2024-02-17 01:04:22 +03:00
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#include "sys.h"
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2024-04-05 23:11:36 +03:00
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#include "sf64audio_external.h"
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2023-10-07 09:29:38 +03:00
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2024-04-06 13:35:56 +03:00
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#include <functions.h>
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2023-11-24 22:11:20 +03:00
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s32 sGammaMode = 1;
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2024-02-17 01:04:22 +03:00
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2023-11-13 01:49:03 +03:00
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SPTask* gCurrentTask;
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2023-11-24 22:11:20 +03:00
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SPTask* sAudioTasks[1];
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SPTask* sGfxTasks[2];
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SPTask* sNewAudioTasks[1];
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SPTask* sNewGfxTasks[2];
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2023-11-13 01:49:03 +03:00
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u32 gSegments[16]; // 800E1FD0
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OSMesgQueue gPiMgrCmdQueue; // 800E2010
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OSMesg sPiMgrCmdBuff[50]; // 800E2028
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2023-11-24 22:11:20 +03:00
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OSMesgQueue gDmaMsgQueue;
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void* sDmaMsgBuff[1];
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OSIoMesg gDmaIOMsg;
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2023-11-13 01:49:03 +03:00
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OSMesgQueue gSerialEventQueue;
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2023-11-24 22:11:20 +03:00
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void* sSerialEventBuff[1];
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2023-11-13 01:49:03 +03:00
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OSMesgQueue gMainThreadMsgQueue;
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void* sMainThreadMsgBuff[32];
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OSMesgQueue gTaskMsgQueue;
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void* sTaskMsgBuff[16];
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OSMesgQueue gAudioVImsgQueue;
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void* sAudioVImsgBuff[1];
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OSMesgQueue gAudioTaskMsgQueue;
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void* sAudioTaskMsgBuff[1];
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OSMesgQueue gGfxVImsgQueue;
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void* sGfxVImsgBuff[4];
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OSMesgQueue gGfxTaskMsgQueue;
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void* sGfxTaskMsgBuff[2];
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2023-11-13 01:49:03 +03:00
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OSMesgQueue gSerialThreadMsgQueue;
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2023-11-24 22:11:20 +03:00
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void* sSerialThreadMsgBuff[8];
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OSMesgQueue gControllerMsgQueue;
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void* sControllerMsgBuff[1];
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OSMesgQueue gSaveMsgQueue;
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void* sSaveMsgBuff[1];
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OSMesgQueue gTimerTaskMsgQueue;
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void* sTimerTaskMsgBuff[16];
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OSMesgQueue gTimerWaitMsgQueue;
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void* sTimerWaitMsgBuff[1];
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2023-11-13 01:49:03 +03:00
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GfxPool gGfxPools[2];
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GfxPool* gGfxPool;
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SPTask* gGfxTask;
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Vp* gViewport;
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Mtx* gGfxMtx;
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Gfx* gUnkDisp1;
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Gfx* gMasterDisp;
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Gfx* gUnkDisp2;
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Lightsn* gLight;
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FrameBuffer* gFrameBuffer;
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u16* gTextureRender;
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u8 D_80137E78;
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u32 gSysFrameCount;
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u8 gStartNMI;
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u8 gStopTasks;
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2023-11-13 01:49:03 +03:00
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u8 D_80137E84[4];
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2023-11-24 22:11:20 +03:00
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u16 gFillScreenColor;
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u16 gFillScreen;
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2023-11-13 01:49:03 +03:00
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u8 gUnusedStack[0x1000];
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2023-11-28 23:03:47 +03:00
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OSThread sIdleThread; // 80138E90
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u8 sIdleThreadStack[0x1000]; // 801390A0
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OSThread gMainThread; // 8013A040
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u8 sMainThreadStack[0x1000]; // 8013A1F0
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OSThread gAudioThread; // 8013B1F0
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u8 gAudioThreadStack[0x1000]; // 800DDAA0
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OSThread gGraphicsThread; // 800DEAA0
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u8 gGraphicsThreadStack[0x1000]; // 800DEC50
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OSThread gTimerThread; // 800DFC50
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u8 gTimerThreadStack[0x1000]; // 800DFE00
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OSThread gSerialThread; // 800E0E00
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u8 gSerialThreadStack[0x1000]; // 800E0FB0
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2023-11-13 01:49:03 +03:00
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2023-11-24 22:11:20 +03:00
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void Main_Initialize(void) {
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u8 i;
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2023-11-08 01:32:09 +03:00
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D_80137E78 = 0;
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2024-01-17 18:36:58 +03:00
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gSysFrameCount = 0;
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2023-11-24 22:11:20 +03:00
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gStartNMI = false;
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gStopTasks = false;
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gFillScreenColor = 0;
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gFillScreen = false;
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2023-11-08 01:32:09 +03:00
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gCurrentTask = NULL;
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2023-10-06 15:57:30 +03:00
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2023-11-24 22:11:20 +03:00
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for (i = 0; i < ARRAY_COUNT(sAudioTasks); i += 1) {
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sAudioTasks[i] = NULL;
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2023-11-08 01:32:09 +03:00
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}
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2023-11-24 22:11:20 +03:00
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for (i = 0; i < ARRAY_COUNT(sGfxTasks); i += 1) {
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sGfxTasks[i] = NULL;
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2023-11-08 01:32:09 +03:00
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}
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2023-11-24 22:11:20 +03:00
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for (i = 0; i < ARRAY_COUNT(sNewAudioTasks); i += 1) {
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sNewAudioTasks[i] = NULL;
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2023-11-08 01:32:09 +03:00
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}
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2023-11-24 22:11:20 +03:00
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for (i = 0; i < ARRAY_COUNT(sNewGfxTasks); i += 1) {
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sNewGfxTasks[i] = NULL;
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2023-11-08 01:32:09 +03:00
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}
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}
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void Audio_ThreadEntry(void* arg0) {
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2023-11-13 01:49:03 +03:00
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SPTask* task;
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2023-11-08 01:32:09 +03:00
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2024-02-24 04:56:08 +03:00
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AudioLoad_Init();
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2024-03-01 21:57:44 +03:00
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Audio_InitSounds();
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2024-03-06 01:51:52 +03:00
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task = AudioThread_CreateTask();
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2023-11-13 01:49:03 +03:00
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if (task != NULL) {
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2023-11-24 22:11:20 +03:00
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task->msgQueue = &gAudioTaskMsgQueue;
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2024-03-24 11:01:28 +03:00
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task->msg = OS_MESG_32(TASK_MESG_1);
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2023-11-08 01:32:09 +03:00
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osWritebackDCacheAll();
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2024-03-24 11:01:28 +03:00
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osSendMesg(&gTaskMsgQueue, OS_MESG_PTR(task), OS_MESG_PRI_NORMAL);
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2023-11-08 01:32:09 +03:00
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}
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while (1) {
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2024-03-06 01:51:52 +03:00
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task = AudioThread_CreateTask();
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2023-11-13 01:49:03 +03:00
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if (task != NULL) {
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2023-11-24 22:11:20 +03:00
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task->msgQueue = &gAudioTaskMsgQueue;
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2024-03-24 11:01:28 +03:00
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task->msg = OS_MESG_32(TASK_MESG_1);
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2023-11-08 01:32:09 +03:00
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osWritebackDCacheAll();
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}
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2023-11-24 22:11:20 +03:00
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osRecvMesg(&gAudioTaskMsgQueue, NULL, OS_MESG_NOBLOCK);
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2023-11-13 01:49:03 +03:00
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if (task != NULL) {
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2024-03-24 11:01:28 +03:00
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osSendMesg(&gTaskMsgQueue, OS_MESG_PTR(task), OS_MESG_PRI_NORMAL);
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2023-11-08 01:32:09 +03:00
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}
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2023-11-24 22:11:20 +03:00
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osRecvMesg(&gAudioVImsgQueue, NULL, OS_MESG_BLOCK);
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2023-11-08 01:32:09 +03:00
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}
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}
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2023-11-24 22:11:20 +03:00
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void Graphics_SetTask(void) {
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2024-03-24 11:01:28 +03:00
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// gGfxTask->msgQueue = &gGfxTaskMsgQueue;
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// gGfxTask->msg = (OSMesg) TASK_MESG_2;
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// gGfxTask->task.t.type = M_GFXTASK;
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// gGfxTask->task.t.flags = 0;
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// gGfxTask->task.t.ucode_boot = rspbootTextStart;
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// gGfxTask->task.t.ucode_boot_size = (uintptr_t) rspbootTextEnd - (uintptr_t) rspbootTextStart;
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// gGfxTask->task.t.ucode = gspF3DEX_fifoTextStart;
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// gGfxTask->task.t.ucode_size = SP_UCODE_SIZE;
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// gGfxTask->task.t.ucode_data = (u64*) &gspF3DEX_fifoDataStart;
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// gGfxTask->task.t.ucode_data_size = SP_UCODE_DATA_SIZE;
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// gGfxTask->task.t.dram_stack = gDramStack;
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// gGfxTask->task.t.dram_stack_size = SP_DRAM_STACK_SIZE8;
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// gGfxTask->task.t.output_buff = (u64*) gTaskOutputBuffer;
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// gGfxTask->task.t.output_buff_size = (u64*) gAudioHeap;
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// gGfxTask->task.t.data_ptr = (u64*) gGfxPool->masterDL;
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// gGfxTask->task.t.data_size = (gMasterDisp - gGfxPool->masterDL) * sizeof(Gfx);
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// gGfxTask->task.t.yield_data_ptr = (u64*) &gOSYieldData;
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// gGfxTask->task.t.yield_data_size = OS_YIELD_DATA_SIZE;
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// osWritebackDCacheAll();
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// osSendMesg(&gTaskMsgQueue, gGfxTask, OS_MESG_PRI_NORMAL);
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2023-11-08 01:32:09 +03:00
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}
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2023-10-06 15:57:30 +03:00
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2023-11-24 22:11:20 +03:00
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void Graphics_InitializeTask(u32 frameCount) {
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gGfxPool = &gGfxPools[frameCount % 2];
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2023-10-06 15:57:30 +03:00
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2023-11-08 01:32:09 +03:00
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gGfxTask = &gGfxPool->task;
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gViewport = gGfxPool->viewports;
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gGfxMtx = gGfxPool->mtx;
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gUnkDisp1 = gGfxPool->unkDL1;
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gMasterDisp = gGfxPool->masterDL;
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gUnkDisp2 = gGfxPool->unkDL2;
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gLight = gGfxPool->lights;
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2023-10-06 15:57:30 +03:00
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2023-11-24 22:11:20 +03:00
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gFrameBuffer = &gFrameBuffers[frameCount % 3];
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2023-12-15 23:09:49 +03:00
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gTextureRender = &gTextureRenderBuffer[0];
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2023-10-06 15:57:30 +03:00
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2023-11-24 22:11:20 +03:00
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gGfxMatrix = &sGfxMatrixStack[0];
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gCalcMatrix = &sCalcMatrixStack[0];
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2023-10-06 15:57:30 +03:00
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2023-12-09 21:53:24 +03:00
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D_80178710 = &D_80178580[0];
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2023-11-08 01:32:09 +03:00
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}
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2023-10-06 15:57:30 +03:00
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2023-11-24 22:11:20 +03:00
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void Main_SetVIMode(void) {
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2023-12-20 22:32:50 +03:00
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if ((gControllerHold[0].button & D_JPAD) && (gControllerHold[1].button & D_JPAD) &&
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(gControllerHold[2].button & D_JPAD) && (gControllerHold[3].button & L_TRIG) &&
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(gControllerHold[3].button & R_TRIG) && (gControllerHold[3].button & Z_TRIG)) {
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2023-11-24 22:11:20 +03:00
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sGammaMode = 1 - sGammaMode;
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2023-11-08 01:32:09 +03:00
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}
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2024-03-24 11:01:28 +03:00
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// switch (osTvType) {
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// case OS_TV_PAL:
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// osViSetMode(&osViModePalLan1);
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// break;
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// case OS_TV_MPAL:
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// osViSetMode(&osViModeMpalLan1);
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// break;
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// default:
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// case OS_TV_NTSC:
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// osViSetMode(&osViModeNtscLan1);
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// break;
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// }
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2024-04-08 08:58:15 +03:00
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if (sGammaMode != 0) {
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osViSetSpecialFeatures(OS_VI_DITHER_FILTER_ON | OS_VI_DIVOT_OFF | OS_VI_GAMMA_ON | OS_VI_GAMMA_DITHER_ON);
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} else {
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osViSetSpecialFeatures(OS_VI_DITHER_FILTER_ON | OS_VI_DIVOT_OFF | OS_VI_GAMMA_OFF | OS_VI_GAMMA_DITHER_OFF);
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}
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2023-11-08 01:32:09 +03:00
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}
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2023-10-06 15:57:30 +03:00
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2024-04-03 11:19:17 +03:00
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void SerialInterface_ThreadUpdate() {
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2023-11-13 01:49:03 +03:00
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OSMesg sp34;
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2023-11-08 01:32:09 +03:00
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2024-04-03 11:19:17 +03:00
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switch (sp34.data32) {
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case SI_READ_SAVE:
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Save_ReadData();
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break;
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case SI_WRITE_SAVE:
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Save_WriteData();
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break;
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2023-11-08 01:32:09 +03:00
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}
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}
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2023-10-06 15:57:30 +03:00
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2023-11-24 22:11:20 +03:00
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void Timer_ThreadEntry(void* arg0) {
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2024-03-24 11:01:28 +03:00
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OSMesg sp24;
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2023-11-08 01:32:09 +03:00
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while (1) {
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2023-11-24 22:11:20 +03:00
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osRecvMesg(&gTimerTaskMsgQueue, &sp24, OS_MESG_BLOCK);
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2024-04-02 08:13:52 +03:00
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// Timer_CompleteTask(sp24.ptr);
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2023-11-08 01:32:09 +03:00
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}
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}
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2024-04-02 08:13:52 +03:00
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extern void Graphics_PushFrame(Gfx* masterDL);
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2023-11-08 01:32:09 +03:00
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void Graphics_ThreadEntry(void* arg0) {
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u8 i;
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u8 var_v1;
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u8 var_v2;
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2023-12-14 17:41:43 +03:00
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Game_Initialize();
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2024-03-24 11:01:28 +03:00
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osSendMesg(&gSerialThreadMsgQueue, OS_MESG_32(SI_READ_CONTROLLER), OS_MESG_PRI_NORMAL);
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2024-01-17 18:36:58 +03:00
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Graphics_InitializeTask(gSysFrameCount);
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2023-11-08 01:32:09 +03:00
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{
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gSPSegment(gUnkDisp1++, 0, 0);
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gSPDisplayList(gMasterDisp++, gGfxPool->unkDL1);
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2024-02-17 01:04:22 +03:00
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Game_Update();
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2023-11-08 01:32:09 +03:00
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gSPEndDisplayList(gUnkDisp1++);
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gSPEndDisplayList(gUnkDisp2++);
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gSPDisplayList(gMasterDisp++, gGfxPool->unkDL2);
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gDPFullSync(gMasterDisp++);
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gSPEndDisplayList(gMasterDisp++);
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}
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2023-11-24 22:11:20 +03:00
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Graphics_SetTask();
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2024-04-02 08:13:52 +03:00
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// while (1) {
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// }
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}
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void Graphics_ThreadUpdate(){
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if (GfxDebuggerIsDebugging()) {
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Graphics_PushFrame(gGfxPool->masterDL);
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return;
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}
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2023-11-08 01:32:09 +03:00
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2024-04-02 08:13:52 +03:00
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gSysFrameCount++;
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Graphics_InitializeTask(gSysFrameCount);
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2024-04-03 11:19:17 +03:00
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osRecvMesg(&gControllerMsgQueue, NULL, OS_MESG_NOBLOCK);
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2024-04-02 08:13:52 +03:00
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osSendMesg(&gSerialThreadMsgQueue, OS_MESG_32(SI_RUMBLE), OS_MESG_PRI_NORMAL);
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|
|
|
Controller_UpdateInput();
|
2024-04-03 06:38:00 +03:00
|
|
|
Controller_ReadData();
|
2024-04-03 11:19:17 +03:00
|
|
|
Controller_Rumble();
|
2024-04-02 08:13:52 +03:00
|
|
|
osSendMesg(&gSerialThreadMsgQueue, OS_MESG_32(SI_READ_CONTROLLER), OS_MESG_PRI_NORMAL);
|
|
|
|
if (gControllerPress[3].button & U_JPAD) {
|
|
|
|
Main_SetVIMode();
|
|
|
|
}
|
|
|
|
{
|
|
|
|
gSPSegment(gUnkDisp1++, 0, 0);
|
|
|
|
gSPDisplayList(gMasterDisp++, gGfxPool->unkDL1);
|
|
|
|
Game_Update();
|
|
|
|
if (gStartNMI == 1) {
|
|
|
|
Graphics_NMIWipe();
|
2023-11-08 01:32:09 +03:00
|
|
|
}
|
2024-04-02 08:13:52 +03:00
|
|
|
gSPEndDisplayList(gUnkDisp1++);
|
|
|
|
gSPEndDisplayList(gUnkDisp2++);
|
|
|
|
gSPDisplayList(gMasterDisp++, gGfxPool->unkDL2);
|
|
|
|
gDPFullSync(gMasterDisp++);
|
|
|
|
gSPEndDisplayList(gMasterDisp++);
|
|
|
|
}
|
|
|
|
osRecvMesg(&gGfxTaskMsgQueue, NULL, OS_MESG_BLOCK);
|
|
|
|
Graphics_SetTask();
|
|
|
|
|
|
|
|
if(GfxDebuggerIsDebuggingRequested()) {
|
|
|
|
GfxDebuggerDebugDisplayList(gGfxPool->masterDL);
|
|
|
|
}
|
|
|
|
|
|
|
|
Graphics_PushFrame(gGfxPool->masterDL);
|
2023-11-08 01:32:09 +03:00
|
|
|
|
2024-04-02 08:13:52 +03:00
|
|
|
if (gFillScreen == 0) {
|
|
|
|
osViSwapBuffer(&gFrameBuffers[(gSysFrameCount - 1) % 3]);
|
2023-11-08 01:32:09 +03:00
|
|
|
}
|
2024-04-02 08:13:52 +03:00
|
|
|
|
2024-04-03 11:19:17 +03:00
|
|
|
|
2024-04-02 08:13:52 +03:00
|
|
|
// LTODO: FAULT_CRASH
|
|
|
|
// func_80007FE4(&gFrameBuffers[(gSysFrameCount - 1) % 3], SCREEN_WIDTH, 16);
|
|
|
|
|
|
|
|
// LTODO: Figure out what this is
|
|
|
|
// var_v1 = MIN(D_80137E78, 4);
|
|
|
|
// var_v2 = MAX(var_v1, gGfxVImsgQueue.validCount + 1);
|
|
|
|
// for (i = 0; i < var_v2; i += 1) { // Can't be ++
|
|
|
|
// osRecvMesg(&gGfxVImsgQueue, NULL, OS_MESG_BLOCK);
|
|
|
|
// }
|
|
|
|
|
|
|
|
// LTODO: There is no audio for now :P
|
|
|
|
// Audio_Update();
|
2023-11-08 01:32:09 +03:00
|
|
|
}
|
|
|
|
|
2023-11-13 01:49:03 +03:00
|
|
|
void Main_InitMesgQueues(void) {
|
2023-11-24 22:11:20 +03:00
|
|
|
osCreateMesgQueue(&gDmaMsgQueue, sDmaMsgBuff, ARRAY_COUNT(sDmaMsgBuff));
|
|
|
|
osCreateMesgQueue(&gTaskMsgQueue, sTaskMsgBuff, ARRAY_COUNT(sTaskMsgBuff));
|
|
|
|
osCreateMesgQueue(&gAudioVImsgQueue, sAudioVImsgBuff, ARRAY_COUNT(sAudioVImsgBuff));
|
|
|
|
osCreateMesgQueue(&gAudioTaskMsgQueue, sAudioTaskMsgBuff, ARRAY_COUNT(sAudioTaskMsgBuff));
|
|
|
|
osCreateMesgQueue(&gGfxVImsgQueue, sGfxVImsgBuff, ARRAY_COUNT(sGfxVImsgBuff));
|
|
|
|
osCreateMesgQueue(&gGfxTaskMsgQueue, sGfxTaskMsgBuff, ARRAY_COUNT(sGfxTaskMsgBuff));
|
|
|
|
osCreateMesgQueue(&gSerialEventQueue, sSerialEventBuff, ARRAY_COUNT(sSerialEventBuff));
|
2024-03-24 11:01:28 +03:00
|
|
|
osSetEventMesg(OS_EVENT_SI, &gSerialEventQueue, OS_MESG_PTR(NULL));
|
2023-11-24 22:11:20 +03:00
|
|
|
osCreateMesgQueue(&gMainThreadMsgQueue, sMainThreadMsgBuff, ARRAY_COUNT(sMainThreadMsgBuff));
|
2024-03-24 11:01:28 +03:00
|
|
|
osViSetEvent(&gMainThreadMsgQueue, OS_MESG_32(EVENT_MESG_VI), 1);
|
|
|
|
osSetEventMesg(OS_EVENT_SP, &gMainThreadMsgQueue, OS_MESG_32(EVENT_MESG_SP));
|
|
|
|
osSetEventMesg(OS_EVENT_DP, &gMainThreadMsgQueue, OS_MESG_32(EVENT_MESG_DP));
|
|
|
|
osSetEventMesg(OS_EVENT_PRENMI, &gMainThreadMsgQueue, OS_MESG_32(EVENT_MESG_PRENMI));
|
2023-11-24 22:11:20 +03:00
|
|
|
osCreateMesgQueue(&gTimerTaskMsgQueue, sTimerTaskMsgBuff, ARRAY_COUNT(sTimerTaskMsgBuff));
|
|
|
|
osCreateMesgQueue(&gTimerWaitMsgQueue, sTimerWaitMsgBuff, ARRAY_COUNT(sTimerWaitMsgBuff));
|
|
|
|
osCreateMesgQueue(&gSerialThreadMsgQueue, sSerialThreadMsgBuff, ARRAY_COUNT(sSerialThreadMsgBuff));
|
|
|
|
osCreateMesgQueue(&gControllerMsgQueue, sControllerMsgBuff, ARRAY_COUNT(sControllerMsgBuff));
|
|
|
|
osCreateMesgQueue(&gSaveMsgQueue, sSaveMsgBuff, ARRAY_COUNT(sSaveMsgBuff));
|
2023-11-08 01:32:09 +03:00
|
|
|
}
|
2023-10-06 15:57:30 +03:00
|
|
|
|
2023-11-24 22:11:20 +03:00
|
|
|
void Main_HandleRDP(void) {
|
|
|
|
SPTask** var_v1 = sGfxTasks;
|
2023-11-08 01:32:09 +03:00
|
|
|
u8 i;
|
|
|
|
|
|
|
|
if ((*var_v1)->msgQueue != NULL) {
|
2023-11-13 01:49:03 +03:00
|
|
|
osSendMesg((*var_v1)->msgQueue, (*var_v1)->msg, OS_MESG_PRI_NORMAL);
|
2023-11-08 01:32:09 +03:00
|
|
|
}
|
|
|
|
(*var_v1)->state = SPTASK_STATE_FINISHED_DP;
|
2023-11-24 22:11:20 +03:00
|
|
|
for (i = 0; i < ARRAY_COUNT(sGfxTasks) - 1; i += 1, var_v1++) {
|
2023-11-08 01:32:09 +03:00
|
|
|
*var_v1 = *(var_v1 + 1);
|
|
|
|
}
|
|
|
|
*var_v1 = NULL;
|
|
|
|
}
|
|
|
|
|
2023-11-24 22:11:20 +03:00
|
|
|
void Main_HandleRSP(void) {
|
2024-03-24 11:01:28 +03:00
|
|
|
// SPTask* task = gCurrentTask;
|
|
|
|
//
|
|
|
|
// gCurrentTask = NULL;
|
|
|
|
// if (task->state == SPTASK_STATE_INTERRUPTED) {
|
|
|
|
// if (osSpTaskYielded(&task->task) == 0) {
|
|
|
|
// task->state = SPTASK_STATE_FINISHED;
|
|
|
|
// }
|
|
|
|
// } else {
|
|
|
|
// task->state = SPTASK_STATE_FINISHED;
|
|
|
|
// if (task->task.t.type == M_AUDTASK) {
|
|
|
|
// if (task->msgQueue != NULL) {
|
|
|
|
// osSendMesg(task->msgQueue, task->msg, OS_MESG_PRI_NORMAL);
|
|
|
|
// }
|
|
|
|
// sAudioTasks[0] = NULL;
|
|
|
|
// }
|
|
|
|
// }
|
2023-11-08 01:32:09 +03:00
|
|
|
}
|
|
|
|
|
2023-11-24 22:11:20 +03:00
|
|
|
void Main_GetNewTasks(void) {
|
2023-11-08 01:32:09 +03:00
|
|
|
u8 i;
|
|
|
|
SPTask** var_a0;
|
|
|
|
SPTask** var_a1;
|
|
|
|
SPTask** var_s0_2;
|
|
|
|
SPTask** var_s1_2;
|
2023-11-13 01:49:03 +03:00
|
|
|
OSMesg sp40;
|
2023-11-08 01:32:09 +03:00
|
|
|
SPTask* sp3C;
|
|
|
|
|
2023-11-24 22:11:20 +03:00
|
|
|
var_s0_2 = sNewAudioTasks;
|
|
|
|
var_s1_2 = sNewGfxTasks;
|
|
|
|
for (i = 0; i < ARRAY_COUNT(sNewAudioTasks); i += 1) {
|
2023-11-08 01:32:09 +03:00
|
|
|
*(var_s0_2++) = NULL;
|
|
|
|
}
|
2023-11-24 22:11:20 +03:00
|
|
|
for (i = 0; i < ARRAY_COUNT(sNewGfxTasks); i += 1) {
|
2023-11-08 01:32:09 +03:00
|
|
|
*(var_s1_2++) = NULL;
|
|
|
|
}
|
|
|
|
|
2023-11-24 22:11:20 +03:00
|
|
|
var_s0_2 = sNewAudioTasks;
|
|
|
|
var_s1_2 = sNewGfxTasks;
|
2023-11-13 01:49:03 +03:00
|
|
|
while (osRecvMesg(&gTaskMsgQueue, &sp40, OS_MESG_NOBLOCK) != MSG_QUEUE_EMPTY) {
|
2024-03-24 11:01:28 +03:00
|
|
|
sp3C = (SPTask*) sp40.ptr;
|
2023-11-08 01:32:09 +03:00
|
|
|
sp3C->state = SPTASK_STATE_NOT_STARTED;
|
|
|
|
|
|
|
|
switch (sp3C->task.t.type) {
|
2023-11-13 01:49:03 +03:00
|
|
|
case M_AUDTASK:
|
2023-11-08 01:32:09 +03:00
|
|
|
*(var_s0_2++) = sp3C;
|
|
|
|
break;
|
2023-11-13 01:49:03 +03:00
|
|
|
case M_GFXTASK:
|
2023-11-08 01:32:09 +03:00
|
|
|
*(var_s1_2++) = sp3C;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
2023-11-24 22:11:20 +03:00
|
|
|
var_s0_2 = sNewAudioTasks;
|
|
|
|
var_s1_2 = sNewGfxTasks;
|
|
|
|
var_a0 = sAudioTasks;
|
|
|
|
var_a1 = sGfxTasks;
|
2023-11-08 01:32:09 +03:00
|
|
|
|
2023-11-24 22:11:20 +03:00
|
|
|
for (i = 0; i < ARRAY_COUNT(sAudioTasks); i += 1, var_a0++) {
|
2023-11-08 01:32:09 +03:00
|
|
|
if (*var_a0 == NULL) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
2023-11-24 22:11:20 +03:00
|
|
|
for (i; i < ARRAY_COUNT(sAudioTasks); i += 1) {
|
2023-11-08 01:32:09 +03:00
|
|
|
*(var_a0++) = *(var_s0_2++);
|
|
|
|
}
|
2023-11-24 22:11:20 +03:00
|
|
|
|
|
|
|
for (i = 0; i < ARRAY_COUNT(sGfxTasks); i += 1, var_a1++) {
|
2023-11-08 01:32:09 +03:00
|
|
|
if (*var_a1 == NULL) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
2023-11-24 22:11:20 +03:00
|
|
|
for (i; i < ARRAY_COUNT(sGfxTasks); i += 1) {
|
2023-11-08 01:32:09 +03:00
|
|
|
*(var_a1++) = *(var_s1_2++);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2023-11-24 22:11:20 +03:00
|
|
|
void Main_StartNextTask(void) {
|
|
|
|
if (sAudioTasks[0] != NULL) {
|
2023-11-08 01:32:09 +03:00
|
|
|
if (gCurrentTask != NULL) {
|
|
|
|
if (gCurrentTask->task.t.type == M_GFXTASK) {
|
|
|
|
gCurrentTask->state = SPTASK_STATE_INTERRUPTED;
|
2024-03-24 11:01:28 +03:00
|
|
|
// osSpTaskYield();
|
2023-11-08 01:32:09 +03:00
|
|
|
}
|
|
|
|
} else {
|
2023-11-24 22:11:20 +03:00
|
|
|
gCurrentTask = sAudioTasks[0];
|
2024-03-24 11:01:28 +03:00
|
|
|
// osSpTaskLoad(&gCurrentTask->task);
|
|
|
|
// osSpTaskStartGo(&gCurrentTask->task);
|
2023-11-08 01:32:09 +03:00
|
|
|
gCurrentTask->state = SPTASK_STATE_RUNNING;
|
|
|
|
}
|
2023-11-24 22:11:20 +03:00
|
|
|
} else if ((gCurrentTask == NULL) && (sGfxTasks[0] != NULL) && (sGfxTasks[0]->state != SPTASK_STATE_FINISHED)) {
|
|
|
|
gCurrentTask = sGfxTasks[0];
|
2024-03-24 11:01:28 +03:00
|
|
|
// osDpSetStatus(DPC_CLR_TMEM_CTR | DPC_CLR_PIPE_CTR | DPC_CLR_CMD_CTR | DPC_CLR_CLOCK_CTR);
|
|
|
|
// osSpTaskLoad(&gCurrentTask->task);
|
|
|
|
// osSpTaskStartGo(&gCurrentTask->task);
|
2023-11-08 01:32:09 +03:00
|
|
|
gCurrentTask->state = SPTASK_STATE_RUNNING;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Main_ThreadEntry(void* arg0) {
|
2023-12-04 21:50:52 +03:00
|
|
|
OSMesg ogMsg;
|
2024-03-24 11:01:28 +03:00
|
|
|
u32 mesg;
|
|
|
|
|
2024-04-02 08:13:52 +03:00
|
|
|
// LTODO: Implement audio
|
|
|
|
// Audio_ThreadEntry(NULL);
|
|
|
|
Graphics_ThreadEntry(NULL);
|
|
|
|
Controller_Init();
|
|
|
|
|
|
|
|
// LTODO: Implement timers
|
|
|
|
// Timer_ThreadEntry(NULL);
|
|
|
|
|
|
|
|
|
|
|
|
// N64 Stuff should not be needed
|
|
|
|
// Main_InitMesgQueues();
|
|
|
|
// while (true) {
|
|
|
|
// osRecvMesg(&gMainThreadMsgQueue, &ogMsg, OS_MESG_BLOCK);
|
|
|
|
// mesg = ogMsg.data32;
|
|
|
|
|
|
|
|
// switch (mesg) {
|
|
|
|
// case EVENT_MESG_VI:
|
|
|
|
// osSendMesg(&gAudioVImsgQueue, OS_MESG_32(EVENT_MESG_VI), OS_MESG_PRI_NORMAL);
|
|
|
|
// osSendMesg(&gGfxVImsgQueue, OS_MESG_32(EVENT_MESG_VI), OS_MESG_PRI_NORMAL);
|
|
|
|
// Main_GetNewTasks();
|
|
|
|
// break;
|
|
|
|
// case EVENT_MESG_SP:
|
|
|
|
// Main_HandleRSP();
|
|
|
|
// break;
|
|
|
|
// case EVENT_MESG_DP:
|
|
|
|
// Main_HandleRDP();
|
|
|
|
// break;
|
|
|
|
// case EVENT_MESG_PRENMI:
|
|
|
|
// gStartNMI = 1;
|
|
|
|
// break;
|
|
|
|
// }
|
|
|
|
// if (gStopTasks == 0) {
|
|
|
|
// Main_StartNextTask();
|
|
|
|
// }
|
|
|
|
// }
|
2023-11-08 01:32:09 +03:00
|
|
|
}
|
2023-10-06 15:57:30 +03:00
|
|
|
|
2023-11-08 01:32:09 +03:00
|
|
|
void Idle_ThreadEntry(void* arg0) {
|
2024-03-24 11:01:28 +03:00
|
|
|
// TODO: Implement idle thread
|
|
|
|
// osCreateViManager(OS_PRIORITY_VIMGR);
|
|
|
|
// Main_SetVIMode();
|
|
|
|
// Lib_FillScreen(1);
|
|
|
|
// osCreatePiManager(OS_PRIORITY_PIMGR, &gPiMgrCmdQueue, sPiMgrCmdBuff, ARRAY_COUNT(sPiMgrCmdBuff));
|
|
|
|
// osCreateThread(&gMainThread, THREAD_ID_MAIN, &Main_ThreadEntry, arg0, sMainThreadStack + sizeof(sMainThreadStack),
|
|
|
|
// 100);
|
|
|
|
// osStartThread(&gMainThread);
|
|
|
|
// Fault_Init();
|
|
|
|
// osSetThreadPri(NULL, OS_PRIORITY_IDLE);
|
|
|
|
// loop_1:
|
|
|
|
// goto loop_1;
|
2023-10-07 14:43:15 +03:00
|
|
|
}
|
2023-10-06 15:57:30 +03:00
|
|
|
|
2023-10-07 09:29:38 +03:00
|
|
|
void bootproc(void) {
|
2024-03-24 11:01:28 +03:00
|
|
|
// RdRam_CheckIPL3();
|
|
|
|
// osInitialize();
|
2023-11-24 22:11:20 +03:00
|
|
|
Main_Initialize();
|
2024-03-24 11:01:28 +03:00
|
|
|
// osCreateThread(&sIdleThread, THREAD_ID_IDLE, &Idle_ThreadEntry, NULL, sIdleThreadStack + sizeof(sIdleThreadStack),
|
|
|
|
// 255);
|
|
|
|
// osStartThread(&sIdleThread);
|
2023-10-07 09:29:38 +03:00
|
|
|
}
|