Commit Graph

586 Commits

Author SHA1 Message Date
Alejandro Asenjo Nitti
1272524325
MOD: FPS COUNTER (#216)
* progress

* working

* move to Play_Draw

* remove mods.h include from fox_hud

* fix name

* __floatundisf needed by GCC

* Improve level select

* __floatundisf in yaml for GCC

* jump directly to level loading in Map_LevelSelect

* comments

* fix level select

* AVOID_UB in audio

* stable flags

* fix UB in AudioHeap_DiscardSampleCaches co-authored-by: @petrie911

* fox_map fix

* move frame counter a few pixels to the right

* format

* add measurement correction for overclocked N64s
2024-04-20 16:18:09 -03:00
petrie911
0e54a13433
Docs relating to fox_360. Also a UB fix in audio_load. (#215)
* docs

* format

* format plz
2024-04-15 20:38:19 -03:00
Alejandro Asenjo Nitti
1ee6762797
Initial GCC Support (#212)
* first try

* progress

* progress

* gcc compiling, rom not booting yet

* format

* restore word compiler

* comment

* fix

* fix

* fix addresses for new splat

* progress

* splat

* we don't need these anymore

* gcc build seems stable now
2024-04-15 20:15:45 -03:00
Alejandro Javier Asenjo Nitti
8ad92b4b3b fix texture 2024-04-12 14:08:38 -03:00
petrie911
c532f31e24
Script and hitbox docs, update torch (#210)
* script2

* more docs and such

* torch update
2024-04-11 13:55:32 -03:00
inspectredc
4362338efb
Match Area6_80187944 (#209)
* Match Area6_80187944

* actually commit all changes

* Area6_80187944

* merge

* AUDIO_PLAY_BGM

* team ids

---------

Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-04-11 09:39:53 -03:00
inspectredc
001b3e0aa7
Match Ending_80187860 (#207) 2024-04-10 19:20:03 -03:00
inspectredc
eeea74e454
Match Zoness_80194A84 (#206) 2024-04-10 09:22:43 -03:00
inspectredc
f63251d512
Match Aquas_801AFA5C (#205) 2024-04-09 01:08:20 -03:00
KiritoDv
ed2a45796b Readded gamma toggle to use one controller 2024-04-08 17:50:50 -06:00
petrie911
52e1b6cb17
Further docs on script, various other things (#204)
* stuff

* too much

* Torch commit

* torch again

* names and such

* names

* even more stuff

* format

* enums

* whoops on the gbi
2024-04-08 19:25:56 -03:00
Sonic Dreamcaster
16829d932f Merge branch 'otr' of https://github.com/KiritoDv/lylat-64 into otr 2024-04-08 13:00:17 -03:00
Sonic Dreamcaster
ec003d9480 solar fixes 2024-04-08 13:00:13 -03:00
KiritoDv
59e2eed10e Stubbed again Texture_Scroll since keeps crashing because god knows why 2024-04-08 00:03:54 -06:00
KiritoDv
bca120f6cd First gamma implementation 2024-04-07 23:58:15 -06:00
Alejandro Javier Asenjo Nitti
be0d328b4e avoid ub in func_play_800B79B0 & comment 2024-04-08 00:05:42 -03:00
KiritoDv
f9449fa185 Fixed Solar and Zoness 2024-04-07 18:01:42 -06:00
Alejandro Javier Asenjo Nitti
b2b8ea3c79 Merge branch 'master' of github.com:sonicdcer/sf64 2024-04-07 18:52:16 -03:00
Alejandro Javier Asenjo Nitti
f6fc05afd3 fix wrong symbol use 2024-04-07 18:52:11 -03:00
inspectredc
ccfd4e8159
Match Aquas_801B638C (#203) 2024-04-07 18:50:23 -03:00
Alejandro Javier Asenjo Nitti
5e1d4ab9a8 Merge branch 'master' of github.com:sonicdcer/sf64 2024-04-07 18:43:03 -03:00
Alejandro Javier Asenjo Nitti
f8cceb5f1d fix wrong symbol use 2024-04-07 18:42:58 -03:00
inspectredc
b4ca33057e
Match Aquas_801B6FF8 (#202) 2024-04-07 17:41:16 -03:00
inspectredc
2d3e940f26
Match Area6_8018C54C (#201)
* Match Area6_8018C54C

* can remove if now rest is matching

* just use if 1
2024-04-07 14:10:58 -03:00
Alejandro Javier Asenjo Nitti
b8278dd1d7 Add scratches in the repo for remaining functions in audio_symthesis 2024-04-07 10:53:00 -03:00
KiritoDv
1507de1243 Fixed rtc errors on meteo/hud 2024-04-06 22:15:18 -06:00
Alejandro Javier Asenjo Nitti
f2c5292e7b fix fakes 2024-04-07 01:05:58 -03:00
KiritoDv
16c1455ec0 Fixed bolse 2024-04-06 21:37:32 -06:00
Alejandro Javier Asenjo Nitti
5c59226db4 fix fake 2024-04-07 00:37:21 -03:00
inspectredc
f37d1c0ca9 generic array importer 2024-04-07 02:01:49 +01:00
KiritoDv
2518e45bd2 Ported mods as enhancements and impl reset button 2024-04-06 18:33:30 -06:00
inspectredc
e66b59854e undo asset load on non asset 2024-04-07 00:42:22 +01:00
inspectredc
c720fe2653 more importers 2024-04-07 00:41:12 +01:00
KiritoDv
b36783ba8e Fixed asset loading on overlays and engine, including switching iwork to uintptr_t 2024-04-06 15:34:46 -06:00
KiritoDv
5427fdb031 Implemented even more factories 2024-04-06 14:25:40 -06:00
Alejandro Javier Asenjo Nitti
d777ce9917 SectorZ_Missile_Update rename 2024-04-06 12:35:39 -03:00
Alejandro Javier Asenjo Nitti
1128c200e2 rewrite func_hud_800915FC 2024-04-06 12:14:20 -03:00
KiritoDv
83cb18d9db Fixed compilation 2024-04-06 04:35:56 -06:00
KiritoDv
ed967484e3 First ingame boot 2024-04-06 04:33:13 -06:00
KiritoDv
eb373a3c3f Removed native implementations of atanf/asinf and acosf 2024-04-06 04:33:13 -06:00
Sonic Dreamcaster
0a64a8176d fix bug in Message_DisplayText 2024-04-06 04:33:13 -06:00
KiritoDv
eecfd795eb Fixed last cosf/sinf call 2024-04-06 04:33:13 -06:00
KiritoDv
defb215e78 Attempt to fix math weirdness on Windows 2024-04-06 04:33:13 -06:00
KiritoDv
648e173a3c Fixed save-files and rumble 2024-04-06 04:33:13 -06:00
KiritoDv
59dc1cf083 Bump libultraship 2024-04-06 04:33:13 -06:00
KiritoDv
b85e6036a8 Fixed imgui on UIWidgets 2024-04-06 04:33:13 -06:00
Sonic Dreamcaster
63933461ef fix level select 2024-04-06 04:33:13 -06:00
Sonic Dreamcaster
dc3fe4def7 fix level select 2024-04-06 04:33:13 -06:00
Sonic Dreamcaster
ab4826b537 fix level select for venom 2024-04-06 04:33:13 -06:00
Sonic Dreamcaster
9d7a315d00 fix 2024-04-06 04:33:13 -06:00
Sonic Dreamcaster
4cd75e1aac zoness boss fix, increase memory allocation, fix prototypes, level_select fix 2024-04-06 04:33:13 -06:00
KiritoDv
d409d1dc07 Fixed memory issues 2024-04-06 04:33:13 -06:00
KiritoDv
904cddeb67 Fixed variable 2024-04-06 04:33:13 -06:00
KiritoDv
1f063dd07a Fixted texture scroll and mottle 2024-04-06 04:33:13 -06:00
KiritoDv
11ddc641c0 Fixed compilation on windows 2024-04-06 04:33:13 -06:00
KiritoDv
9e6800d369 The game is fucking running 2024-04-06 04:33:03 -06:00
KiritoDv
110e54c562 First compilation running owo 2024-04-06 04:32:13 -06:00
KiritoDv
8ddbae1a15 Fixed wrong symbol 2024-04-06 04:32:13 -06:00
KiritoDv
641a43cbf9 First compilation, we just need more stupid assets 2024-04-06 04:32:13 -06:00
petrie911
126a55aa0e
Event Actor docs that kind of ballooned into a bunch of stuff (#200)
* stuff

* too much

* Torch commit

* torch again
2024-04-05 17:11:36 -03:00
petrie911
ac41c180a9
Reorganizaton of main (#199)
* reorganize main

* more names

* libc
2024-04-03 11:30:50 -03:00
Alejandro Javier Asenjo Nitti
a903e81638 fix level select for venom 2024-04-03 01:02:07 -03:00
Alejandro Javier Asenjo Nitti
b8ee8bc770 Merge branch 'master' of github.com:sonicdcer/sf64 2024-04-03 00:39:31 -03:00
Alejandro Javier Asenjo Nitti
e2826b2a6f level select fix for venom 2024-04-03 00:39:26 -03:00
inspectredc
bc4c757145
Match AudioLoad_RelocateFontAndPreloadSamples (#198) 2024-04-02 23:38:21 -03:00
inspectredc
ec94904725
Match Audio_ProcessSeqCmd (#197) 2024-04-02 22:52:04 -03:00
Alejandro Javier Asenjo Nitti
d29fc5697f fix warnings 2024-04-02 22:01:27 -03:00
Alejandro Javier Asenjo Nitti
98023e669c these functions should take void pointers 2024-04-02 22:00:06 -03:00
Alejandro Javier Asenjo Nitti
60a4176f27 improve level select 2024-04-02 20:32:51 -03:00
petrie911
988a36d03f
Name functions after their files, also global variables in engine and ovl_i1-6 (#196)
* cleanup

* mass rename

* forgot some
2024-04-02 20:20:08 -03:00
inspectredc
34b0701ac1
Match func_800097A8 (#195) 2024-04-02 18:31:34 -03:00
Alejandro Javier Asenjo Nitti
b9b48aebdf fix wrong displaylist usage 2024-04-02 17:11:20 -03:00
Alejandro Javier Asenjo Nitti
69b70a9d3f remove all the undefined symbols from the list 2024-04-01 21:17:43 -03:00
Alejandro Javier Asenjo Nitti
e9c93209c4 omg kill me 2024-04-01 21:08:01 -03:00
petrie911
2938919f6f
WIP on script documentation, some cleanup (#194)
* gfx

* script

* Torch

* headers

* format
2024-04-01 19:04:22 -03:00
Alejandro Javier Asenjo Nitti
1890dcda47 generic file descriptors 2024-04-01 18:58:42 -03:00
Alejandro Javier Asenjo Nitti
0366bf315b remove includes for bss reordering that are no longer needed. 2024-04-01 17:32:21 -03:00
Alejandro Javier Asenjo Nitti
58612dd506 remove assets.h and fix various symbols 2024-04-01 17:25:27 -03:00
inspectredc
1a6675cad9
export configuration for ast_solar (#193)
* ast_zoness

* format

* ast_solar

* post merge resolving and format

* remove ast_solar
2024-04-01 16:32:59 -03:00
inspectredc
5844ffc4dd
export configuration ast_zoness and bump torch for generic array factory (#192)
* ast_zoness

* format

* remove ast_zoness.h

* change name to D_ZO_601996C

* rename to yaml and use vec3f array

* prevent_bss_reordering in fox_edisplay

* format

---------

Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-04-01 15:17:46 -03:00
Lywx
9604a29140
export configuration for ast_fortuna, ast_katina, ast_venom_1 & ast_venom_2 (#190)
* Matched ast_fortuna

* Added FO prefix into every asset

* Fully matched PR

* Removed katina from assets.h

* WIP ast_venom_2

* Debinarized ast_venom_2

* Removed venom_2 from assets.h

* Renamed VE1 to VE1B

* Matched ast_venom_1

* Renamed to D_VE1

* Renamed venom_1 boss assets back to D_VE1

* Fixed merge conflicts
2024-04-01 13:54:47 -03:00
inspectredc
2ef09bcf5d
export configuration for ast_andross (#189)
* export configuration for ast_andross

* format

* assets yaml
2024-03-31 22:53:09 -03:00
Alejandro Asenjo Nitti
8b4bb6d943
export configuration for ast_meteo & ast_bolse (#188)
* progress

* remove header

* - '#include "sf64level.h"'

* MatchPoint

* asset analysis complete, here it comes. Wheeeeeh

* comment

* correction

* some missile docs

* format

* preparations for ast_bolse extraction

* Matchpoint

* Jackpot
2024-03-31 22:04:45 -03:00
petrie911
4255ef5519
finish export on segment 7, rename the versus assets (#187)
* versus

* ending

* ending

* header

* vs names

* errant header
2024-03-29 20:19:29 -03:00
Lywx
576d42fabd
[WIP] Export configuration for ast_common (#176)
* Close to fully implement the whole file

* Filled gaps with blobs

* Added config into assets.yaml

* Removed a more blobs

* Fully extracted ast_common

* Bump torch
2024-03-29 16:43:25 -05:00
petrie911
b4c43da7d8
export ast_ve1_boss (#186)
* ve1

* fix vs

* one thing
2024-03-29 15:37:49 -05:00
petrie911
94fd988b80
export ast_title, add missing assets to ast_map (#185)
* WIP ast_title assets

* Fixed format

* macbeth

* title

* title

* bss

* small fix

---------

Co-authored-by: KiritoDv <kiritodev01@gmail.com>
2024-03-29 16:21:43 -03:00
Alejandro Asenjo Nitti
7ee062df9e
export configuration for ast_corneria (#184)
* complete?

* done

* remove header

* ast_corneria.yaml prepared

* progress

* more progress

* progress

* finished?

* fix duplicated symbol

* matchpoint

* add torch.hash.yml to git ignore

* progress replacing symbol use

* Ready ?

* fix bss reordering issues

* remove redundant entry in gitignore

* remove externs

* we don't need these anymore, libultra is finished
2024-03-29 14:09:14 -05:00
petrie911
09541d8ad3
None of woman born Shall export Macbeth (#183)
* macbeth

* fix

* forgot header
2024-03-29 14:40:09 -03:00
petrie911
bb7b2b19ca
Last Titania asset, fix to hibox exporter, more cleanup (#180)
* yaml

* ti

* hud

* a

* torch

* forgot header

* fix?

* format
2024-03-28 11:13:34 -03:00
Alejandro Asenjo Nitti
7a43255fea
export configuration for ast_enmy_planet (#181)
* complete?

* done
2024-03-28 08:01:37 -03:00
petrie911
38eba417f5
Add level tags to some segment 6 addresses (#179)
* env

* format

* syms
2024-03-27 17:54:11 -03:00
petrie911
97f544c557
Improved match for fox_ti, add custom gbi macro, some cleanup (#178)
* splits

* torch

* torch again

* headers

* merges

* format

* matches

* commit

* colpoly

* SY
2024-03-27 17:06:28 -03:00
Alejandro Asenjo Nitti
26a3873e16
export configuration for ast_star_wolf (#177)
* MISSION
ACCOMPLISHED

* remove header

* remove comment
2024-03-27 14:37:20 -03:00
Alejandro Asenjo Nitti
ec1d3da564
export configuration for ast_great_fox & ast_sector_z & ast_sector_y (#175)
* Matchpoint

* remove symbols from undef

* remove header

* comments

* var rename

* remove header

* first asset

* progress

* progress

* progress, should be matching. Torch bug?

* comments

* update torch with Peter's fix

* PRINTF

* replace symbol usage

* todo comment

* D_SX_6000000 usage

* progress

* Matchpoint

* progress replacing symbol usage (apo apo ahora)

* remove headers

* va bene

* format

* remove header
2024-03-27 01:07:41 -03:00
petrie911
4a572e7e30
Remove assets.h from global.h, some other header adjustments (#174)
* splits

* torch

* torch again

* headers

* merges

* format
2024-03-21 17:19:38 -03:00
petrie911
df268e3bad
titania boss assets, cleanup pads, update torch, split remaining segments other than 6 (#173)
* splits

* torch

* torch again

* headers
2024-03-21 15:45:13 -03:00
Alejandro Asenjo Nitti
6c27771ff4
export configuration for ast_map (#172)
* progress

* progress

* progress

* progress

* progress

* progress

* progress

* finished?

* remove unnecessary header

* rename to map

* remove header

* rename to ast_map

* problem with torch

* Matchpoint

* take out pads and update Torch
2024-03-21 15:41:46 -03:00
petrie911
5531a140d8
matches (#170) 2024-03-18 00:23:01 -03:00
petrie911
a7aac0753d
torch update, ast_area_6 and ast_vs_player, new names (#169)
* split up

* format

* torch

* headers

* just keep going

* torch

* names and such

* format

* remove headers
2024-03-17 01:06:28 -03:00
Alejandro Asenjo Nitti
60a64d402f
export configuration for ast_enmy_space (#168)
* Matchpoint

* remove header

* remove comments

* add ENMY_SPACE_ to every symbol

* missed one
2024-03-16 20:10:21 -03:00
petrie911
11c6a8c7dc
Split headers as much as possible. add unique tags to segment 6 addresses (#167)
* split up

* format

* torch
2024-03-14 18:31:03 -03:00
petrie911
75bbe0ba6a
torch update, aquas export, some asset cleanup (#166)
* a start

* some things

* format

* hitboxes

* soon

* fixes and such

* Torch

* one fix

* torch

* formatting

* whoops the math
2024-03-14 12:43:50 -03:00
Alejandro Asenjo Nitti
206bfac9ef
export configuration for ast_landmaster & ast_training (#165)
* remove header

* Matchpoint

* remove unnecessary externs

* Matchpoint (2 blobs)

* Asset analysis complete, here it comes!

* bye bye header

* MISSION ACCOMPLISHED
2024-03-14 12:42:24 -03:00
petrie911
01e87f1680
Colpoly factory and Torch fixes + sonicdcer's ast_sector_X (#164)
* a start

* some things

* format

* hitboxes

* soon

* fixes and such

* Torch

* one fix
2024-03-13 18:48:03 -03:00
Lywx
976539b8c0
export configuration for ast_arwing (#163)
* Arwing completely extracted ( With Issues )

* Fixed remaining issues

* Fixed remaining issues

* Fixed last one

* Renamed D_3000000 to use blue_marine

* Fixed missing declarations on fox_hud
2024-03-13 18:47:50 -03:00
petrie911
46ce729392
Hitbox factory and minor hitbox cleanup (#162)
* a start

* some things

* format

* hitboxes
2024-03-12 23:21:47 -03:00
petrie911
036e58535b
Add Script Factory. Also some colpoly docs and vector cleanup (#161)
* a start

* some things

* format
2024-03-12 16:46:25 -03:00
Lywx
97d067e0f6
export configuration for ast_radio (#157)
* Extracted ast_radio

* Removed externs from sf64mesg
2024-03-11 14:54:44 -03:00
Alejandro Asenjo Nitti
db21b5e96c
export configuration for ast_7_ti_1 (#156)
* progress

* progress

* progress

* update torch

* progress

* Matchpoint

* bye header

* remove unnecessary externs

* comment

* Animation extraction

* include Animations

* a couple more animations

* clean up
2024-03-11 14:46:59 -03:00
Alejandro Asenjo Nitti
ec7ece3c61
export configuration for ast_option (#155)
* initial

* progress so far

* progress

* progress

* progress

* progress

* more progress

* more progress

* progress so far

* comment out BLOB

* comment

* D_8015DF0

* Matchpoint

* matching

* update torch again

* verbose Torch

* remove comments

* fix
2024-03-10 22:38:13 -03:00
petrie911
77959b1753
Audio_seqplayer finished (#154)
* heapsort

* suff

* load init

* split

* split data

* begone asm

* names

* names and cleanup

* let's try this

* woo macros

* general

* bgm macro

* names

* audio_thread

* Update Torch

* I think it's time to move on

* Merge remote-tracking branch 'upstream/master' into play

* playback

* bss

* it's over

---------

Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-03-10 15:30:31 -03:00
petrie911
8ccd568cc8
Audio_effects, _playback, and most of _seqplayer (#153)
* heapsort

* suff

* load init

* split

* split data

* begone asm

* names

* names and cleanup

* let's try this

* woo macros

* general

* bgm macro

* names

* audio_thread

* Update Torch

* I think it's time to move on

* Merge remote-tracking branch 'upstream/master' into play

* playback

* bss

---------

Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-03-08 18:53:53 -03:00
Alejandro Asenjo Nitti
14aa8c9db7
export configuration for ast_font (#151)
* progress

* goodbye ast_font.h

* progress

* progress

* progress

* progress

* progress

* progress

* progress

* Matchpoint

* comments

* comment

* ast_font debinarized

* add header to files

* cleanup
2024-03-08 13:18:34 -03:00
Alejandro Javier Asenjo Nitti
572d33dfee fix warning 2024-03-06 20:37:37 -03:00
Lywx
ddf28ecd3e
"export configuration for ast_allies" by Sonic fixed (#150)
* begin

* progress

* progress

* Matchpoint

* clean up unnecessary externs

* dec

---------

Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-03-06 20:33:08 -03:00
petrie911
7e99fe712d
In my nightmares, I see audio_synthesis (#146)
* heapsort

* suff

* load init

* split

* split data

* begone asm

* names

* names and cleanup

* let's try this

* woo macros

* general

* bgm macro

* names

* audio_thread

* Update Torch

* I think it's time to move on

* Merge remote-tracking branch 'upstream/master' into play

---------

Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-03-05 19:51:52 -03:00
Alejandro Asenjo Nitti
1c204a0151
Export configuration for ast_bg_planet (#145)
* Matching

* remove unnecessary header

* fix

* add rule to extract textures as PNGs
2024-03-03 12:19:57 -03:00
Alejandro Javier Asenjo Nitti
7fa45ce716 remove unnecessary externs 2024-03-02 22:36:52 -03:00
petrie911
5152d504b3
audio_general, audio data import, naming lots of audio functions (#144)
* heapsort

* suff

* load init

* split

* split data

* begone asm

* names

* names and cleanup

* let's try this

* woo macros

* general

* bgm macro

* names
2024-03-01 15:57:44 -03:00
petrie911
e7fbb38c98
Decomp audio_load. Add names for audio context fields and audio_heap (#143)
* heapsort

* suff

* load init

* split

* split data

* begone asm

* names

* names and cleanup
2024-02-23 22:56:08 -03:00
Alejandro Javier Asenjo Nitti
647f0f5d2e rename ast_reward to ast_ending_expert 2024-02-22 01:02:16 -03:00
Alejandro Javier Asenjo Nitti
68cf4fd5d7 remove unnecessary symbols 2024-02-22 00:33:59 -03:00
Alejandro Javier Asenjo Nitti
c97b9ad6f3 ast_reward 2024-02-22 00:32:47 -03:00
Alejandro Javier Asenjo Nitti
6ab18c98b7 ast_ending_award_front & ast_ending_award_back 2024-02-22 00:21:58 -03:00
Alejandro Javier Asenjo Nitti
38717acf80 format files 2024-02-21 19:10:31 -03:00
petrie911
c651825586
Name audio files and finish splitting them (#141)
* heapsort

* suff

* load init

* split

* split data

* begone asm
2024-02-21 19:10:06 -03:00
petrie911
05747b1b52
Clean up hardcoded symbols (#139)
* heapsort

* suff
2024-02-20 15:01:42 -03:00
petrie911
389ad0cd35
heapsort (#138) 2024-02-19 19:21:20 -03:00
petrie911
f227194d24
docs and such (#137) 2024-02-19 10:05:11 -03:00
Alejandro Asenjo Nitti
41698a131a
Extract ast_warp_zone (#136)
* try

* progress

* hasta la vista, baby

* ast_warp_zone matching

* remove symbols from linker

* new version of Torch

* ast_warp_zone
2024-02-18 22:34:56 -03:00
Alejandro Asenjo Nitti
e3b26ca666
sys_audio_C870.c Initial work (#135)
* func_8000BFE8

* func_8000BF6C

* func_8000BFD8

* func_8000BF94

* func_8000BFA8

* func_8000E1C4

* func_8000DBE4

* func_8000C0C0

* func_8000C1F8

* func_8000C13C

* matching

* various fixes

* AudioHeap_SearchRegularCaches

* func_8000CAF4

* func_8000DC84

* func_8000DC84

* .

* sf64 audio provisional header

* .
2024-02-18 12:43:21 -03:00
Lywx
0b13c0edef
Asset extraction (#133)
* Added torch and ast_logo yml

* Added torch into makefile

* Added torch into tools all rule

* Fixed version and removed clang-format from c header

* Reverted settings.json unrelated change

* Bump version

* Readded -s flag

* Fixed Makefile indentation
2024-02-17 23:19:18 -03:00
petrie911
9346a22c63
Asset names and headers (#131)
* assets and such

* here goes

* here goes again

* once more

* once more

* type fixing

* type fixing

* type fixing

* here goes

* here goes

* format
2024-02-16 21:58:59 -03:00
inspectredc
324115177e
match func_i5_8018A544 and cleanup func_i6_8019EE60 (#132) 2024-02-16 21:55:40 -03:00
Alejandro Javier Asenjo Nitti
2bd47f5bfd fix level select mod 2024-02-16 20:41:38 -03:00
petrie911
209b929eda
Import main, context, and option bss. Refactor headers. Some enum cleanup. (#130)
* stuff

* fixes

* addrs

* new header

* its bss time

* format and such

* fake symbols begone

* whoops forgot pragmas
2024-02-16 19:04:22 -03:00
inspectredc
16cc6a411f
Titania decomp - 4 non-matching, 2 non-equiv (possibly equivalent) (#129)
* progress

* progress2

* more matches and remove warnings

* add non matching/equivs and move assets to top

* update post merge

* data

* bss

* clean up

* correct numbers

* address review
2024-02-16 14:15:58 -06:00
petrie911
234b36ebb5
match fox_sy (#128)
* match

* pointer cleanup

* more cleanup

* more cleanup
2024-02-14 20:22:37 -03:00
petrie911
f83d179ea9
improve match on i3, add scratches, some linker cleanup (#127)
* stuff

* fixes

* addrs
2024-02-14 12:33:21 -06:00
Lywx
503ec0a01b
Splitted buffers to a new file (#126)
* Splitted buffers

* Moved buffers to latest overlay

* Removed sizes and moved buffers to a new overlays segment

* Removed addrs from libultra

* Readded symbols into symbol_addrs

* rename buffers to fox_buffers

---------

Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-02-14 15:32:33 -03:00
Lywx
902dc0b829
Match Libultra (#120)
* Matched perspective, contquery, contreaddata, recvmesg and sendmesg

* Fixed libultra compilation flags

* Matched viblack

* Matched virepeatline, visetmode, visetspecial and viswapbuf

* Matched cartrominit, dpsetstat, sptask, sptaskyield, visetevent, createthread, gettime, setthreadpri, settime, settimer and starthread

* Fixed bss bs

* Matched even more libultra stuff

* Matched even more

* __osRdbSend

* Decompiled most of the functions of libultra <3

* Matched last functions

* Added a separation to libultra macros

* Removed ARRLEN from controller.h

* Fix libultra warnings

---------

Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-02-14 12:24:31 -03:00
petrie911
32ff1bf34d
format (#124) 2024-02-12 15:53:43 -03:00
Alejandro Javier Asenjo Nitti
8754a483f2 fix func_i3_801AE168 NON_MATCHING 2024-02-11 23:39:59 -03:00
petrie911
c289b5d213
matches (#123) 2024-02-11 21:47:23 -03:00
Alejandro Javier Asenjo Nitti
f88d780765 func_800AF07C matched 2024-02-11 16:07:32 -03:00
petrie911
a66dbbfb0c
match fox_i6_4 (#122)
* match

* name
2024-02-10 15:10:45 -03:00
petrie911
25694f9d49
Finished Ve1, added permuter macros, fixed an error in Player struct (#121)
* format

* format

* cleanup

* offsets
2024-02-10 15:09:27 -03:00
Alejandro Javier Asenjo Nitti
b435e2b63f fix fox_ka warnings 2024-02-10 13:22:32 -03:00
Lywx
3d82f475de
Match fox_ka (#119)
* Decompiled a ton of functions

* Matched even more functions!

* Decompiled even more functions, now with Bill!

* Moved externs

* Matched func_i4_80192E20, func_i4_80193EF0, func_i4_801946C4, func_i4_80197290 and func_i4_80198AA0

* Cleaned code

* Sorted externs

* Added new line into breaks

* Added D_i4_8019F18C into symbol_addrs

* Added D_i4_8019F168 symbol

* TOMÁAAAAA

* Fixed merge conflicts

* Converted hex values to decimal

* Fixed format

* Added spaces on some ifs

* Removed unnecesary casts

* Added overlays.yaml

* Cleanup based on comments

* Cleaned based on petrie comments

* Changed obj status

* Fixed rot variables

---------

Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-02-08 23:12:28 -03:00