Starship/include/i4.h
Alejandro Asenjo Nitti 455aa0aa2c
Initial Katina documentation (#228)
* initial docs

* func names

* docs

* more docs

* more katina docs

* format

* format

* yRot

* more docs

* more docs

* this

* some fixes

* fixes

* ActorAllRange

* These should not be used here

* corrections

* some renamings

* more docs

* format

* Merge remote-tracking branch 'origin' into fox_ka_docs

* ActorCutscene

* PR review

* comment

* bump torch

* PR review

* review
2024-05-05 17:23:49 -03:00

54 lines
1.4 KiB
C

#ifndef I4_H
#define I4_H
#include "libc/stdbool.h"
#include "sf64object.h"
#include "sf64thread.h"
#include "sf64player.h"
#include "sf64mesg.h"
extern s32 D_BO_801A03DC;
extern Matrix D_BO_8019EE80;
void Bolse_LevelStart(Player*);
void Bolse_LevelComplete(Player*);
void Katina_LevelStart(Player*);
void Katina_LevelComplete(Player*);
void Katina_SFTeamFlyTowardsCamera(Actor*);
void SectorZ_LevelStart(Player*);
void SectorZ_LevelComplete(Player*);
void SectorZ_8019DD20(Actor*);
void OvlI4_CallFunction(u32, void*);
void Fortuna_UpdateEvents(Actor*);
void Fortuna_8018BA2C(void);
void Bolse_UpdateEventHandler(Actor*);
void Bolse_80191ED8(void);
void Bolse_DrawDynamicGround(void);
void Katina_BossSetup(Boss *);
void Katina_UpdateEvents(Actor*);
void Katina_BossInit(void);
void SectorZ_80199900(Actor *, s32);
void SectorZ_Missile_Update(Actor*);
void SectorZ_UpdateEvents(Actor*);
void SectorZ_8019EA68(void);
void Fortuna_80188AD0(Actor*);
void Fortuna_80188FE4(Actor*);
void Bolse_80191054(Effect*);
void Bolse_80191180(Effect*);
void Bolse_801912FC(Boss*);
void Bolse_80191AFC(Boss*);
void Katina_LaserEnergyParticlesUpdate(Effect*);
void Katina_LaserEnergyParticlesDraw(Effect*);
void Katina_BaseUpdate(Boss*);
void Katina_Base_Draw(Boss*);
void Katina_BossUpdate(Boss*);
void Katina_BossDraw(Boss*);
void SectorZ_8019E234(Actor*);
void SectorZ_8019E3A8(Actor*);
void SectorZ_8019E454(Boss*);
void SectorZ_8019E98C(Boss*);
#endif