KiritoDv
ab1c87f1a3
Added frame interpolation header on every file
2024-11-17 23:22:51 -06:00
Sonic Dreamcaster
7496dd4c2e
fix building interpolation
2024-10-16 21:16:05 -03:00
KiritoDv
69cfe9b2c4
Fixed all remaining compilation issues
2024-09-17 20:20:26 -03:00
KiritoDv
3892bcefa2
Merge branch 'master' into otr
2024-09-17 19:14:09 -03:00
Alejandro Asenjo Nitti
0251769d16
General docs ( #269 )
...
* fox_display.c DOCS
* PRINTF
* actor->destroy boolean
* corneria docs
* Boss->unk_04C to Boss->animFrame
* aCoGrangaWalkingAnim
* more corneria docs
* Spawner
* Spawner code refined
* Spawner description
* Actor Spawn guard
* Molar Rock (name by @inspectredc)
* more docs
* actor docs
* initial disassembly config for lodgenet
* correct vram addresses for lodgenet
* Actor Docs
* More actor docs
* more actor docs
* correction
* correction
* more actor docs
* Preliminary work for Effect documentation
* Change Init for Setup
* fox_play cleanup and defake
* fox_zo function names
* fox_so function renaming
* more object docs
* venom 1 actors
* actor docs
* some fox_bo docs
* some fox_fo corrections
* fox_ma obj->this
* fox_ma renamings
* fox_ma docs
* fox_ti Actors
* revert permuter settings to ido
* some renames on fox_andross.c
* fox_sy actors
* object names
* corrections
* some effect comments
* fix AudioTable struct and data to avoid UB
* uintptr_t in audio
* audio load changes
* event id enum usage in fox_sy
* clear padding in sPlaylists
* HUD_FoBase_ExplodeCs
* HUD
2024-08-12 11:58:54 -03:00
petrie911
81291a0c44
More docs and renames, fox_bg now mostly figured out ( #220 )
...
* lights fix
* names
* remove header
* so many names
* format
2024-04-22 23:51:20 -03:00
petrie911
0e54a13433
Docs relating to fox_360. Also a UB fix in audio_load. ( #215 )
...
* docs
* format
* format plz
2024-04-15 20:38:19 -03:00
petrie911
52e1b6cb17
Further docs on script, various other things ( #204 )
...
* stuff
* too much
* Torch commit
* torch again
* names and such
* names
* even more stuff
* format
* enums
* whoops on the gbi
2024-04-08 19:25:56 -03:00
KiritoDv
defb215e78
Attempt to fix math weirdness on Windows
2024-04-06 04:33:13 -06:00
KiritoDv
b5b93e0e56
Added gfx_dimensions.h
2024-04-06 04:33:13 -06:00
KiritoDv
641a43cbf9
First compilation, we just need more stupid assets
2024-04-06 04:32:13 -06:00
petrie911
4a572e7e30
Remove assets.h from global.h, some other header adjustments ( #174 )
...
* splits
* torch
* torch again
* headers
* merges
* format
2024-03-21 17:19:38 -03:00
petrie911
11c6a8c7dc
Split headers as much as possible. add unique tags to segment 6 addresses ( #167 )
...
* split up
* format
* torch
2024-03-14 18:31:03 -03:00
Lywx
97d067e0f6
export configuration for ast_radio ( #157 )
...
* Extracted ast_radio
* Removed externs from sf64mesg
2024-03-11 14:54:44 -03:00
petrie911
5152d504b3
audio_general, audio data import, naming lots of audio functions ( #144 )
...
* heapsort
* suff
* load init
* split
* split data
* begone asm
* names
* names and cleanup
* let's try this
* woo macros
* general
* bgm macro
* names
2024-03-01 15:57:44 -03:00
petrie911
209b929eda
Import main, context, and option bss. Refactor headers. Some enum cleanup. ( #130 )
...
* stuff
* fixes
* addrs
* new header
* its bss time
* format and such
* fake symbols begone
* whoops forgot pragmas
2024-02-16 19:04:22 -03:00
petrie911
0fb8d58334
finish overlay file renaming and split off their headers ( #92 )
...
* names
* format 1
* more names
2024-01-17 12:36:58 -03:00
petrie911
11197f6c28
Making the name changes discussed ( #54 )
...
* stuff
* three whole files
* format
* format and such
* a switch in time
* merge prep
* nintendo switch
* format
* the great switch statement of our time
* 43AC0 matched
* stuff
* Enums everywhere
* oh god the switch
* knakyo
* new headers
* format
* fox
* everyone hates recursion
* format
* one more thing
* one more one more thing
* renames
* matches
* matrix scale why
* names and such
* cleanup
* name back
* it just keeps going
* they don't give up
* splits
* merge going poorly
* I object
* more names
2023-12-20 16:32:50 -03:00
petrie911
89ae8dff96
fox_6B3B0 and a bunch of names for things ( #50 )
...
* stuff
* three whole files
* format
* format and such
* a switch in time
* merge prep
* nintendo switch
* format
* the great switch statement of our time
* 43AC0 matched
* stuff
* Enums everywhere
* oh god the switch
* knakyo
* new headers
* format
* fox
* everyone hates recursion
* format
* one more thing
* one more one more thing
* renames
2023-12-14 11:41:43 -03:00
petrie911
3a38f87ea5
wip on sf_A4B50 (probably fox_play), also names and cleanup ( #43 )
...
* objects?
* objects2?
* more stuff
* format
* even more cleanup
* RCP function names
* format
* NO U
* makerom too
2023-12-04 15:50:52 -03:00
petrie911
d32854ced1
Proposed names for library stuff ( #29 )
...
* get this started
* linker scripts fixed
* oh god what now
* names
* the blue pill
* names, perhaps
* save
* clean out structs
* save for later again
* more names
* save, again
2023-11-24 16:11:20 -03:00
Alejandro Asenjo Nitti
59475cd4f6
fox_rcp ( #20 )
...
* func_800B8E14 & func_800B8DD0
* func_800B94D0
* func_800B9618
* func_800B9760
* func_800B9790
* func_800B98A8
* func_800B99C0
* func_800B99F0
* func_800B9A20
* func_800B9B38
* func_800B9C50
* func_800B9D68
* func_800B9E80
* func_800B9EB0
* func_800B9FC8
* func_800BA0E0
* func_800BA110
* func_800BA140
* func_800BA1A0
* func_800BA1D0
* func_800BA2E8
* func_800BA400
* func_800BA430
* func_800BA460
* func_800BA490
* func_800BA4C0
* func_800BA520
* func_800BA550
* func_800BA5E0
* func_800BA640
* func_800843FC
* func_80084370
* func_80084688
* gSetupDLs
* gSetupDLs
* fox_rcp
* break
* newline
* mvoe screen_width and screen_height to gfx.h
* remove space
* correct size
* clang-tidy from mm
2023-11-13 10:18:43 -06:00
petrie911
77894de848
Decomped and named Matrix functions, decomped some sf_ files, some other cleanup and naming ( #19 )
...
* threads galore
* something's up
* try this
* I don't even
* who knows
* I can't stop it
* let's try data for fun
* ok I think I've gone far enough
* well maybe a little more
* visual assets somewhat documented
* just keeps going
* forgot formatting
* let
's try bss
* too much?
* one fix
* even more things
* one quick thing
* oh come on
2023-11-12 19:49:03 -03:00
petrie911
6b4015367d
Non-audio threads. Some data importation. ( #17 )
...
* threads galore
* something's up
* try this
* I don't even
* who knows
* I can't stop it
* let's try data for fun
* ok I think I've gone far enough
* well maybe a little more
* visual assets somewhat documented
* just keeps going
* forgot formatting
2023-11-07 19:32:09 -03:00
petrie911
4311c670c3
Libultra headers and some decomp ( #14 )
...
* lib is ultra
* it just keeps going
* math names
* format
2023-10-29 18:19:30 -03:00
petrie911
b698fd3628
Header fix ( #9 )
...
* headers
* format
* format
* format again
* headers oh my
* irix is love
* irix is life
* working
* even more fixes
* format
* touching to rebuild
2023-10-23 17:02:01 -03:00
Alejandro Asenjo Nitti
fd742f93be
sf_hud functions + code organization ( #8 )
...
* decompile func_80086C08
* decompile func_80086CC8
* format
* decompile func_80088784
* preserve macros
* better match func_80005708
* format
* *arg0
* decompile func_80089670
* decompile func_80089710
* decompile func_800897B0
* decompile func_80089850
* decompile func_800898F0
* decompile func_80089994
* decompile func_80089AF4
* decompile func_80089B94
* decompile func_80089C38
* decompile func_80089D28
* space
* format
* decompile func_80089E98
* correction
* declare segmented addresses in func_80088784
* segmented addresses in undefined_syms
* correction
* Gfx type
* *arg0 + 1 in func_80005708
* roll back s32 -> Gfx
* fix
* array of Gfx pointers
* decompile func_8008AD94
* decompile func_8008AD94
* decompile func_8008B1B0
* decompile func_8008B2F0
* create structs.h
* reordering
* format
* decompile func_8008B5B0
* decompile func_8008B9E8
* decompile func_8008BAE4
* decompile func_8008C390
* fixes
* fixes
* fix warnings
* move protos to functions header
* move variables to variables.h
* roll back segmented config in header
2023-10-23 11:01:29 -05:00
Alejandro Javier Asenjo Nitti
59e32d05b8
func_80189208_EC18C8 matching
2023-10-18 19:54:19 -03:00
Alejandro Javier Asenjo Nitti
63fe5d74e2
decompile func_80187CA8_EC0368
2023-10-18 16:32:17 -03:00
petrie911
f97d418f5b
stuff
2023-10-16 08:54:41 -05:00
Alejandro Javier Asenjo Nitti
e4865fe9b5
fix warnings
2023-10-13 06:19:10 -03:00
Alejandro Javier Asenjo Nitti
f2a91afe2a
Libultra headers
2023-10-13 04:50:53 -03:00