Commit Graph

9 Commits

Author SHA1 Message Date
petrie911
3ab050421e
use array count for collision headers (#222)
* lights fix

* names

* remove header

* so many names

* format

* more docs

* makefile

* colheaders

* it's gone too far

* torch
2024-04-25 19:01:25 -03:00
petrie911
81291a0c44
More docs and renames, fox_bg now mostly figured out (#220)
* lights fix

* names

* remove header

* so many names

* format
2024-04-22 23:51:20 -03:00
petrie911
b3929bea72
Docs update, added list of all SFX Ids used in the game. (#217)
* docs

* format

* format plz

* stuff

* more stuff

* more names and such

* torch update
2024-04-20 16:18:31 -03:00
Alejandro Asenjo Nitti
1272524325
MOD: FPS COUNTER (#216)
* progress

* working

* move to Play_Draw

* remove mods.h include from fox_hud

* fix name

* __floatundisf needed by GCC

* Improve level select

* __floatundisf in yaml for GCC

* jump directly to level loading in Map_LevelSelect

* comments

* fix level select

* AVOID_UB in audio

* stable flags

* fix UB in AudioHeap_DiscardSampleCaches co-authored-by: @petrie911

* fox_map fix

* move frame counter a few pixels to the right

* format

* add measurement correction for overclocked N64s
2024-04-20 16:18:09 -03:00
petrie911
0e54a13433
Docs relating to fox_360. Also a UB fix in audio_load. (#215)
* docs

* format

* format plz
2024-04-15 20:38:19 -03:00
petrie911
c532f31e24
Script and hitbox docs, update torch (#210)
* script2

* more docs and such

* torch update
2024-04-11 13:55:32 -03:00
petrie911
52e1b6cb17
Further docs on script, various other things (#204)
* stuff

* too much

* Torch commit

* torch again

* names and such

* names

* even more stuff

* format

* enums

* whoops on the gbi
2024-04-08 19:25:56 -03:00
petrie911
126a55aa0e
Event Actor docs that kind of ballooned into a bunch of stuff (#200)
* stuff

* too much

* Torch commit

* torch again
2024-04-05 17:11:36 -03:00
petrie911
ac41c180a9
Reorganizaton of main (#199)
* reorganize main

* more names

* libc
2024-04-03 11:30:50 -03:00