Alejandro Asenjo Nitti
44c9eadbc2
3DS VERSION SfxIds applied to code ( #232 )
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* NA_SE_ARWING_BOOST is everywhere
* man, there's just no end of these sfxIds
* NA_SE_GREATFOX_ENGINE everywhere
* NA_SE_OB_DAMAGE_M, another SfxId with massive usage
* massive usage of NA_SE_EN_REFLECT
* massive usage of NA_SE_EN_EXPLOSION_S
* massive usage of NA_SE_EN_EXPLOSION_M
* NA_SE_ARWING_ENGINE_FG
* save progress
* MISSION ACCOMPLISHED
2024-05-05 22:07:32 -03:00
Alejandro Javier Asenjo Nitti
5056a6ef31
bools and names
2024-04-27 12:32:07 -03:00
Alejandro Javier Asenjo Nitti
9bc64bd212
RadioCharacterId
2024-04-27 12:14:16 -03:00
Alejandro Javier Asenjo Nitti
bb4c68a22d
radioPortraitTex
2024-04-27 10:39:24 -03:00
Alejandro Javier Asenjo Nitti
78683d8c03
pad
2024-04-27 10:08:19 -03:00
Alejandro Javier Asenjo Nitti
35859e4306
teamId
2024-04-27 10:07:44 -03:00
petrie911
3ab050421e
use array count for collision headers ( #222 )
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* lights fix
* names
* remove header
* so many names
* format
* more docs
* makefile
* colheaders
* it's gone too far
* torch
2024-04-25 19:01:25 -03:00
petrie911
b3929bea72
Docs update, added list of all SFX Ids used in the game. ( #217 )
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* docs
* format
* format plz
* stuff
* more stuff
* more names and such
* torch update
2024-04-20 16:18:31 -03:00
petrie911
0e54a13433
Docs relating to fox_360. Also a UB fix in audio_load. ( #215 )
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* docs
* format
* format plz
2024-04-15 20:38:19 -03:00
petrie911
c532f31e24
Script and hitbox docs, update torch ( #210 )
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* script2
* more docs and such
* torch update
2024-04-11 13:55:32 -03:00
petrie911
52e1b6cb17
Further docs on script, various other things ( #204 )
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* stuff
* too much
* Torch commit
* torch again
* names and such
* names
* even more stuff
* format
* enums
* whoops on the gbi
2024-04-08 19:25:56 -03:00
petrie911
ac41c180a9
Reorganizaton of main ( #199 )
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* reorganize main
* more names
* libc
2024-04-03 11:30:50 -03:00