Commit Graph

23 Commits

Author SHA1 Message Date
KiritoDv
f71ebdca82 Fixed some weird casts 2024-09-17 19:31:14 -03:00
KiritoDv
3892bcefa2 Merge branch 'master' into otr 2024-09-17 19:14:09 -03:00
Alejandro Asenjo Nitti
0251769d16
General docs (#269)
* fox_display.c DOCS

* PRINTF

* actor->destroy boolean

* corneria docs

* Boss->unk_04C to Boss->animFrame

* aCoGrangaWalkingAnim

* more corneria docs

* Spawner

* Spawner code refined

* Spawner description

* Actor Spawn guard

* Molar Rock (name by @inspectredc)

* more docs

* actor docs

* initial disassembly config for lodgenet

* correct vram addresses for lodgenet

* Actor Docs

* More actor docs

* more actor docs

* correction

* correction

* more actor docs

* Preliminary work for Effect documentation

* Change Init for Setup

* fox_play cleanup and defake

* fox_zo function names

* fox_so function renaming

* more object docs

* venom 1 actors

* actor docs

* some fox_bo docs

* some fox_fo corrections

* fox_ma obj->this

* fox_ma renamings

* fox_ma docs

* fox_ti Actors

* revert permuter settings to ido

* some renames on fox_andross.c

* fox_sy actors

* object names

* corrections

* some effect comments

* fix AudioTable struct and data to avoid UB

* uintptr_t in audio

* audio load changes

* event id enum usage in fox_sy

* clear padding in sPlaylists

* HUD_FoBase_ExplodeCs

* HUD
2024-08-12 11:58:54 -03:00
petrie911
83c5442915
Improve audio docs and partial audio disassembly support (#268)
* audiodiasm

* start of sound disasm

* disasm

* source
2024-07-07 14:43:41 -03:00
Alejandro Javier Asenjo Nitti
dc6fdbcf69 fix gcc 2024-06-07 19:12:48 -03:00
petrie911
03ce166cca
Implement common data in EU and JP and clean up US data (#258)
* data fixes

* format

* alignment

* include
2024-05-23 20:40:42 -03:00
petrie911
77060ba506
Start on sfx IDs (#227)
* sfx stuff

* sfxIds
2024-05-03 16:56:26 -03:00
petrie911
0c9be776da
Cumulative docs update (#221)
* lights fix

* names

* remove header

* so many names

* format

* more docs

* makefile
2024-04-25 01:14:49 -03:00
petrie911
95e5f4f07a
Some further docs for audio spec and planet paths (#219)
* avoid ub

* format

* torch

* more stuff
2024-04-20 17:07:29 -05:00
Alejandro Javier Asenjo Nitti
aa97afffb4 fix GCC UB with audio (finally) 2024-04-16 00:14:12 -03:00
KiritoDv
641a43cbf9 First compilation, we just need more stupid assets 2024-04-06 04:32:13 -06:00
petrie911
126a55aa0e
Event Actor docs that kind of ballooned into a bunch of stuff (#200)
* stuff

* too much

* Torch commit

* torch again
2024-04-05 17:11:36 -03:00
inspectredc
bc4c757145
Match AudioLoad_RelocateFontAndPreloadSamples (#198) 2024-04-02 23:38:21 -03:00
petrie911
988a36d03f
Name functions after their files, also global variables in engine and ovl_i1-6 (#196)
* cleanup

* mass rename

* forgot some
2024-04-02 20:20:08 -03:00
petrie911
77959b1753
Audio_seqplayer finished (#154)
* heapsort

* suff

* load init

* split

* split data

* begone asm

* names

* names and cleanup

* let's try this

* woo macros

* general

* bgm macro

* names

* audio_thread

* Update Torch

* I think it's time to move on

* Merge remote-tracking branch 'upstream/master' into play

* playback

* bss

* it's over

---------

Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-03-10 15:30:31 -03:00
petrie911
8ccd568cc8
Audio_effects, _playback, and most of _seqplayer (#153)
* heapsort

* suff

* load init

* split

* split data

* begone asm

* names

* names and cleanup

* let's try this

* woo macros

* general

* bgm macro

* names

* audio_thread

* Update Torch

* I think it's time to move on

* Merge remote-tracking branch 'upstream/master' into play

* playback

* bss

---------

Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-03-08 18:53:53 -03:00
petrie911
7e99fe712d
In my nightmares, I see audio_synthesis (#146)
* heapsort

* suff

* load init

* split

* split data

* begone asm

* names

* names and cleanup

* let's try this

* woo macros

* general

* bgm macro

* names

* audio_thread

* Update Torch

* I think it's time to move on

* Merge remote-tracking branch 'upstream/master' into play

---------

Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-03-05 19:51:52 -03:00
petrie911
5152d504b3
audio_general, audio data import, naming lots of audio functions (#144)
* heapsort

* suff

* load init

* split

* split data

* begone asm

* names

* names and cleanup

* let's try this

* woo macros

* general

* bgm macro

* names
2024-03-01 15:57:44 -03:00
petrie911
e7fbb38c98
Decomp audio_load. Add names for audio context fields and audio_heap (#143)
* heapsort

* suff

* load init

* split

* split data

* begone asm

* names

* names and cleanup
2024-02-23 22:56:08 -03:00
petrie911
c651825586
Name audio files and finish splitting them (#141)
* heapsort

* suff

* load init

* split

* split data

* begone asm
2024-02-21 19:10:06 -03:00
petrie911
05747b1b52
Clean up hardcoded symbols (#139)
* heapsort

* suff
2024-02-20 15:01:42 -03:00
petrie911
389ad0cd35
heapsort (#138) 2024-02-19 19:21:20 -03:00
Alejandro Asenjo Nitti
e3b26ca666
sys_audio_C870.c Initial work (#135)
* func_8000BFE8

* func_8000BF6C

* func_8000BFD8

* func_8000BF94

* func_8000BFA8

* func_8000E1C4

* func_8000DBE4

* func_8000C0C0

* func_8000C1F8

* func_8000C13C

* matching

* various fixes

* AudioHeap_SearchRegularCaches

* func_8000CAF4

* func_8000DC84

* func_8000DC84

* .

* sf64 audio provisional header

* .
2024-02-18 12:43:21 -03:00