Commit Graph

17 Commits

Author SHA1 Message Date
KiritoDv
83cb18d9db Fixed compilation 2024-04-06 04:35:56 -06:00
KiritoDv
defb215e78 Attempt to fix math weirdness on Windows 2024-04-06 04:33:13 -06:00
KiritoDv
11ddc641c0 Fixed compilation on windows 2024-04-06 04:33:13 -06:00
KiritoDv
9e6800d369 The game is fucking running 2024-04-06 04:33:03 -06:00
KiritoDv
641a43cbf9 First compilation, we just need more stupid assets 2024-04-06 04:32:13 -06:00
petrie911
126a55aa0e
Event Actor docs that kind of ballooned into a bunch of stuff (#200)
* stuff

* too much

* Torch commit

* torch again
2024-04-05 17:11:36 -03:00
petrie911
209b929eda
Import main, context, and option bss. Refactor headers. Some enum cleanup. (#130)
* stuff

* fixes

* addrs

* new header

* its bss time

* format and such

* fake symbols begone

* whoops forgot pragmas
2024-02-16 19:04:22 -03:00
petrie911
6528b2b5cf
Rand and degree macros (#110)
* half

* pm

* dtor

* pi and such

* permuter settings

* angles

* float fix

* macro

* formatting

* small thing
2024-01-28 18:27:23 -03:00
petrie911
119dfa9354
Solar decompiled, some cleanup (#102)
* stuff

* stuff

* temps

* matched

* so complete

* merge and clean

* format

* graphics macros
2024-01-22 00:28:02 -03:00
petrie911
0fb8d58334
finish overlay file renaming and split off their headers (#92)
* names

* format 1

* more names
2024-01-17 12:36:58 -03:00
Alejandro Asenjo Nitti
5d35055807
fox_title functions (#32)
* add recipe for context

* echo

* $(PYTHON)

* func_EBFBE0_801881FC

* func_EBFBE0_801881FC

* format

* format

* func_EBFBE0_8018994C

* func_EBFBE0_8018A644

* func_EBFBE0_8018A990

* no casting for you

* func_EBFBE0_8018ABC0

* func_EBFBE0_8018ACEC

* func_EBFBE0_8018B038

* func_EBFBE0_8018B058

* func_EBFBE0_8018B5C4

* func_EBFBE0_8018C114

* unify phony
2023-11-27 06:39:12 -06:00
petrie911
77894de848
Decomped and named Matrix functions, decomped some sf_ files, some other cleanup and naming (#19)
* threads galore

* something's up

* try this

* I don't even

* who knows

* I can't stop it

* let's try data for fun

* ok I think I've gone far enough

* well maybe a little more

* visual assets somewhat documented

* just keeps going

* forgot formatting

* let
's try bss

* too much?

* one fix

* even more things

* one quick thing

* oh come on
2023-11-12 19:49:03 -03:00
petrie911
6b4015367d
Non-audio threads. Some data importation. (#17)
* threads galore

* something's up

* try this

* I don't even

* who knows

* I can't stop it

* let's try data for fun

* ok I think I've gone far enough

* well maybe a little more

* visual assets somewhat documented

* just keeps going

* forgot formatting
2023-11-07 19:32:09 -03:00
petrie911
b698fd3628
Header fix (#9)
* headers

* format

* format

* format again

* headers oh my

* irix is love

* irix is life

* working

* even more fixes

* format

* touching to rebuild
2023-10-23 17:02:01 -03:00
Alejandro Javier Asenjo Nitti
511d895ec7 create string.h 2023-10-18 08:57:01 -03:00
Alejandro Javier Asenjo Nitti
1a9167437a stdlib.h 2023-10-16 13:58:53 -03:00
Alejandro Javier Asenjo Nitti
a105c1e099 stddef.h 2023-10-16 13:58:39 -03:00