* Sector Z Docs initial
* Sector Z docs
* some other things
* correction
* Space Junk
* SectorZ_SetLevelObjects
* rename assets with correct prefix
* aSzBackgroundTex
* details
* pr review
* Sector X initials
* Meteo Initials
* Sector X things I forgot
* fox_tr360 & fox_ve1 & fox_so initials
* fox_so details
* Zones initials
* More Zones initials
* more zones initials
* area 6 initials
* fortuna inits
* fortuna actors
* some more docs
* more docs for Fortuna
* fix mistake in data incorrectly imported
* Fortuna Radars
* BossFO
* Sector Y Initials
* Venom 2 general Docs
* Some Corneria Docs
* Actor, Scenery and Boss IDs in update and draw functions of gObjectInfo
* more docs and this usage
* fox_360 this usage
* more actor types and this usages
* fox_effect type usage
* training docs
* some Sector X docs
* fix incorrect usage of "this"
* fix comment
* more docs
* funcNames
* fox_bg spacing
* boolean
* scenery corneria bumbs
* terrain bumps
* corneria arch
* more corneria objects
* hitboxes
* more corneria objects
* more corneria level objects
* more corneria objects
* aCoWaterfallDL
* corneria docs
* more corneria docs
* Granga swork start
* corneria swork
* Corneria
* Corneria Granga docs
* more granga docs
* granga work buffer enum
* CarrierParts enum use
* option
* Corneria Docs
* GRANGA_FWK
* fox_co.h header
* fix Fault_FillRectangle typo
* PR reviews
* sCsTeamInitialPos
* Doodad
* progress
* progress2
* more matches and remove warnings
* add non matching/equivs and move assets to top
* update post merge
* data
* bss
* clean up
* correct numbers
* address review
* Match func_i5_801B49D0
* Match func_i5_801B4A54
* Fix warning
* merge master
* WIP func_i5_801B4AA8
* Stack fixed func_i5_801B4AA8
* Match func_i5_801B4AA8
* Better math for the func
* Match func_i5_801B5110
* Migrate RODATA
* format
* Match func_i5_801B6AEC
* Match func_i5_801B68A8
* Translation update
* WIP func_i5_801B58AC
* header cleanup
* make format
* a start
* match
* ground
---------
Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>
* stuff
* stuff
* temps
* matched
* so complete
* merge and clean
* format
* graphics macros
* aq
* more stuff
* oh god the clam
* limbdraw
* headers?
* format, name changes
* enums
* merge and format