petrie911
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0dbbf453f9
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More actor docs. starting on event IDs (#238)
* id start
* stuff
* comp and cam
* add errors
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2024-05-11 17:53:37 -03:00 |
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petrie911
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a864e5ebe2
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oh god the docs (#234)
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2024-05-06 19:45:24 -03:00 |
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petrie911
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9303fba359
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Event opcodes documented, more all range stuff (#229)
* stuff
* Torch1
* dark link
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2024-05-04 18:24:24 -03:00 |
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petrie911
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c9df6fda72
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More docs (#226)
* docs
* more docs
* forgot timers
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2024-05-02 17:46:51 -03:00 |
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Alejandro Javier Asenjo Nitti
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5056a6ef31
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bools and names
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2024-04-27 12:32:07 -03:00 |
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petrie911
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3ab050421e
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use array count for collision headers (#222)
* lights fix
* names
* remove header
* so many names
* format
* more docs
* makefile
* colheaders
* it's gone too far
* torch
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2024-04-25 19:01:25 -03:00 |
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petrie911
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0c9be776da
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Cumulative docs update (#221)
* lights fix
* names
* remove header
* so many names
* format
* more docs
* makefile
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2024-04-25 01:14:49 -03:00 |
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petrie911
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81291a0c44
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More docs and renames, fox_bg now mostly figured out (#220)
* lights fix
* names
* remove header
* so many names
* format
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2024-04-22 23:51:20 -03:00 |
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Alejandro Javier Asenjo Nitti
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31b2a56251
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get rid of fixed size in gPlanetPathStatus
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2024-04-21 16:04:34 -03:00 |
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petrie911
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95e5f4f07a
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Some further docs for audio spec and planet paths (#219)
* avoid ub
* format
* torch
* more stuff
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2024-04-20 17:07:29 -05:00 |
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petrie911
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b3929bea72
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Docs update, added list of all SFX Ids used in the game. (#217)
* docs
* format
* format plz
* stuff
* more stuff
* more names and such
* torch update
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2024-04-20 16:18:31 -03:00 |
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petrie911
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0e54a13433
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Docs relating to fox_360. Also a UB fix in audio_load. (#215)
* docs
* format
* format plz
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2024-04-15 20:38:19 -03:00 |
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petrie911
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c532f31e24
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Script and hitbox docs, update torch (#210)
* script2
* more docs and such
* torch update
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2024-04-11 13:55:32 -03:00 |
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petrie911
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52e1b6cb17
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Further docs on script, various other things (#204)
* stuff
* too much
* Torch commit
* torch again
* names and such
* names
* even more stuff
* format
* enums
* whoops on the gbi
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2024-04-08 19:25:56 -03:00 |
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petrie911
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126a55aa0e
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Event Actor docs that kind of ballooned into a bunch of stuff (#200)
* stuff
* too much
* Torch commit
* torch again
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2024-04-05 17:11:36 -03:00 |
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petrie911
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988a36d03f
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Name functions after their files, also global variables in engine and ovl_i1-6 (#196)
* cleanup
* mass rename
* forgot some
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2024-04-02 20:20:08 -03:00 |
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Alejandro Asenjo Nitti
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ec1d3da564
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export configuration for ast_great_fox & ast_sector_z & ast_sector_y (#175)
* Matchpoint
* remove symbols from undef
* remove header
* comments
* var rename
* remove header
* first asset
* progress
* progress
* progress, should be matching. Torch bug?
* comments
* update torch with Peter's fix
* PRINTF
* replace symbol usage
* todo comment
* D_SX_6000000 usage
* progress
* Matchpoint
* progress replacing symbol usage (apo apo ahora)
* remove headers
* va bene
* format
* remove header
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2024-03-27 01:07:41 -03:00 |
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petrie911
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a7aac0753d
|
torch update, ast_area_6 and ast_vs_player, new names (#169)
* split up
* format
* torch
* headers
* just keep going
* torch
* names and such
* format
* remove headers
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2024-03-17 01:06:28 -03:00 |
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petrie911
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f227194d24
|
docs and such (#137)
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2024-02-19 10:05:11 -03:00 |
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petrie911
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209b929eda
|
Import main, context, and option bss. Refactor headers. Some enum cleanup. (#130)
* stuff
* fixes
* addrs
* new header
* its bss time
* format and such
* fake symbols begone
* whoops forgot pragmas
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2024-02-16 19:04:22 -03:00 |
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