KiritoDv
2a8ac4891e
Its loading without issues finally! But its still broken
2024-11-03 01:07:44 -06:00
KiritoDv
94bc6486eb
Added some fun cracking
2024-11-02 18:33:33 -06:00
KiritoDv
52d3eca421
We are so fucking close omg
2024-10-29 02:06:14 -06:00
KiritoDv
2354ee76a3
Another attempt at this thing
2024-10-25 22:39:32 -06:00
Sonic Dreamcaster
adc561891a
some tags and hit64 cheats
2024-10-23 11:22:44 -03:00
Sonic Dreamcaster
e9bf0030ae
d-pad control & option arwing interpolation
2024-10-18 01:41:53 -03:00
Sonic Dreamcaster
d537d3761a
map tagging
2024-10-17 21:05:25 -03:00
KiritoDv
2cfbe01e50
Added frame interpolation markers
2024-10-17 09:53:40 -06:00
Sonic Dreamcaster
4e9cd24813
macros
2024-10-17 01:59:18 -03:00
Sonic Dreamcaster
7496dd4c2e
fix building interpolation
2024-10-16 21:16:05 -03:00
KiritoDv
e5ed74b978
Merge branch 'starfield' into interpolation
2024-10-16 12:46:19 -06:00
KiritoDv
0b23e06b77
Fixed stars
2024-10-16 12:46:04 -06:00
KiritoDv
efe08a91bf
Added interpolation system
2024-10-16 11:53:41 -06:00
KiritoDv
93e6d673e6
Fixed sf64 clear screen buffer for widescreen
2024-09-17 20:29:20 -03:00
KiritoDv
3ca7b499ae
Fixed wrong types
2024-09-17 20:22:18 -03:00
KiritoDv
41447af1b7
Fixed ObjectRam compilation
2024-09-17 20:20:56 -03:00
KiritoDv
94ff373a84
Set ram mod as enabled by default
2024-09-17 20:20:56 -03:00
KiritoDv
69cfe9b2c4
Fixed all remaining compilation issues
2024-09-17 20:20:26 -03:00
KiritoDv
7c801d33d9
Repo upstreamed
2024-09-17 20:16:46 -03:00
KiritoDv
f71ebdca82
Fixed some weird casts
2024-09-17 19:31:14 -03:00
KiritoDv
3892bcefa2
Merge branch 'master' into otr
2024-09-17 19:14:09 -03:00
Alejandro Asenjo Nitti
0022481a03
ActorCutsceneModels Enum ( #274 )
...
* ActorCutsceneModels
* ACTOR_CS_FO_EXPLOSION
* update
2024-09-17 02:04:15 -03:00
Alejandro Asenjo Nitti
53363d6619
Hud, Title, Map & Option Docs ( #272 )
...
* hud title and option docs
* hud docs
* aspMain vram comment
* more hud docs
* HUD docs
* Hud_ -> HUD_ consistency
* ActorMissileSeekModes
* fox_option docs
* more option docs
* more option docs
* more option docs
* fox_title docs
* more fox_title docs
* fox_map docs
* fix map TLUTs
* more fox_map docs
* jp1 explore
* explore us rev0
* SETUPDL comments
* format
* fox_map docs
* more fox_map docs
2024-09-13 00:59:33 -03:00
Alejandro Asenjo Nitti
e82019fa2b
Actor Docs ( #270 )
...
* Docs
* actor timer_04C -> work_04C
* Actor & Boss unk_04A -> work_04A
* actor & boss unk_048 -> work_048
* actor & boss unk_046 -> work_046
* boss unk_044 -> work_044
* actor event docs
* ActorEvent docs
* name all Event Actor IDs
* EVID names in EventActorInfo comments
* refactor EVC_PASSED_ALL_RINGS by @inspectredc
* clarification comment
* some option docs
* audio enums and macros
* some audio renamings
2024-08-24 19:36:53 -03:00
Alejandro Javier Asenjo Nitti
669fff8759
SzGreatFox
2024-08-15 15:31:20 -03:00
Alejandro Javier Asenjo Nitti
a1134c296a
actor docs
2024-08-15 11:54:53 -03:00
Alejandro Javier Asenjo Nitti
92ccdeb991
more actor docs
2024-08-15 06:19:21 -03:00
Alejandro Javier Asenjo Nitti
e2f6ce3075
actor docs
2024-08-15 05:20:30 -03:00
Alejandro Javier Asenjo Nitti
56d49ec767
corrections
2024-08-15 05:10:00 -03:00
Alejandro Javier Asenjo Nitti
f17c7bdc27
teamFaceId -> drawFace
2024-08-15 04:28:42 -03:00
Alejandro Javier Asenjo Nitti
76f7d6e335
replace all ArwingInfo unks for names
2024-08-15 04:01:44 -03:00
Alejandro Javier Asenjo Nitti
02ea67c9cc
unk_0C -> upperLeftFlapYrot
2024-08-15 03:26:01 -03:00
Alejandro Javier Asenjo Nitti
5f5c0d2edf
unk_08 -> bottomRightFlapYrot
2024-08-15 03:24:04 -03:00
Alejandro Javier Asenjo Nitti
885a20e29f
unk_04 -> upperRightFlapYrot
2024-08-15 03:00:22 -03:00
Alejandro Javier Asenjo Nitti
bef7345bf7
leftState -> leftWingState
2024-08-15 02:56:41 -03:00
Alejandro Javier Asenjo Nitti
ccb74bd0fe
rightState -> rightWingState
2024-08-15 02:55:25 -03:00
Alejandro Javier Asenjo Nitti
e073a7d0d7
wings -> arwing
2024-08-15 02:52:41 -03:00
Alejandro Javier Asenjo Nitti
8d3d4cd2d0
WingInfo -> ArwingInfo
2024-08-15 02:05:53 -03:00
Alejandro Javier Asenjo Nitti
e291a588e5
LEVELMODE_TURRET
2024-08-15 01:02:52 -03:00
Alejandro Asenjo Nitti
0251769d16
General docs ( #269 )
...
* fox_display.c DOCS
* PRINTF
* actor->destroy boolean
* corneria docs
* Boss->unk_04C to Boss->animFrame
* aCoGrangaWalkingAnim
* more corneria docs
* Spawner
* Spawner code refined
* Spawner description
* Actor Spawn guard
* Molar Rock (name by @inspectredc)
* more docs
* actor docs
* initial disassembly config for lodgenet
* correct vram addresses for lodgenet
* Actor Docs
* More actor docs
* more actor docs
* correction
* correction
* more actor docs
* Preliminary work for Effect documentation
* Change Init for Setup
* fox_play cleanup and defake
* fox_zo function names
* fox_so function renaming
* more object docs
* venom 1 actors
* actor docs
* some fox_bo docs
* some fox_fo corrections
* fox_ma obj->this
* fox_ma renamings
* fox_ma docs
* fox_ti Actors
* revert permuter settings to ido
* some renames on fox_andross.c
* fox_sy actors
* object names
* corrections
* some effect comments
* fix AudioTable struct and data to avoid UB
* uintptr_t in audio
* audio load changes
* event id enum usage in fox_sy
* clear padding in sPlaylists
* HUD_FoBase_ExplodeCs
* HUD
2024-08-12 11:58:54 -03:00
petrie911
83c5442915
Improve audio docs and partial audio disassembly support ( #268 )
...
* audiodiasm
* start of sound disasm
* disasm
* source
2024-07-07 14:43:41 -03:00
Alejandro Asenjo Nitti
c348962cab
Sector Z, Fortuna & General Docs ( #261 )
...
* Sector Z Docs initial
* Sector Z docs
* some other things
* correction
* Space Junk
* SectorZ_SetLevelObjects
* rename assets with correct prefix
* aSzBackgroundTex
* details
* pr review
* Sector X initials
* Meteo Initials
* Sector X things I forgot
* fox_tr360 & fox_ve1 & fox_so initials
* fox_so details
* Zones initials
* More Zones initials
* more zones initials
* area 6 initials
* fortuna inits
* fortuna actors
* some more docs
* more docs for Fortuna
* fix mistake in data incorrectly imported
* Fortuna Radars
* BossFO
* Sector Y Initials
* Venom 2 general Docs
* Some Corneria Docs
* Actor, Scenery and Boss IDs in update and draw functions of gObjectInfo
* more docs and this usage
* fox_360 this usage
* more actor types and this usages
* fox_effect type usage
* training docs
* some Sector X docs
* fix incorrect usage of "this"
* fix comment
* more docs
* funcNames
* fox_bg spacing
* boolean
* scenery corneria bumbs
* terrain bumps
* corneria arch
* more corneria objects
* hitboxes
* more corneria objects
* more corneria level objects
* more corneria objects
* aCoWaterfallDL
* corneria docs
* more corneria docs
* Granga swork start
* corneria swork
* Corneria
* Corneria Granga docs
* more granga docs
* granga work buffer enum
* CarrierParts enum use
* option
* Corneria Docs
* GRANGA_FWK
* fox_co.h header
* fix Fault_FillRectangle typo
* PR reviews
* sCsTeamInitialPos
* Doodad
2024-07-06 09:47:49 -03:00
Alejandro Javier Asenjo Nitti
dc6fdbcf69
fix gcc
2024-06-07 19:12:48 -03:00
petrie911
0f6d7cca33
Player and Vs docs, some improvement to ve1 boss ( #259 )
...
* playerstuff
* stuff
* small fixes
* Torch
* torch update again
2024-05-25 12:17:03 -05:00
petrie911
03ce166cca
Implement common data in EU and JP and clean up US data ( #258 )
...
* data fixes
* format
* alignment
* include
2024-05-23 20:40:42 -03:00
petrie911
566f9db5a5
cheats ( #257 )
2024-05-20 11:28:13 -03:00
petrie911
53c05e51a4
give EU a symbol addrs file ( #256 )
...
* srceu
* remove warning
* and some cleanup
* symbol addrs for eu
* data
* one cleanup
* move macros to header
2024-05-19 01:27:17 -03:00
petrie911
80eaf7d2e5
support for EU rev 0, updates to tools, other cleanup ( #255 )
...
* srceu
* remove warning
* and some cleanup
2024-05-18 19:49:49 -03:00
petrie911
2c98d106a1
Fix some names, use setup DL enum, add dma offsets to srcjp ( #254 )
...
* cleanup
* buffers
* setupDLs and such
2024-05-17 14:22:51 -03:00
Alejandro Javier Asenjo Nitti
837ac7ea83
fox_aq styling
2024-05-16 16:08:58 -03:00