matches, some names. ( #62 )
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* it begins
* stuff
* remove extra
* matched
* forgot one
* small things
* more matches
* filenames
2023-12-27 17:14:13 -03:00
petrie911
89ae8dff96
fox_6B3B0 and a bunch of names for things ( #50 )
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* stuff
* three whole files
* format
* format and such
* a switch in time
* merge prep
* nintendo switch
* format
* the great switch statement of our time
* 43AC0 matched
* stuff
* Enums everywhere
* oh god the switch
* knakyo
* new headers
* format
* fox
* everyone hates recursion
* format
* one more thing
* one more one more thing
* renames
2023-12-14 11:41:43 -03:00
petrie911
3a38f87ea5
wip on sf_A4B50 (probably fox_play), also names and cleanup ( #43 )
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* objects?
* objects2?
* more stuff
* format
* even more cleanup
* RCP function names
* format
* NO U
* makerom too
2023-12-04 15:50:52 -03:00