106 Commits

Author SHA1 Message Date
KiritoDv
49ffb98d9b Added new events 2025-01-04 00:03:33 -06:00
Kiloku
97e63d6b06
Laser range cheat (#112)
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* Add Laser Range cheat

* Change range cheat to be a multiplier instead

* Address bomb weirdness

* Move cheat to Hooks system
2025-01-03 21:32:59 -06:00
Kiloku
b631aaeb86 Move Infinite Boost to hooks system 2025-01-03 22:16:32 -05:00
Kiloku
9506a4297b Player action hooks (#93)
* Create Player Action and Player Movement event types

* Call Boost/Brake events

* Change some event types

* Make Boost/Brake events cancellable

* Use new dynamic hooks

* Use separate events for each player action

* Add shoot events

* Return early on cancel

* Add Bomb and Charged Shot Events

* Remove movement event hooks, add player param to action hooks

* Fix whitespace

* Register player action events
2025-01-03 16:56:49 -06:00
KiritoDv
4d28f402e5 Fixed ItemDropEvent logic 2025-01-03 16:56:49 -06:00
KiritoDv
bc45e3ca87 Implemented namespace system, added ItemDropEvent and cleaned up a little bit 2025-01-03 16:56:49 -06:00
Kiloku
ca3593e160 Flip the equality check
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2024-12-30 10:11:04 -06:00
Kiloku
4c2129a1e5 Add CVar == validation and remove extraneous variable 2024-12-30 10:11:04 -06:00
Kiloku
874097614a Add option to invert Y axis 2024-12-30 10:11:04 -06:00
Kiloku
b98e3aad5e fix a couple whitespace mistakes 2024-12-25 13:56:19 -06:00
Kiloku
eb97ddbff8 Add Infinite Boost cheat 2024-12-25 13:56:19 -06:00
KiritoDv
f40105e778 Updated vs decomp 2024-12-24 23:25:42 -06:00
Sonic Dreamcaster
58a6d76af3 tag actors in aquas 2024-11-26 05:22:36 -03:00
Sonic Dreamcaster
d2a4a4d553 Option for Team faces in cutscenes 2024-11-24 21:12:39 -03:00
Sonic Dreamcaster
38b68da796 fix zoness tanker containers 2024-11-23 19:52:31 -03:00
Sonic Dreamcaster
bc4e485d44 more Gorgon tags 2024-11-19 16:33:03 -03:00
Sonic Dreamcaster
f591774198 Fix Gorgon's Interpolation 2024-11-19 16:27:23 -03:00
Sonic Dreamcaster
dc7cbd2c06 fix variables 2024-11-19 15:41:10 -03:00
Sonic Dreamcaster
0369e2f447 fix area 6 faces 2024-11-19 15:39:58 -03:00
Sonic Dreamcaster
846630e2cb add team faces inside arwings 2024-11-19 15:38:48 -03:00
Sonic Dreamcaster
45c334c585 fix UB in zoness 2024-11-19 00:09:47 -03:00
Sonic Dreamcaster
70676dadca fix zoness boss UB 2024-11-18 03:42:40 -03:00
KiritoDv
113004122c Fixed compilation error 2024-11-16 16:19:28 -06:00
Sonic Dreamcaster
42d1668d6a ZoSpikeBall Interpolation fix 2024-11-16 12:35:43 -03:00
Sonic Dreamcaster
d09f5528cc fix Zoness Boss crash 2024-11-16 10:07:32 -03:00
KiritoDv
7c801d33d9 Repo upstreamed 2024-09-17 20:16:46 -03:00
KiritoDv
3892bcefa2 Merge branch 'master' into otr 2024-09-17 19:14:09 -03:00
Alejandro Asenjo Nitti
0022481a03
ActorCutsceneModels Enum (#274)
* ActorCutsceneModels

* ACTOR_CS_FO_EXPLOSION

* update
2024-09-17 02:04:15 -03:00
Alejandro Asenjo Nitti
53363d6619
Hud, Title, Map & Option Docs (#272)
* hud title and option docs

* hud docs

* aspMain vram comment

* more hud docs

* HUD docs

* Hud_ -> HUD_ consistency

* ActorMissileSeekModes

* fox_option docs

* more option docs

* more option docs

* more option docs

* fox_title docs

* more fox_title docs

* fox_map docs

* fix map TLUTs

* more fox_map docs

* jp1 explore

* explore us rev0

* SETUPDL comments

* format

* fox_map docs

* more fox_map docs
2024-09-13 00:59:33 -03:00
Alejandro Asenjo Nitti
bfe2cd1c20
Remove static for file globals because they don't show up in the mapfile (#271) 2024-08-27 16:13:18 -03:00
Alejandro Asenjo Nitti
e82019fa2b
Actor Docs (#270)
* Docs

* actor timer_04C -> work_04C

* Actor & Boss unk_04A -> work_04A

* actor & boss unk_048 -> work_048

* actor & boss unk_046 -> work_046

* boss unk_044 -> work_044

* actor event docs

* ActorEvent docs

* name all Event Actor IDs

* EVID names in EventActorInfo comments

* refactor EVC_PASSED_ALL_RINGS by @inspectredc

* clarification comment

* some option docs

* audio enums and macros

* some audio renamings
2024-08-24 19:36:53 -03:00
Alejandro Javier Asenjo Nitti
a1134c296a actor docs 2024-08-15 11:54:53 -03:00
Alejandro Javier Asenjo Nitti
f17c7bdc27 teamFaceId -> drawFace 2024-08-15 04:28:42 -03:00
Alejandro Javier Asenjo Nitti
76f7d6e335 replace all ArwingInfo unks for names 2024-08-15 04:01:44 -03:00
Alejandro Javier Asenjo Nitti
02ea67c9cc unk_0C -> upperLeftFlapYrot 2024-08-15 03:26:01 -03:00
Alejandro Javier Asenjo Nitti
5f5c0d2edf unk_08 -> bottomRightFlapYrot 2024-08-15 03:24:04 -03:00
Alejandro Javier Asenjo Nitti
885a20e29f unk_04 -> upperRightFlapYrot 2024-08-15 03:00:22 -03:00
Alejandro Javier Asenjo Nitti
e073a7d0d7 wings -> arwing 2024-08-15 02:52:41 -03:00
Alejandro Asenjo Nitti
0251769d16
General docs (#269)
* fox_display.c DOCS

* PRINTF

* actor->destroy boolean

* corneria docs

* Boss->unk_04C to Boss->animFrame

* aCoGrangaWalkingAnim

* more corneria docs

* Spawner

* Spawner code refined

* Spawner description

* Actor Spawn guard

* Molar Rock (name by @inspectredc)

* more docs

* actor docs

* initial disassembly config for lodgenet

* correct vram addresses for lodgenet

* Actor Docs

* More actor docs

* more actor docs

* correction

* correction

* more actor docs

* Preliminary work for Effect documentation

* Change Init for Setup

* fox_play cleanup and defake

* fox_zo function names

* fox_so function renaming

* more object docs

* venom 1 actors

* actor docs

* some fox_bo docs

* some fox_fo corrections

* fox_ma obj->this

* fox_ma renamings

* fox_ma docs

* fox_ti Actors

* revert permuter settings to ido

* some renames on fox_andross.c

* fox_sy actors

* object names

* corrections

* some effect comments

* fix AudioTable struct and data to avoid UB

* uintptr_t in audio

* audio load changes

* event id enum usage in fox_sy

* clear padding in sPlaylists

* HUD_FoBase_ExplodeCs

* HUD
2024-08-12 11:58:54 -03:00
Alejandro Asenjo Nitti
c348962cab
Sector Z, Fortuna & General Docs (#261)
* Sector Z Docs initial

* Sector Z docs

* some other things

* correction

* Space Junk

* SectorZ_SetLevelObjects

* rename assets with correct prefix

* aSzBackgroundTex

* details

* pr review

* Sector X initials

* Meteo Initials

* Sector X things I forgot

* fox_tr360 & fox_ve1 & fox_so initials

* fox_so details

* Zones initials

* More Zones initials

* more zones initials

* area 6 initials

* fortuna inits

* fortuna actors

* some more docs

* more docs for Fortuna

* fix mistake in data incorrectly imported

* Fortuna Radars

* BossFO

* Sector Y Initials

* Venom 2 general Docs

* Some Corneria Docs

* Actor, Scenery and Boss IDs in update and draw functions of gObjectInfo

* more docs and this usage

* fox_360 this usage

* more actor types and this usages

* fox_effect type usage

* training docs

* some Sector X docs

* fix incorrect usage of "this"

* fix comment

* more docs

* funcNames

* fox_bg spacing

* boolean

* scenery corneria bumbs

* terrain bumps

* corneria arch

* more corneria objects

* hitboxes

* more corneria objects

* more corneria level objects

* more corneria objects

* aCoWaterfallDL

* corneria docs

* more corneria docs

* Granga swork start

* corneria swork

* Corneria

* Corneria Granga docs

* more granga docs

* granga work buffer enum

* CarrierParts enum use

* option

* Corneria Docs

* GRANGA_FWK

* fox_co.h header

* fix Fault_FillRectangle typo

* PR reviews

* sCsTeamInitialPos

* Doodad
2024-07-06 09:47:49 -03:00
petrie911
0f6d7cca33
Player and Vs docs, some improvement to ve1 boss (#259)
* playerstuff

* stuff

* small fixes

* Torch

* torch update again
2024-05-25 12:17:03 -05:00
petrie911
2c98d106a1
Fix some names, use setup DL enum, add dma offsets to srcjp (#254)
* cleanup

* buffers

* setupDLs and such
2024-05-17 14:22:51 -03:00
Alejandro Javier Asenjo Nitti
ea1349aabe fox_so styling 2024-05-17 11:09:49 -03:00
petrie911
13f3bb1baf
cleanup (#252) 2024-05-16 18:45:47 -05:00
Alejandro Javier Asenjo Nitti
837ac7ea83 fox_aq styling 2024-05-16 16:08:58 -03:00
Alejandro Javier Asenjo Nitti
21ad1bc22e styling on fox_a6 2024-05-16 15:28:47 -03:00
Alejandro Asenjo Nitti
cd3444b727
Isolate rev1 building tree (#239)
* try

* move yamls

* gitignore

* fix

* gitignore starfox64.us.rev1.yaml

* fix RM

* update readme

* readme again, forgot a few things

* okay one more...

* fix ci
2024-05-11 21:11:29 -03:00
petrie911
0dbbf453f9
More actor docs. starting on event IDs (#238)
* id start

* stuff

* comp and cam

* add errors
2024-05-11 17:53:37 -03:00
petrie911
182eb5c65a
Use SF3DS BGM names, some other audio-related cleanup. (#235)
* remember to undo mods

* bgm macros
2024-05-08 12:32:05 -03:00
petrie911
a864e5ebe2
oh god the docs (#234) 2024-05-06 19:45:24 -03:00