Commit Graph

51 Commits

Author SHA1 Message Date
Alejandro Asenjo Nitti
7c2ce8a678
DOCS: ast_text (ex ast_font) (#223)
* progress of docs

* caiman here, no problems

* Emergency manouvers!

* complete

* rename ast_font to ast_text
2024-04-25 14:08:40 -05:00
petrie911
52e1b6cb17
Further docs on script, various other things (#204)
* stuff

* too much

* Torch commit

* torch again

* names and such

* names

* even more stuff

* format

* enums

* whoops on the gbi
2024-04-08 19:25:56 -03:00
petrie911
126a55aa0e
Event Actor docs that kind of ballooned into a bunch of stuff (#200)
* stuff

* too much

* Torch commit

* torch again
2024-04-05 17:11:36 -03:00
petrie911
988a36d03f
Name functions after their files, also global variables in engine and ovl_i1-6 (#196)
* cleanup

* mass rename

* forgot some
2024-04-02 20:20:08 -03:00
Alejandro Javier Asenjo Nitti
e9c93209c4 omg kill me 2024-04-01 21:08:01 -03:00
petrie911
2938919f6f
WIP on script documentation, some cleanup (#194)
* gfx

* script

* Torch

* headers

* format
2024-04-01 19:04:22 -03:00
Alejandro Javier Asenjo Nitti
0366bf315b remove includes for bss reordering that are no longer needed. 2024-04-01 17:32:21 -03:00
Alejandro Javier Asenjo Nitti
58612dd506 remove assets.h and fix various symbols 2024-04-01 17:25:27 -03:00
petrie911
09541d8ad3
None of woman born Shall export Macbeth (#183)
* macbeth

* fix

* forgot header
2024-03-29 14:40:09 -03:00
petrie911
bb7b2b19ca
Last Titania asset, fix to hibox exporter, more cleanup (#180)
* yaml

* ti

* hud

* a

* torch

* forgot header

* fix?

* format
2024-03-28 11:13:34 -03:00
Alejandro Asenjo Nitti
ec1d3da564
export configuration for ast_great_fox & ast_sector_z & ast_sector_y (#175)
* Matchpoint

* remove symbols from undef

* remove header

* comments

* var rename

* remove header

* first asset

* progress

* progress

* progress, should be matching. Torch bug?

* comments

* update torch with Peter's fix

* PRINTF

* replace symbol usage

* todo comment

* D_SX_6000000 usage

* progress

* Matchpoint

* progress replacing symbol usage (apo apo ahora)

* remove headers

* va bene

* format

* remove header
2024-03-27 01:07:41 -03:00
Alejandro Asenjo Nitti
6c27771ff4
export configuration for ast_map (#172)
* progress

* progress

* progress

* progress

* progress

* progress

* progress

* finished?

* remove unnecessary header

* rename to map

* remove header

* rename to ast_map

* problem with torch

* Matchpoint

* take out pads and update Torch
2024-03-21 15:41:46 -03:00
petrie911
a7aac0753d
torch update, ast_area_6 and ast_vs_player, new names (#169)
* split up

* format

* torch

* headers

* just keep going

* torch

* names and such

* format

* remove headers
2024-03-17 01:06:28 -03:00
Alejandro Asenjo Nitti
60a64d402f
export configuration for ast_enmy_space (#168)
* Matchpoint

* remove header

* remove comments

* add ENMY_SPACE_ to every symbol

* missed one
2024-03-16 20:10:21 -03:00
Alejandro Asenjo Nitti
206bfac9ef
export configuration for ast_landmaster & ast_training (#165)
* remove header

* Matchpoint

* remove unnecessary externs

* Matchpoint (2 blobs)

* Asset analysis complete, here it comes!

* bye bye header

* MISSION ACCOMPLISHED
2024-03-14 12:42:24 -03:00
petrie911
01e87f1680
Colpoly factory and Torch fixes + sonicdcer's ast_sector_X (#164)
* a start

* some things

* format

* hitboxes

* soon

* fixes and such

* Torch

* one fix
2024-03-13 18:48:03 -03:00
petrie911
036e58535b
Add Script Factory. Also some colpoly docs and vector cleanup (#161)
* a start

* some things

* format
2024-03-12 16:46:25 -03:00
petrie911
8ccd568cc8
Audio_effects, _playback, and most of _seqplayer (#153)
* heapsort

* suff

* load init

* split

* split data

* begone asm

* names

* names and cleanup

* let's try this

* woo macros

* general

* bgm macro

* names

* audio_thread

* Update Torch

* I think it's time to move on

* Merge remote-tracking branch 'upstream/master' into play

* playback

* bss

---------

Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-03-08 18:53:53 -03:00
Alejandro Asenjo Nitti
14aa8c9db7
export configuration for ast_font (#151)
* progress

* goodbye ast_font.h

* progress

* progress

* progress

* progress

* progress

* progress

* progress

* Matchpoint

* comments

* comment

* ast_font debinarized

* add header to files

* cleanup
2024-03-08 13:18:34 -03:00
Lywx
ddf28ecd3e
"export configuration for ast_allies" by Sonic fixed (#150)
* begin

* progress

* progress

* Matchpoint

* clean up unnecessary externs

* dec

---------

Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-03-06 20:33:08 -03:00
petrie911
7e99fe712d
In my nightmares, I see audio_synthesis (#146)
* heapsort

* suff

* load init

* split

* split data

* begone asm

* names

* names and cleanup

* let's try this

* woo macros

* general

* bgm macro

* names

* audio_thread

* Update Torch

* I think it's time to move on

* Merge remote-tracking branch 'upstream/master' into play

---------

Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-03-05 19:51:52 -03:00
petrie911
5152d504b3
audio_general, audio data import, naming lots of audio functions (#144)
* heapsort

* suff

* load init

* split

* split data

* begone asm

* names

* names and cleanup

* let's try this

* woo macros

* general

* bgm macro

* names
2024-03-01 15:57:44 -03:00
Alejandro Asenjo Nitti
41698a131a
Extract ast_warp_zone (#136)
* try

* progress

* hasta la vista, baby

* ast_warp_zone matching

* remove symbols from linker

* new version of Torch

* ast_warp_zone
2024-02-18 22:34:56 -03:00
Alejandro Asenjo Nitti
e3b26ca666
sys_audio_C870.c Initial work (#135)
* func_8000BFE8

* func_8000BF6C

* func_8000BFD8

* func_8000BF94

* func_8000BFA8

* func_8000E1C4

* func_8000DBE4

* func_8000C0C0

* func_8000C1F8

* func_8000C13C

* matching

* various fixes

* AudioHeap_SearchRegularCaches

* func_8000CAF4

* func_8000DC84

* func_8000DC84

* .

* sf64 audio provisional header

* .
2024-02-18 12:43:21 -03:00
petrie911
209b929eda
Import main, context, and option bss. Refactor headers. Some enum cleanup. (#130)
* stuff

* fixes

* addrs

* new header

* its bss time

* format and such

* fake symbols begone

* whoops forgot pragmas
2024-02-16 19:04:22 -03:00
Alejandro Asenjo Nitti
4a85ee2663
fox_end2 decompiled (#116)
* func_ending_8018CE20

* progress

* func_ending_8018D638

* func_ending_8018D814

* func_ending_8018DA0C

* func_ending_8018DCB4

* func_ending_8018E1B8

* func_ending_8018E7B8

* func_ending_8018F2A8

* func_ending_8018F64C

* func_ending_8018FC60

* func_ending_80190274

* func_ending_80190648

* func_ending_80190778

* func_ending_80190CF0

* func_ending_80191234

* func_ending_80191294

* func_ending_80191710

* func_ending_80191C7C

* func_ending_80192164

* func_ending_80192290

* func_ending_8019237C

* func_ending_801926D4

* .

* everything matches

* MISSION ACCOMPLISHED

* review

* ultratype

* LEVEL_UNK_M1
2024-02-06 12:14:05 -03:00
petrie911
85da422168
fox_aq decomped, some type cleanup (#112)
* stuff

* stuff

* temps

* matched

* so complete

* merge and clean

* format

* graphics macros

* aq

* more stuff

* oh god the clam

* limbdraw

* headers?

* format, name changes

* enums

* merge and format
2024-02-02 00:05:17 -03:00
petrie911
2b101658fe
import bss for title and map. some adjustment to headers (#100)
* bss, a bit fake. Revisit later

* format
2024-01-21 11:00:53 -03:00
Lywx
b975246483
Fixed settings.json (#84)
* Fixed settings.json

* Readded fox_i1
2024-01-16 12:58:30 -03:00
Alejandro Asenjo Nitti
1cc17481e9
File splits and names (#82)
* working file splits

* ovl_i2

* func_E08400_80187520

* working so far

* resolve conflicts

* .

* i2 working

* i1 working

* i1

* ovl_i1

* fox_i2

* i5 split

* i5 good

* ovl_i6

* split bss in ovl_menu

* so far, so good

* maaaan...

* ovl_unused

* ovl_i4 bss split

* ovl_i4

* ovl_i2

* foxmat!

* import more data and bss

* renamings
2024-01-14 01:30:21 -03:00
Alejandro Asenjo Nitti
410a5b017b
fox_versus decompiled, introduce first_diff.py to the project, fixed fox_option NON_MATCHING build (#71)
* fox_versus functions

* more functions

* more input!

* functions so far

* fix bss reordering

* all functions matching

* fix caller addresses

* import data cleanup

* introduce first_diff to the project

* fix wrong type

* second version of bss reordering prevention header

* move versus symbols to variables.h

* BSS importing attempt (failed)
terrain is prepared for another contributor to try

* fix fox_option NON_MATCHING build

* format

* remove static keyword from fox_map data symbols

* IMPORT BSS

* rename fox_versus

* FIX ADDRESSES & SYMBOLS y fox map

* fix more addresses

* more address fixes for fox_map

* all fox_map addresses done

* fix bss build in fox_map, migration pending

* bss reorder failed attempt

* remove unused externs

* remove unnecessary config file

* remove unnecessary entries in settings.json

* comments

* move structs to fox_map header

* put static back in fox_option data

* PR review
2024-01-10 11:55:08 -06:00
petrie911
0205789a28
a bunch of graphics related functions and data importation (#31)
* graphics?

* more stuff

* missed one

* headers

* data import and such
2023-11-26 18:27:05 -03:00
Alejandro Asenjo Nitti
d6fc56adc0
fox_title (#30)
* func_EBFBE0_801919C4

* fox_title functions

* func_EBFBE0_8019C66C

* broken branch

* fix branch

* more functions

* remove unnecessary file

* sizes

* func_EBFBE0_80188010

* func_EBFBE0_801894E8

* func_EBFBE0_8018A2F8

* func_EBFBE0_8018A338
2023-11-25 14:08:39 -06:00
petrie911
d32854ced1
Proposed names for library stuff (#29)
* get this started

* linker scripts fixed

* oh god what now

* names

* the blue pill

* names, perhaps

* save

* clean out structs

* save for later again

* more names

* save, again
2023-11-24 16:11:20 -03:00
Alejandro Asenjo Nitti
4cfdc163e9
fox_option.c (#27)
* func_EBFBE0_801920C4

* func_EBFBE0_80192190

* func_EBFBE0_801924C4

* func_EBFBE0_80192598

* func_EBFBE0_80192738

* func_EBFBE0_801928BC

* func_EBFBE0_80192938

* rename to fox_option found in sf643D rom symbols

* dec

* few functions

* need input! more input!

* NO DISASSEMBLE!

* func_EBFBE0_80196E54 & func_EBFBE0_80196EFC

* func_EBFBE0_80196F9C

* func_EBFBE0_80196FC4 & func_EBFBE0_80197074

* format

* func_EBFBE0_8019715C

* fix stack

* func_EBFBE0_801973C0

* sneaky ido

* data indicates these are floats

* did i say floats? i was looking at the wrong offsets

* func_EBFBE0_8019752C

* func_EBFBE0_80197914

* func_EBFBE0_80197A3C

* func_EBFBE0_80197DE4

* func_EBFBE0_8019A214

* break

* func_EBFBE0_80199284

* func_EBFBE0_80199424

* func_EBFBE0_8019978C

* func_EBFBE0_8019A080

* func_EBFBE0_8019A298

* func_EBFBE0_8019B8A0

* func_EBFBE0_8019C824

* func_EBFBE0_8019CAE0

* func_EBFBE0_8019DF64

* func_EBFBE0_8019DE74

* func_EBFBE0_8019E030

* func_EBFBE0_8019DD44

* func_EBFBE0_8019DCE8

* func_EBFBE0_8019CBC0

* format

* func_EBFBE0_80193B04

* func_EBFBE0_801944F0

* .

* func_EBFBE0_80197F74

* more functions
2023-11-22 11:47:38 -03:00
petrie911
3fbfdf01d2
names and namespaces cleaned up (#23)
* threads galore

* something's up

* try this

* I don't even

* who knows

* I can't stop it

* let's try data for fun

* ok I think I've gone far enough

* well maybe a little more

* visual assets somewhat documented

* just keeps going

* forgot formatting

* let
's try bss

* too much?

* one fix

* even more things

* one quick thing

* oh come on

* graph complete?

* format and such

* decomp and such

* small cleanup

* 6 and such

* more overlay fixes

* more of them

* again

* and done
2023-11-15 23:14:33 -03:00
Alejandro Asenjo Nitti
59475cd4f6
fox_rcp (#20)
* func_800B8E14 & func_800B8DD0

* func_800B94D0

* func_800B9618

* func_800B9760

* func_800B9790

* func_800B98A8

* func_800B99C0

* func_800B99F0

* func_800B9A20

* func_800B9B38

* func_800B9C50

* func_800B9D68

* func_800B9E80

* func_800B9EB0

* func_800B9FC8

* func_800BA0E0

* func_800BA110

* func_800BA140

* func_800BA1A0

* func_800BA1D0

* func_800BA2E8

* func_800BA400

* func_800BA430

* func_800BA460

* func_800BA490

* func_800BA4C0

* func_800BA520

* func_800BA550

* func_800BA5E0

* func_800BA640

* func_800843FC

* func_80084370

* func_80084688

* gSetupDLs

* gSetupDLs

* fox_rcp

* break

* newline

* mvoe screen_width and screen_height to gfx.h

* remove space

* correct size

* clang-tidy from mm
2023-11-13 10:18:43 -06:00
petrie911
77894de848
Decomped and named Matrix functions, decomped some sf_ files, some other cleanup and naming (#19)
* threads galore

* something's up

* try this

* I don't even

* who knows

* I can't stop it

* let's try data for fun

* ok I think I've gone far enough

* well maybe a little more

* visual assets somewhat documented

* just keeps going

* forgot formatting

* let
's try bss

* too much?

* one fix

* even more things

* one quick thing

* oh come on
2023-11-12 19:49:03 -03:00
Alejandro Asenjo Nitti
a56edcf8e8
Several functions (#18)
* func_800BA760

* func_800BA7BC

* func_800B8F48 & func_800B8F78

* func_800B8FA8

* func_800B8FD8

* func_800B9120

* func_800B9150

* func_800B9298

* func_800B92F8

* func_800B9328 & func_800B9358

* func_800B94A0

* func_800B9730

* func_800BA808

* fix func_8002E4F8 args

* func_800B9388
2023-11-11 19:08:26 -06:00
petrie911
6b4015367d
Non-audio threads. Some data importation. (#17)
* threads galore

* something's up

* try this

* I don't even

* who knows

* I can't stop it

* let's try data for fun

* ok I think I've gone far enough

* well maybe a little more

* visual assets somewhat documented

* just keeps going

* forgot formatting
2023-11-07 19:32:09 -03:00
petrie911
931f589177
Fully split and name libultra, and also decomp 3404 (#16)
* libultra sorted out

* missed some things

* forgot some things

* one more thing

* not actually libultra

* also split out the data into three sections

* finer split

* parameter is a thing, apparently

* named everything in libultra

* make
2023-11-04 19:45:03 -03:00
petrie911
4311c670c3
Libultra headers and some decomp (#14)
* lib is ultra

* it just keeps going

* math names

* format
2023-10-29 18:19:30 -03:00
petrie911
b698fd3628
Header fix (#9)
* headers

* format

* format

* format again

* headers oh my

* irix is love

* irix is life

* working

* even more fixes

* format

* touching to rebuild
2023-10-23 17:02:01 -03:00
petrie911
0c7c184d8a
Library split (#5)
* fixed

* and cleanup

* format

* let's all go to the library

* split

* small cleanup
2023-10-19 14:53:47 -03:00
Alejandro Javier Asenjo Nitti
63fe5d74e2 decompile func_80187CA8_EC0368 2023-10-18 16:32:17 -03:00
Alejandro Javier Asenjo Nitti
cbcad3b503 func_800863C8 2023-10-18 09:35:05 -03:00
Alejandro Javier Asenjo Nitti
2142ae4410 guLookAt 2023-10-17 17:08:15 -03:00
Alejandro Javier Asenjo Nitti
08348be6e1 remove 2023-10-16 10:55:53 -03:00
petrie911
f97d418f5b stuff 2023-10-16 08:54:41 -05:00
Alejandro Javier Asenjo Nitti
92988f3506 update settings.json 2023-10-13 06:17:49 -03:00