KiritoDv
eecfd795eb
Fixed last cosf/sinf call
2024-04-06 04:33:13 -06:00
KiritoDv
defb215e78
Attempt to fix math weirdness on Windows
2024-04-06 04:33:13 -06:00
KiritoDv
ee01989243
Added libzip and bump lus
2024-04-06 04:33:13 -06:00
KiritoDv
922948cf02
Fixed cmake
2024-04-06 04:33:13 -06:00
KiritoDv
648e173a3c
Fixed save-files and rumble
2024-04-06 04:33:13 -06:00
KiritoDv
59dc1cf083
Bump libultraship
2024-04-06 04:33:13 -06:00
KiritoDv
b5b93e0e56
Added gfx_dimensions.h
2024-04-06 04:33:13 -06:00
KiritoDv
b85e6036a8
Fixed imgui on UIWidgets
2024-04-06 04:33:13 -06:00
Sonic Dreamcaster
63933461ef
fix level select
2024-04-06 04:33:13 -06:00
Sonic Dreamcaster
dc3fe4def7
fix level select
2024-04-06 04:33:13 -06:00
Sonic Dreamcaster
ab4826b537
fix level select for venom
2024-04-06 04:33:13 -06:00
Sonic Dreamcaster
9d7a315d00
fix
2024-04-06 04:33:13 -06:00
Sonic Dreamcaster
4cd75e1aac
zoness boss fix, increase memory allocation, fix prototypes, level_select fix
2024-04-06 04:33:13 -06:00
KiritoDv
d409d1dc07
Fixed memory issues
2024-04-06 04:33:13 -06:00
KiritoDv
904cddeb67
Fixed variable
2024-04-06 04:33:13 -06:00
KiritoDv
1f063dd07a
Fixted texture scroll and mottle
2024-04-06 04:33:13 -06:00
KiritoDv
11ddc641c0
Fixed compilation on windows
2024-04-06 04:33:13 -06:00
KiritoDv
9e6800d369
The game is fucking running
2024-04-06 04:33:03 -06:00
KiritoDv
110e54c562
First compilation running owo
2024-04-06 04:32:13 -06:00
KiritoDv
8ddbae1a15
Fixed wrong symbol
2024-04-06 04:32:13 -06:00
KiritoDv
c2d8fe48ce
Uncommented engine files
2024-04-06 04:32:13 -06:00
KiritoDv
18c774b76e
Removed decomp workflows
2024-04-06 04:32:13 -06:00
KiritoDv
975e96e03e
Added LUS submodule
2024-04-06 04:32:13 -06:00
KiritoDv
641a43cbf9
First compilation, we just need more stupid assets
2024-04-06 04:32:13 -06:00
petrie911
126a55aa0e
Event Actor docs that kind of ballooned into a bunch of stuff ( #200 )
...
* stuff
* too much
* Torch commit
* torch again
2024-04-05 17:11:36 -03:00
petrie911
ac41c180a9
Reorganizaton of main ( #199 )
...
* reorganize main
* more names
* libc
2024-04-03 11:30:50 -03:00
Alejandro Javier Asenjo Nitti
5f2b690a2b
fix s32 <=> bool inconsistencies
2024-04-03 02:18:35 -03:00
Alejandro Javier Asenjo Nitti
a903e81638
fix level select for venom
2024-04-03 01:02:07 -03:00
Alejandro Javier Asenjo Nitti
b8ee8bc770
Merge branch 'master' of github.com:sonicdcer/sf64
2024-04-03 00:39:31 -03:00
Alejandro Javier Asenjo Nitti
e2826b2a6f
level select fix for venom
2024-04-03 00:39:26 -03:00
inspectredc
bc4c757145
Match AudioLoad_RelocateFontAndPreloadSamples ( #198 )
2024-04-02 23:38:21 -03:00
inspectredc
ec94904725
Match Audio_ProcessSeqCmd ( #197 )
2024-04-02 22:52:04 -03:00
Alejandro Javier Asenjo Nitti
d29fc5697f
fix warnings
2024-04-02 22:01:27 -03:00
Alejandro Javier Asenjo Nitti
98023e669c
these functions should take void pointers
2024-04-02 22:00:06 -03:00
Alejandro Javier Asenjo Nitti
60a4176f27
improve level select
2024-04-02 20:32:51 -03:00
petrie911
988a36d03f
Name functions after their files, also global variables in engine and ovl_i1-6 ( #196 )
...
* cleanup
* mass rename
* forgot some
2024-04-02 20:20:08 -03:00
inspectredc
34b0701ac1
Match func_800097A8 ( #195 )
2024-04-02 18:31:34 -03:00
Alejandro Javier Asenjo Nitti
b9b48aebdf
fix wrong displaylist usage
2024-04-02 17:11:20 -03:00
Alejandro Javier Asenjo Nitti
69b70a9d3f
remove all the undefined symbols from the list
2024-04-01 21:17:43 -03:00
Alejandro Javier Asenjo Nitti
e9c93209c4
omg kill me
2024-04-01 21:08:01 -03:00
Alejandro Javier Asenjo Nitti
53eaeaaf04
update torch
2024-04-01 19:07:16 -03:00
petrie911
2938919f6f
WIP on script documentation, some cleanup ( #194 )
...
* gfx
* script
* Torch
* headers
* format
2024-04-01 19:04:22 -03:00
Alejandro Javier Asenjo Nitti
1890dcda47
generic file descriptors
2024-04-01 18:58:42 -03:00
Alejandro Javier Asenjo Nitti
b3298dfc5f
update torch
2024-04-01 18:14:42 -03:00
Alejandro Javier Asenjo Nitti
0366bf315b
remove includes for bss reordering that are no longer needed.
2024-04-01 17:32:21 -03:00
Alejandro Javier Asenjo Nitti
58612dd506
remove assets.h and fix various symbols
2024-04-01 17:25:27 -03:00
inspectredc
1a6675cad9
export configuration for ast_solar ( #193 )
...
* ast_zoness
* format
* ast_solar
* post merge resolving and format
* remove ast_solar
2024-04-01 16:32:59 -03:00
inspectredc
5844ffc4dd
export configuration ast_zoness and bump torch for generic array factory ( #192 )
...
* ast_zoness
* format
* remove ast_zoness.h
* change name to D_ZO_601996C
* rename to yaml and use vec3f array
* prevent_bss_reordering in fox_edisplay
* format
---------
Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-04-01 15:17:46 -03:00
Lywx
9604a29140
export configuration for ast_fortuna, ast_katina, ast_venom_1 & ast_venom_2 ( #190 )
...
* Matched ast_fortuna
* Added FO prefix into every asset
* Fully matched PR
* Removed katina from assets.h
* WIP ast_venom_2
* Debinarized ast_venom_2
* Removed venom_2 from assets.h
* Renamed VE1 to VE1B
* Matched ast_venom_1
* Renamed to D_VE1
* Renamed venom_1 boss assets back to D_VE1
* Fixed merge conflicts
2024-04-01 13:54:47 -03:00
inspectredc
2ef09bcf5d
export configuration for ast_andross ( #189 )
...
* export configuration for ast_andross
* format
* assets yaml
2024-03-31 22:53:09 -03:00