* progress
* working
* move to Play_Draw
* remove mods.h include from fox_hud
* fix name
* __floatundisf needed by GCC
* Improve level select
* __floatundisf in yaml for GCC
* jump directly to level loading in Map_LevelSelect
* comments
* fix level select
* AVOID_UB in audio
* stable flags
* fix UB in AudioHeap_DiscardSampleCaches co-authored-by: @petrie911
* fox_map fix
* move frame counter a few pixels to the right
* format
* add measurement correction for overclocked N64s
* libultra sorted out
* missed some things
* forgot some things
* one more thing
* not actually libultra
* also split out the data into three sections
* finer split
* parameter is a thing, apparently
* named everything in libultra
* make
* libultra sorted out
* missed some things
* forgot some things
* one more thing
* not actually libultra
* also split out the data into three sections
* finer split
* parameter is a thing, apparently