Starship/include
Sonic Dreamcaster 5ed3bb86d3 audiospec fix
2024-11-12 13:21:26 -03:00
..
assets WIP on script documentation, some cleanup (#194) 2024-04-01 19:04:22 -03:00
libc Added interpolation system 2024-10-16 11:53:41 -06:00
libultra Further docs on script, various other things (#204) 2024-04-08 19:25:56 -03:00
PR Fix out-of-bound loop UB (#218) 2024-04-20 18:47:46 -03:00
alignment.h Improve audio docs and partial audio disassembly support (#268) 2024-07-07 14:43:41 -03:00
audioseq_cmd.h Improve audio docs and partial audio disassembly support (#268) 2024-07-07 14:43:41 -03:00
audiothread_cmd.h Improve audio docs and partial audio disassembly support (#268) 2024-07-07 14:43:41 -03:00
bgm.h Use SF3DS BGM names, some other audio-related cleanup. (#235) 2024-05-08 12:32:05 -03:00
buffers.h Decomp audio_load. Add names for audio context fields and audio_heap (#143) 2024-02-23 22:56:08 -03:00
common.h func_80189208_EC18C8 matching 2023-10-18 19:54:19 -03:00
dbgdefs.h Fully split and name libultra, and also decomp 3404 (#16) 2023-11-04 19:45:03 -03:00
dbgproto.h Fully split and name libultra, and also decomp 3404 (#16) 2023-11-04 19:45:03 -03:00
debug.h macros 2024-10-17 01:59:18 -03:00
fox_co.h General docs (#269) 2024-08-12 11:58:54 -03:00
fox_hud.h Hud, Title, Map & Option Docs (#272) 2024-09-13 00:59:33 -03:00
fox_map.h Merge branch 'master' into otr 2024-09-17 19:14:09 -03:00
fox_option.h d-pad control & option arwing interpolation 2024-10-18 01:41:53 -03:00
functions.h Fixed stars 2024-10-16 12:46:04 -06:00
gfx_dimensions.h Added gfx_dimensions.h 2024-04-06 04:33:13 -06:00
gfx.h Fixed all remaining compilation issues 2024-09-17 20:20:26 -03:00
global.h fix building interpolation 2024-10-16 21:16:05 -03:00
hit64.h some tags and hit64 cheats 2024-10-23 11:22:44 -03:00
i1.h General docs (#269) 2024-08-12 11:58:54 -03:00
i2.h General docs (#269) 2024-08-12 11:58:54 -03:00
i3.h ActorCutsceneModels Enum (#274) 2024-09-17 02:04:15 -03:00
i4.h General docs (#269) 2024-08-12 11:58:54 -03:00
i5.h actor docs 2024-08-15 11:54:53 -03:00
i6.h Actor Docs (#270) 2024-08-24 19:36:53 -03:00
macro.inc macro.inc 2023-10-03 04:20:11 -03:00
macros.h Fixed sf64 clear screen buffer for widescreen 2024-09-17 20:29:20 -03:00
mods.h map tagging 2024-10-17 21:05:25 -03:00
osint.h Non-audio threads. Some data importation. (#17) 2023-11-07 19:32:09 -03:00
piint.h Libultra headers and some decomp (#14) 2023-10-29 18:19:30 -03:00
prevent_bss_reordering2.h fox_versus decompiled, introduce first_diff.py to the project, fixed fox_option NON_MATCHING build (#71) 2024-01-10 11:55:08 -06:00
prevent_bss_reordering3.h Further docs on script, various other things (#204) 2024-04-08 19:25:56 -03:00
prevent_bss_reordering.h Area 6 decomp, Object_408 -> boss, more overlay symbols in main (#70) 2024-01-06 19:39:23 -03:00
prevent_context_reordering.h ActorCutsceneModels Enum (#274) 2024-09-17 02:04:15 -03:00
rmonint.h Match Libultra (#120) 2024-02-14 12:24:31 -03:00
sf64audio_external.h audiospec fix 2024-11-12 13:21:26 -03:00
sf64audio_provisional.h audio docs from the decomp 2024-11-11 03:53:15 -03:00
sf64context.h Merge branch 'master' into otr 2024-09-17 19:14:09 -03:00
sf64dma.h Repo upstreamed 2024-09-17 20:16:46 -03:00
sf64event.h Actor Docs (#270) 2024-08-24 19:36:53 -03:00
sf64level.h Actor Docs (#270) 2024-08-24 19:36:53 -03:00
sf64math.h Added frame interpolation markers 2024-10-17 09:53:40 -06:00
sf64mesg.h Fixed more even things 2024-11-10 09:07:58 -06:00
sf64object.h Merge branch 'master' into otr 2024-09-17 19:14:09 -03:00
sf64player.h Hud, Title, Map & Option Docs (#272) 2024-09-13 00:59:33 -03:00
sf64save.h Merge branch 'master' into otr 2024-09-17 19:14:09 -03:00
sf64thread.h Code cleanup 2024-11-03 11:17:04 -06:00
sfx.h Repo upstreamed 2024-09-17 20:16:46 -03:00
siint.h Libultra headers and some decomp (#14) 2023-10-29 18:19:30 -03:00
sys.h Merge branch 'master' into otr 2024-09-17 19:14:09 -03:00
variables.h Merge branch 'master' into otr 2024-09-17 19:14:09 -03:00