2024-01-17 18:36:58 +03:00
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#ifndef I4_H
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#define I4_H
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#include "libc/stdbool.h"
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#include "sf64object.h"
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#include "sf64thread.h"
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#include "sf64player.h"
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#include "sf64mesg.h"
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2024-04-03 02:20:08 +03:00
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extern s32 D_BO_801A03DC;
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extern Matrix D_BO_8019EE80;
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2024-01-17 18:36:58 +03:00
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2024-04-23 05:51:20 +03:00
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void Bolse_LevelStart(Player*);
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void Bolse_LevelComplete(Player*);
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void Katina_LevelStart(Player*);
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void Katina_LevelComplete(Player*);
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2024-05-05 23:23:49 +03:00
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void Katina_SFTeamFlyTowardsCamera(Actor*);
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2024-04-23 05:51:20 +03:00
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void SectorZ_LevelStart(Player*);
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void SectorZ_LevelComplete(Player*);
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void SectorZ_8019DD20(Actor*);
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2024-04-03 02:20:08 +03:00
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void OvlI4_CallFunction(u32, void*);
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2024-04-26 01:01:25 +03:00
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void Fortuna_UpdateEvents(Actor*);
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void Fortuna_8018BA2C(void);
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void Bolse_UpdateEventHandler(Actor*);
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void Bolse_80191ED8(void);
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2024-04-23 05:51:20 +03:00
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void Bolse_DrawDynamicGround(void);
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void Katina_BossSetup(Boss *);
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2024-04-26 01:01:25 +03:00
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void Katina_UpdateEvents(Actor*);
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void Katina_BossInit(void);
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void SectorZ_80199900(Actor *, s32);
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2024-04-06 18:35:39 +03:00
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void SectorZ_Missile_Update(Actor*);
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2024-04-26 01:01:25 +03:00
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void SectorZ_UpdateEvents(Actor*);
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void SectorZ_8019EA68(void);
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2024-04-03 02:20:08 +03:00
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void Fortuna_80188AD0(Actor*);
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void Fortuna_80188FE4(Actor*);
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void Bolse_80191054(Effect*);
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void Bolse_80191180(Effect*);
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void Bolse_801912FC(Boss*);
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void Bolse_80191AFC(Boss*);
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void Katina_LaserEnergyParticlesUpdate(Effect*);
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void Katina_LaserEnergyParticlesDraw(Effect*);
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void Katina_BaseUpdate(Boss*);
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void Katina_Base_Draw(Boss*);
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void Katina_BossUpdate(Boss*);
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void Katina_BossDraw(Boss*);
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void SectorZ_8019E234(Actor*);
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void SectorZ_8019E3A8(Actor*);
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void SectorZ_8019E454(Boss*);
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void SectorZ_8019E98C(Boss*);
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2024-01-17 18:36:58 +03:00
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#endif
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