106 Commits

Author SHA1 Message Date
Alejandro Asenjo Nitti
44c9eadbc2
3DS VERSION SfxIds applied to code (#232)
* NA_SE_ARWING_BOOST is everywhere

* man, there's just no end of these sfxIds

* NA_SE_GREATFOX_ENGINE everywhere

* NA_SE_OB_DAMAGE_M, another SfxId with massive usage

* massive usage of NA_SE_EN_REFLECT

* massive usage of NA_SE_EN_EXPLOSION_S

* massive usage of NA_SE_EN_EXPLOSION_M

* NA_SE_ARWING_ENGINE_FG

* save progress

* MISSION ACCOMPLISHED
2024-05-05 22:07:32 -03:00
inspectredc
d08678a5ac
Use array count for more things (#230)
* array count more things

* fix array count error

* undo array count for later

---------

Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-05-05 17:29:59 -03:00
petrie911
9303fba359
Event opcodes documented, more all range stuff (#229)
* stuff

* Torch1

* dark link
2024-05-04 18:24:24 -03:00
petrie911
77060ba506
Start on sfx IDs (#227)
* sfx stuff

* sfxIds
2024-05-03 16:56:26 -03:00
petrie911
c9df6fda72
More docs (#226)
* docs

* more docs

* forgot timers
2024-05-02 17:46:51 -03:00
petrie911
3ab050421e
use array count for collision headers (#222)
* lights fix

* names

* remove header

* so many names

* format

* more docs

* makefile

* colheaders

* it's gone too far

* torch
2024-04-25 19:01:25 -03:00
petrie911
0c9be776da
Cumulative docs update (#221)
* lights fix

* names

* remove header

* so many names

* format

* more docs

* makefile
2024-04-25 01:14:49 -03:00
Alejandro Javier Asenjo Nitti
a6b80a5825 some spaces, corrections and TeamId Enum usages 2024-04-25 01:00:23 -03:00
petrie911
81291a0c44
More docs and renames, fox_bg now mostly figured out (#220)
* lights fix

* names

* remove header

* so many names

* format
2024-04-22 23:51:20 -03:00
petrie911
b3929bea72
Docs update, added list of all SFX Ids used in the game. (#217)
* docs

* format

* format plz

* stuff

* more stuff

* more names and such

* torch update
2024-04-20 16:18:31 -03:00
petrie911
0e54a13433
Docs relating to fox_360. Also a UB fix in audio_load. (#215)
* docs

* format

* format plz
2024-04-15 20:38:19 -03:00
petrie911
c532f31e24
Script and hitbox docs, update torch (#210)
* script2

* more docs and such

* torch update
2024-04-11 13:55:32 -03:00
inspectredc
4362338efb
Match Area6_80187944 (#209)
* Match Area6_80187944

* actually commit all changes

* Area6_80187944

* merge

* AUDIO_PLAY_BGM

* team ids

---------

Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-04-11 09:39:53 -03:00
inspectredc
eeea74e454
Match Zoness_80194A84 (#206) 2024-04-10 09:22:43 -03:00
inspectredc
f63251d512
Match Aquas_801AFA5C (#205) 2024-04-09 01:08:20 -03:00
petrie911
52e1b6cb17
Further docs on script, various other things (#204)
* stuff

* too much

* Torch commit

* torch again

* names and such

* names

* even more stuff

* format

* enums

* whoops on the gbi
2024-04-08 19:25:56 -03:00
Alejandro Javier Asenjo Nitti
be0d328b4e avoid ub in func_play_800B79B0 & comment 2024-04-08 00:05:42 -03:00
inspectredc
ccfd4e8159
Match Aquas_801B638C (#203) 2024-04-07 18:50:23 -03:00
inspectredc
b4ca33057e
Match Aquas_801B6FF8 (#202) 2024-04-07 17:41:16 -03:00
inspectredc
2d3e940f26
Match Area6_8018C54C (#201)
* Match Area6_8018C54C

* can remove if now rest is matching

* just use if 1
2024-04-07 14:10:58 -03:00
KiritoDv
b36783ba8e Fixed asset loading on overlays and engine, including switching iwork to uintptr_t 2024-04-06 15:34:46 -06:00
Sonic Dreamcaster
4cd75e1aac zoness boss fix, increase memory allocation, fix prototypes, level_select fix 2024-04-06 04:33:13 -06:00
KiritoDv
d409d1dc07 Fixed memory issues 2024-04-06 04:33:13 -06:00
petrie911
126a55aa0e
Event Actor docs that kind of ballooned into a bunch of stuff (#200)
* stuff

* too much

* Torch commit

* torch again
2024-04-05 17:11:36 -03:00
petrie911
988a36d03f
Name functions after their files, also global variables in engine and ovl_i1-6 (#196)
* cleanup

* mass rename

* forgot some
2024-04-02 20:20:08 -03:00
Alejandro Javier Asenjo Nitti
1890dcda47 generic file descriptors 2024-04-01 18:58:42 -03:00
Alejandro Javier Asenjo Nitti
0366bf315b remove includes for bss reordering that are no longer needed. 2024-04-01 17:32:21 -03:00
Alejandro Javier Asenjo Nitti
58612dd506 remove assets.h and fix various symbols 2024-04-01 17:25:27 -03:00
inspectredc
1a6675cad9
export configuration for ast_solar (#193)
* ast_zoness

* format

* ast_solar

* post merge resolving and format

* remove ast_solar
2024-04-01 16:32:59 -03:00
inspectredc
5844ffc4dd
export configuration ast_zoness and bump torch for generic array factory (#192)
* ast_zoness

* format

* remove ast_zoness.h

* change name to D_ZO_601996C

* rename to yaml and use vec3f array

* prevent_bss_reordering in fox_edisplay

* format

---------

Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-04-01 15:17:46 -03:00
Lywx
576d42fabd
[WIP] Export configuration for ast_common (#176)
* Close to fully implement the whole file

* Filled gaps with blobs

* Added config into assets.yaml

* Removed a more blobs

* Fully extracted ast_common

* Bump torch
2024-03-29 16:43:25 -05:00
petrie911
bb7b2b19ca
Last Titania asset, fix to hibox exporter, more cleanup (#180)
* yaml

* ti

* hud

* a

* torch

* forgot header

* fix?

* format
2024-03-28 11:13:34 -03:00
petrie911
4a572e7e30
Remove assets.h from global.h, some other header adjustments (#174)
* splits

* torch

* torch again

* headers

* merges

* format
2024-03-21 17:19:38 -03:00
petrie911
df268e3bad
titania boss assets, cleanup pads, update torch, split remaining segments other than 6 (#173)
* splits

* torch

* torch again

* headers
2024-03-21 15:45:13 -03:00
petrie911
5531a140d8
matches (#170) 2024-03-18 00:23:01 -03:00
petrie911
a7aac0753d
torch update, ast_area_6 and ast_vs_player, new names (#169)
* split up

* format

* torch

* headers

* just keep going

* torch

* names and such

* format

* remove headers
2024-03-17 01:06:28 -03:00
petrie911
11c6a8c7dc
Split headers as much as possible. add unique tags to segment 6 addresses (#167)
* split up

* format

* torch
2024-03-14 18:31:03 -03:00
Alejandro Asenjo Nitti
206bfac9ef
export configuration for ast_landmaster & ast_training (#165)
* remove header

* Matchpoint

* remove unnecessary externs

* Matchpoint (2 blobs)

* Asset analysis complete, here it comes!

* bye bye header

* MISSION ACCOMPLISHED
2024-03-14 12:42:24 -03:00
petrie911
46ce729392
Hitbox factory and minor hitbox cleanup (#162)
* a start

* some things

* format

* hitboxes
2024-03-12 23:21:47 -03:00
petrie911
036e58535b
Add Script Factory. Also some colpoly docs and vector cleanup (#161)
* a start

* some things

* format
2024-03-12 16:46:25 -03:00
Alejandro Asenjo Nitti
1c204a0151
Export configuration for ast_bg_planet (#145)
* Matching

* remove unnecessary header

* fix

* add rule to extract textures as PNGs
2024-03-03 12:19:57 -03:00
petrie911
5152d504b3
audio_general, audio data import, naming lots of audio functions (#144)
* heapsort

* suff

* load init

* split

* split data

* begone asm

* names

* names and cleanup

* let's try this

* woo macros

* general

* bgm macro

* names
2024-03-01 15:57:44 -03:00
petrie911
e7fbb38c98
Decomp audio_load. Add names for audio context fields and audio_heap (#143)
* heapsort

* suff

* load init

* split

* split data

* begone asm

* names

* names and cleanup
2024-02-23 22:56:08 -03:00
petrie911
f227194d24
docs and such (#137) 2024-02-19 10:05:11 -03:00
petrie911
234b36ebb5
match fox_sy (#128)
* match

* pointer cleanup

* more cleanup

* more cleanup
2024-02-14 20:22:37 -03:00
petrie911
f83d179ea9
improve match on i3, add scratches, some linker cleanup (#127)
* stuff

* fixes

* addrs
2024-02-14 12:33:21 -06:00
Alejandro Javier Asenjo Nitti
8754a483f2 fix func_i3_801AE168 NON_MATCHING 2024-02-11 23:39:59 -03:00
petrie911
85da422168
fox_aq decomped, some type cleanup (#112)
* stuff

* stuff

* temps

* matched

* so complete

* merge and clean

* format

* graphics macros

* aq

* more stuff

* oh god the clam

* limbdraw

* headers?

* format, name changes

* enums

* merge and format
2024-02-02 00:05:17 -03:00
petrie911
6528b2b5cf
Rand and degree macros (#110)
* half

* pm

* dtor

* pi and such

* permuter settings

* angles

* float fix

* macro

* formatting

* small thing
2024-01-28 18:27:23 -03:00
Alejandro Asenjo Nitti
9f1dd5e049
SECTOR Z Decompiled: fox_sz, DATA & BSS IMPORTED (1 NON_MATCHING) (#107)
* func_i4_80199900

* func_i4_80199B18

* func_i4_80199BDC

* func_i4_8019A1D0

* func_i4_8019B48C

* func_i4_8019B568

* func_i4_8019B630

* func_i4_8019B75C

* func_i4_8019B888

* func_i4_8019DD20

* func_i4_8019E234

* func_i4_80199C60 NON_MATCHING

* func_i4_8019E454

* func_i4_8019E98C

* func_i4_8019C574

* func_i4_8019C70C

* func_i4_8019C85C

* cleanup

* cleanup 2

* func_i4_8019BA64

* func_i4_8019AB8C

* func_i4_8019AA9C

* func_i4_8019A3E8

* func_i4_8019EA68 Authored-by: @inspectredc

* merge with master

* PRINTF

* IMPORT DATA & BSS

* move data around

* obj IDs

* rename func_800BA808 to Radio_PlayMessage

* PR review

* gActors gPlayer
2024-01-25 10:43:39 -03:00