Commit Graph

25 Commits

Author SHA1 Message Date
Alejandro Javier Asenjo Nitti
bb4c68a22d radioPortraitTex 2024-04-27 10:39:24 -03:00
Alejandro Javier Asenjo Nitti
78683d8c03 pad 2024-04-27 10:08:19 -03:00
Alejandro Javier Asenjo Nitti
35859e4306 teamId 2024-04-27 10:07:44 -03:00
Alejandro Javier Asenjo Nitti
bd30371b04 bool 2024-04-27 10:03:49 -03:00
petrie911
3ab050421e
use array count for collision headers (#222)
* lights fix

* names

* remove header

* so many names

* format

* more docs

* makefile

* colheaders

* it's gone too far

* torch
2024-04-25 19:01:25 -03:00
Alejandro Asenjo Nitti
7c2ce8a678
DOCS: ast_text (ex ast_font) (#223)
* progress of docs

* caiman here, no problems

* Emergency manouvers!

* complete

* rename ast_font to ast_text
2024-04-25 14:08:40 -05:00
petrie911
0c9be776da
Cumulative docs update (#221)
* lights fix

* names

* remove header

* so many names

* format

* more docs

* makefile
2024-04-25 01:14:49 -03:00
Alejandro Javier Asenjo Nitti
a6b80a5825 some spaces, corrections and TeamId Enum usages 2024-04-25 01:00:23 -03:00
petrie911
81291a0c44
More docs and renames, fox_bg now mostly figured out (#220)
* lights fix

* names

* remove header

* so many names

* format
2024-04-22 23:51:20 -03:00
petrie911
95e5f4f07a
Some further docs for audio spec and planet paths (#219)
* avoid ub

* format

* torch

* more stuff
2024-04-20 17:07:29 -05:00
petrie911
e3716b5d48
Fix out-of-bound loop UB (#218)
* avoid ub

* format

* torch
2024-04-20 18:47:46 -03:00
petrie911
b3929bea72
Docs update, added list of all SFX Ids used in the game. (#217)
* docs

* format

* format plz

* stuff

* more stuff

* more names and such

* torch update
2024-04-20 16:18:31 -03:00
Alejandro Asenjo Nitti
1272524325
MOD: FPS COUNTER (#216)
* progress

* working

* move to Play_Draw

* remove mods.h include from fox_hud

* fix name

* __floatundisf needed by GCC

* Improve level select

* __floatundisf in yaml for GCC

* jump directly to level loading in Map_LevelSelect

* comments

* fix level select

* AVOID_UB in audio

* stable flags

* fix UB in AudioHeap_DiscardSampleCaches co-authored-by: @petrie911

* fox_map fix

* move frame counter a few pixels to the right

* format

* add measurement correction for overclocked N64s
2024-04-20 16:18:09 -03:00
petrie911
0e54a13433
Docs relating to fox_360. Also a UB fix in audio_load. (#215)
* docs

* format

* format plz
2024-04-15 20:38:19 -03:00
Alejandro Javier Asenjo Nitti
8ad92b4b3b fix texture 2024-04-12 14:08:38 -03:00
petrie911
c532f31e24
Script and hitbox docs, update torch (#210)
* script2

* more docs and such

* torch update
2024-04-11 13:55:32 -03:00
petrie911
52e1b6cb17
Further docs on script, various other things (#204)
* stuff

* too much

* Torch commit

* torch again

* names and such

* names

* even more stuff

* format

* enums

* whoops on the gbi
2024-04-08 19:25:56 -03:00
Alejandro Javier Asenjo Nitti
be0d328b4e avoid ub in func_play_800B79B0 & comment 2024-04-08 00:05:42 -03:00
Alejandro Javier Asenjo Nitti
f6fc05afd3 fix wrong symbol use 2024-04-07 18:52:11 -03:00
Alejandro Javier Asenjo Nitti
f8cceb5f1d fix wrong symbol use 2024-04-07 18:42:58 -03:00
Alejandro Javier Asenjo Nitti
f2c5292e7b fix fakes 2024-04-07 01:05:58 -03:00
Alejandro Javier Asenjo Nitti
d777ce9917 SectorZ_Missile_Update rename 2024-04-06 12:35:39 -03:00
Alejandro Javier Asenjo Nitti
1128c200e2 rewrite func_hud_800915FC 2024-04-06 12:14:20 -03:00
petrie911
126a55aa0e
Event Actor docs that kind of ballooned into a bunch of stuff (#200)
* stuff

* too much

* Torch commit

* torch again
2024-04-05 17:11:36 -03:00
petrie911
ac41c180a9
Reorganizaton of main (#199)
* reorganize main

* more names

* libc
2024-04-03 11:30:50 -03:00