Commit Graph

24 Commits

Author SHA1 Message Date
Alejandro Javier Asenjo Nitti
d777ce9917 SectorZ_Missile_Update rename 2024-04-06 12:35:39 -03:00
petrie911
126a55aa0e
Event Actor docs that kind of ballooned into a bunch of stuff (#200)
* stuff

* too much

* Torch commit

* torch again
2024-04-05 17:11:36 -03:00
petrie911
988a36d03f
Name functions after their files, also global variables in engine and ovl_i1-6 (#196)
* cleanup

* mass rename

* forgot some
2024-04-02 20:20:08 -03:00
inspectredc
5844ffc4dd
export configuration ast_zoness and bump torch for generic array factory (#192)
* ast_zoness

* format

* remove ast_zoness.h

* change name to D_ZO_601996C

* rename to yaml and use vec3f array

* prevent_bss_reordering in fox_edisplay

* format

---------

Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-04-01 15:17:46 -03:00
petrie911
e7fbb38c98
Decomp audio_load. Add names for audio context fields and audio_heap (#143)
* heapsort

* suff

* load init

* split

* split data

* begone asm

* names

* names and cleanup
2024-02-23 22:56:08 -03:00
petrie911
05747b1b52
Clean up hardcoded symbols (#139)
* heapsort

* suff
2024-02-20 15:01:42 -03:00
petrie911
209b929eda
Import main, context, and option bss. Refactor headers. Some enum cleanup. (#130)
* stuff

* fixes

* addrs

* new header

* its bss time

* format and such

* fake symbols begone

* whoops forgot pragmas
2024-02-16 19:04:22 -03:00
inspectredc
16cc6a411f
Titania decomp - 4 non-matching, 2 non-equiv (possibly equivalent) (#129)
* progress

* progress2

* more matches and remove warnings

* add non matching/equivs and move assets to top

* update post merge

* data

* bss

* clean up

* correct numbers

* address review
2024-02-16 14:15:58 -06:00
petrie911
25694f9d49
Finished Ve1, added permuter macros, fixed an error in Player struct (#121)
* format

* format

* cleanup

* offsets
2024-02-10 15:09:27 -03:00
Lywx
3d82f475de
Match fox_ka (#119)
* Decompiled a ton of functions

* Matched even more functions!

* Decompiled even more functions, now with Bill!

* Moved externs

* Matched func_i4_80192E20, func_i4_80193EF0, func_i4_801946C4, func_i4_80197290 and func_i4_80198AA0

* Cleaned code

* Sorted externs

* Added new line into breaks

* Added D_i4_8019F18C into symbol_addrs

* Added D_i4_8019F168 symbol

* TOMÁAAAAA

* Fixed merge conflicts

* Converted hex values to decimal

* Fixed format

* Added spaces on some ifs

* Removed unnecesary casts

* Added overlays.yaml

* Cleanup based on comments

* Cleaned based on petrie comments

* Changed obj status

* Fixed rot variables

---------

Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-02-08 23:12:28 -03:00
petrie911
e941d81b7f
Finished sf_i5_4, now fox_ground (#117)
* Match func_i5_801B49D0

* Match func_i5_801B4A54

* Fix warning

* merge master

* WIP func_i5_801B4AA8

* Stack fixed func_i5_801B4AA8

* Match func_i5_801B4AA8

* Better math for the func

* Match func_i5_801B5110

* Migrate RODATA

* format

* Match func_i5_801B6AEC

* Match func_i5_801B68A8

* Translation update

* WIP func_i5_801B58AC

* header cleanup

* make format

* a start

* match

* ground

---------

Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>
2024-02-06 12:14:35 -03:00
petrie911
c968a071cc
Ending 1 decomped (#114)
* ending

* ending
2024-02-03 14:14:43 -03:00
petrie911
85da422168
fox_aq decomped, some type cleanup (#112)
* stuff

* stuff

* temps

* matched

* so complete

* merge and clean

* format

* graphics macros

* aq

* more stuff

* oh god the clam

* limbdraw

* headers?

* format, name changes

* enums

* merge and format
2024-02-02 00:05:17 -03:00
inspectredc
3dcd59adc1
fox_ma decompiled (#111)
* progress 1

* match functions

* data

* add brackets

* bss

* cleanup

* format

* post merge fixing

* cleanup 2

* suggestions
2024-01-30 15:17:20 -03:00
inspectredc
8f794a6335
sf_i6_2 decompiled (#104)
* sf_i6_2

* use macro

* suggestion macros

Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>

* decimal suggestion

Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>

* file rename

---------

Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
2024-01-23 12:49:43 -03:00
petrie911
0fb8d58334
finish overlay file renaming and split off their headers (#92)
* names

* format 1

* more names
2024-01-17 12:36:58 -03:00
Alejandro Asenjo Nitti
1cc17481e9
File splits and names (#82)
* working file splits

* ovl_i2

* func_E08400_80187520

* working so far

* resolve conflicts

* .

* i2 working

* i1 working

* i1

* ovl_i1

* fox_i2

* i5 split

* i5 good

* ovl_i6

* split bss in ovl_menu

* so far, so good

* maaaan...

* ovl_unused

* ovl_i4 bss split

* ovl_i4

* ovl_i2

* foxmat!

* import more data and bss

* renamings
2024-01-14 01:30:21 -03:00
Lywx
cbe2ad4546
Documentation of fox_option (#80)
* Renamed functions and variables related to the option cards

* Fixed format

* Renamed OptionLabel to OptionTexture

* Added more types on fox_option

* Reverted note_data

* Renamed OptionEntryId to OptionId

* Renamed ranking menu

* Added OPTION_COUNT

* Renamed missing declarations on option cards

* Added vars on symbol_addrs_overlays

* Removed hardcoded option count

* Fixed format

* Added missing option state assingments

* Fixed fox_game format
2024-01-13 22:33:38 -03:00
petrie911
56c2bd3e10
fox_zo decomped, work buffer enums for bosses implemented, changed overlay name to i3, various docs (#78)
* zo

* more

* more stuff

* hitboxes suck

* i3 test

* i3

* names

* remove extras

* whoops symbols

* more cleaning

* oh god it comes

* one last thing
2024-01-13 22:09:13 -03:00
petrie911
a0ec7a5516
Area 6 decomp, Object_408 -> boss, more overlay symbols in main (#70)
* 408

* more stuff

* brutal matches

* data and such

* gPlayer

* names and boss and such

* cat

* forgot something
2024-01-06 19:39:23 -03:00
Alejandro Asenjo Nitti
c5d9eb962b
fox_map decompiled (#68)
* func_EBFBE0_801A116C

* func_EBFBE0_801A0D14

* put some order

* func_EBFBE0_801A1528

* func_EBFBE0_801A53C8

* func_EBFBE0_801A4FC4

* func_EBFBE0_801A9448

* func_EBFBE0_801A4394

* func_EBFBE0_801A3A00

* func_EBFBE0_801A5834

* func_EBFBE0_801A89BC

* void

* dec

* cleanup

* func_EBFBE0_801A2EB8

* func_EBFBE0_801A1C14

* func_EBFBE0_801AA778

* begin importing data

* func_EBFBE0_801A2B8C

* fix

* fox_map DATA IMPORTED

* ovl_menu rename

* fix

* fix warnings

* fix build

* move symbol addresses
2024-01-04 12:53:38 -03:00
Alejandro Asenjo Nitti
e85890eb34
fox_option Data Imported (#49)
* starting the split

* you can't spell bss without bs

* matches without import

* Import data. Co-authored-by: @petrie911

* comments

---------

Co-authored-by: petrie911 <petrie911@yahoo.com>
2023-12-13 16:47:53 -06:00
petrie911
ca9899deed
sf_61B30 decomped (#25)
* my god it's done

* save for later
2023-11-18 12:44:33 -03:00
petrie911
3fbfdf01d2
names and namespaces cleaned up (#23)
* threads galore

* something's up

* try this

* I don't even

* who knows

* I can't stop it

* let's try data for fun

* ok I think I've gone far enough

* well maybe a little more

* visual assets somewhat documented

* just keeps going

* forgot formatting

* let
's try bss

* too much?

* one fix

* even more things

* one quick thing

* oh come on

* graph complete?

* format and such

* decomp and such

* small cleanup

* 6 and such

* more overlay fixes

* more of them

* again

* and done
2023-11-15 23:14:33 -03:00