Commit Graph

95 Commits

Author SHA1 Message Date
inspectredc
9fa7a96841 1.0 Support 2025-01-03 17:59:48 -05:00
PurpleHato
dc3e439c88 TWEAK: aAwLaserGun2L to aAwLaserGun2DL
We were missing the D
2024-12-25 13:56:05 -06:00
KiritoDv
f40105e778 Updated vs decomp 2024-12-24 23:25:42 -06:00
KiritoDv
464770019a Removed wrong yamls 2024-11-21 01:35:19 -06:00
KiritoDv
f29a21e254 Added jp audio 2024-11-21 01:32:10 -06:00
KiritoDv
bd7c4b6df6 Audio loaded from OTR 2024-11-21 03:13:13 -03:00
KiritoDv
2ee52903cd Fixed title cs and logic on message system 2024-11-19 00:28:09 -06:00
KiritoDv
f59fa4a7cd Fixed crash on ast_corneria 2024-11-18 19:59:51 -06:00
Sonic Dreamcaster
02ebe8b706 Fix texture extraction in ast_sector_y 2024-11-18 19:43:56 -03:00
KiritoDv
26d7812f41 Fixed cloud planet 2024-11-17 23:21:50 -06:00
Sonic Dreamcaster
05fbdc3bcd texture fix 2024-11-17 00:21:36 -03:00
KiritoDv
2354ee76a3 Another attempt at this thing 2024-10-25 22:39:32 -06:00
Sonic Dreamcaster
684f17c27f fix merge 2024-09-17 21:07:20 -03:00
KiritoDv
4ca3aebc7f Removed unnecessary dependency 2024-09-17 20:29:10 -03:00
KiritoDv
9e53a4cf73 Fixed yamls to export cross-file assets 2024-09-17 20:27:42 -03:00
KiritoDv
7c801d33d9 Repo upstreamed 2024-09-17 20:16:46 -03:00
KiritoDv
f71ebdca82 Fixed some weird casts 2024-09-17 19:31:14 -03:00
Sonic Dreamcaster
9982c90fde fix duplicate 2024-09-17 19:14:09 -03:00
KiritoDv
3892bcefa2 Merge branch 'master' into otr 2024-09-17 19:14:09 -03:00
Alejandro Asenjo Nitti
0022481a03
ActorCutsceneModels Enum (#274)
* ActorCutsceneModels

* ACTOR_CS_FO_EXPLOSION

* update
2024-09-17 02:04:15 -03:00
Alejandro Asenjo Nitti
53363d6619
Hud, Title, Map & Option Docs (#272)
* hud title and option docs

* hud docs

* aspMain vram comment

* more hud docs

* HUD docs

* Hud_ -> HUD_ consistency

* ActorMissileSeekModes

* fox_option docs

* more option docs

* more option docs

* more option docs

* fox_title docs

* more fox_title docs

* fox_map docs

* fix map TLUTs

* more fox_map docs

* jp1 explore

* explore us rev0

* SETUPDL comments

* format

* fox_map docs

* more fox_map docs
2024-09-13 00:59:33 -03:00
Alejandro Asenjo Nitti
e82019fa2b
Actor Docs (#270)
* Docs

* actor timer_04C -> work_04C

* Actor & Boss unk_04A -> work_04A

* actor & boss unk_048 -> work_048

* actor & boss unk_046 -> work_046

* boss unk_044 -> work_044

* actor event docs

* ActorEvent docs

* name all Event Actor IDs

* EVID names in EventActorInfo comments

* refactor EVC_PASSED_ALL_RINGS by @inspectredc

* clarification comment

* some option docs

* audio enums and macros

* some audio renamings
2024-08-24 19:36:53 -03:00
Alejandro Javier Asenjo Nitti
a1134c296a actor docs 2024-08-15 11:54:53 -03:00
Alejandro Javier Asenjo Nitti
92ccdeb991 more actor docs 2024-08-15 06:19:21 -03:00
Alejandro Javier Asenjo Nitti
e2f6ce3075 actor docs 2024-08-15 05:20:30 -03:00
Alejandro Asenjo Nitti
0251769d16
General docs (#269)
* fox_display.c DOCS

* PRINTF

* actor->destroy boolean

* corneria docs

* Boss->unk_04C to Boss->animFrame

* aCoGrangaWalkingAnim

* more corneria docs

* Spawner

* Spawner code refined

* Spawner description

* Actor Spawn guard

* Molar Rock (name by @inspectredc)

* more docs

* actor docs

* initial disassembly config for lodgenet

* correct vram addresses for lodgenet

* Actor Docs

* More actor docs

* more actor docs

* correction

* correction

* more actor docs

* Preliminary work for Effect documentation

* Change Init for Setup

* fox_play cleanup and defake

* fox_zo function names

* fox_so function renaming

* more object docs

* venom 1 actors

* actor docs

* some fox_bo docs

* some fox_fo corrections

* fox_ma obj->this

* fox_ma renamings

* fox_ma docs

* fox_ti Actors

* revert permuter settings to ido

* some renames on fox_andross.c

* fox_sy actors

* object names

* corrections

* some effect comments

* fix AudioTable struct and data to avoid UB

* uintptr_t in audio

* audio load changes

* event id enum usage in fox_sy

* clear padding in sPlaylists

* HUD_FoBase_ExplodeCs

* HUD
2024-08-12 11:58:54 -03:00
Alejandro Asenjo Nitti
c348962cab
Sector Z, Fortuna & General Docs (#261)
* Sector Z Docs initial

* Sector Z docs

* some other things

* correction

* Space Junk

* SectorZ_SetLevelObjects

* rename assets with correct prefix

* aSzBackgroundTex

* details

* pr review

* Sector X initials

* Meteo Initials

* Sector X things I forgot

* fox_tr360 & fox_ve1 & fox_so initials

* fox_so details

* Zones initials

* More Zones initials

* more zones initials

* area 6 initials

* fortuna inits

* fortuna actors

* some more docs

* more docs for Fortuna

* fix mistake in data incorrectly imported

* Fortuna Radars

* BossFO

* Sector Y Initials

* Venom 2 general Docs

* Some Corneria Docs

* Actor, Scenery and Boss IDs in update and draw functions of gObjectInfo

* more docs and this usage

* fox_360 this usage

* more actor types and this usages

* fox_effect type usage

* training docs

* some Sector X docs

* fix incorrect usage of "this"

* fix comment

* more docs

* funcNames

* fox_bg spacing

* boolean

* scenery corneria bumbs

* terrain bumps

* corneria arch

* more corneria objects

* hitboxes

* more corneria objects

* more corneria level objects

* more corneria objects

* aCoWaterfallDL

* corneria docs

* more corneria docs

* Granga swork start

* corneria swork

* Corneria

* Corneria Granga docs

* more granga docs

* granga work buffer enum

* CarrierParts enum use

* option

* Corneria Docs

* GRANGA_FWK

* fox_co.h header

* fix Fault_FillRectangle typo

* PR reviews

* sCsTeamInitialPos

* Doodad
2024-07-06 09:47:49 -03:00
petrie911
0f6d7cca33
Player and Vs docs, some improvement to ve1 boss (#259)
* playerstuff

* stuff

* small fixes

* Torch

* torch update again
2024-05-25 12:17:03 -05:00
Lywx
8019fb0fe2
Updated segment offsets to match real jp ones (#250) 2024-05-15 22:26:19 -03:00
Lywx
95fdcdfbb3
Splitted yamls into versions (#246) 2024-05-14 13:36:40 -03:00
Alejandro Asenjo Nitti
5bda92de97
Katina: Boss States and tweaks (#237)
* Boss states and tweaks

* fixes

* roll back filename changes

* variable name fix

* Katina_Init
2024-05-10 23:28:18 -03:00
inspectredc
baaba960e6
use correct widths/heights (#233) 2024-05-06 14:11:29 -03:00
Alejandro Asenjo Nitti
455aa0aa2c
Initial Katina documentation (#228)
* initial docs

* func names

* docs

* more docs

* more katina docs

* format

* format

* yRot

* more docs

* more docs

* this

* some fixes

* fixes

* ActorAllRange

* These should not be used here

* corrections

* some renamings

* more docs

* format

* Merge remote-tracking branch 'origin' into fox_ka_docs

* ActorCutscene

* PR review

* comment

* bump torch

* PR review

* review
2024-05-05 17:23:49 -03:00
inspectredc
c1d7e814da
Fix duplicate nodes (#224)
* D_AQ_6003FF0

* D_AQ_602E5C8
2024-04-26 12:23:40 -03:00
petrie911
3ab050421e
use array count for collision headers (#222)
* lights fix

* names

* remove header

* so many names

* format

* more docs

* makefile

* colheaders

* it's gone too far

* torch
2024-04-25 19:01:25 -03:00
Alejandro Asenjo Nitti
7c2ce8a678
DOCS: ast_text (ex ast_font) (#223)
* progress of docs

* caiman here, no problems

* Emergency manouvers!

* complete

* rename ast_font to ast_text
2024-04-25 14:08:40 -05:00
petrie911
81291a0c44
More docs and renames, fox_bg now mostly figured out (#220)
* lights fix

* names

* remove header

* so many names

* format
2024-04-22 23:51:20 -03:00
Lywx
9c004a0916
Fixed wrong tluts and bump torch (#211) 2024-04-13 09:51:46 -03:00
Alejandro Javier Asenjo Nitti
8ad92b4b3b fix texture 2024-04-12 14:08:38 -03:00
Alejandro Javier Asenjo Nitti
bb9b0eb24c fix robot vtx (this time for real) 2024-04-08 20:50:40 -03:00
KiritoDv
f73468293c Fixed bill 2024-04-08 17:01:07 -06:00
Alejandro Javier Asenjo Nitti
aca27d7cde fix robot vertices 2024-04-08 19:43:10 -03:00
petrie911
52e1b6cb17
Further docs on script, various other things (#204)
* stuff

* too much

* Torch commit

* torch again

* names and such

* names

* even more stuff

* format

* enums

* whoops on the gbi
2024-04-08 19:25:56 -03:00
KiritoDv
2c22c1067e Fixed aquas duplicates and bump torch 2024-04-06 15:35:01 -06:00
KiritoDv
110e54c562 First compilation running owo 2024-04-06 04:32:13 -06:00
petrie911
126a55aa0e
Event Actor docs that kind of ballooned into a bunch of stuff (#200)
* stuff

* too much

* Torch commit

* torch again
2024-04-05 17:11:36 -03:00
petrie911
988a36d03f
Name functions after their files, also global variables in engine and ovl_i1-6 (#196)
* cleanup

* mass rename

* forgot some
2024-04-02 20:20:08 -03:00
Alejandro Javier Asenjo Nitti
e9c93209c4 omg kill me 2024-04-01 21:08:01 -03:00
petrie911
2938919f6f
WIP on script documentation, some cleanup (#194)
* gfx

* script

* Torch

* headers

* format
2024-04-01 19:04:22 -03:00
Alejandro Javier Asenjo Nitti
58612dd506 remove assets.h and fix various symbols 2024-04-01 17:25:27 -03:00