Sonic Dreamcaster
79cd27cb09
Fix Corneria and Venom 1 Backgrounds
2024-11-17 02:40:33 -03:00
Sonic Dreamcaster
59e0fda2d1
fix venom andross background
2024-11-17 02:25:42 -03:00
Sonic Dreamcaster
25e2d5684b
texture mottle and scroll
2024-11-17 00:25:30 -03:00
KiritoDv
9bf2f7817a
This should fix saves
2024-11-16 20:06:31 -06:00
Sonic Dreamcaster
508a82a920
Merge branch 'audio_fixes_v2' of https://github.com/HarbourMasters/Starship into audio_fixes_v2
2024-11-16 22:26:04 -03:00
KiritoDv
f747512524
Fixed dialog crashing
2024-11-16 19:10:48 -06:00
Sonic Dreamcaster
784e62c017
colheaders fix
2024-11-16 19:19:13 -03:00
Sonic Dreamcaster
0704b7d62f
fix segmented address collision
2024-11-16 14:05:18 -03:00
Sonic Dreamcaster
b64aaeb94a
High poly Arwing
2024-11-16 10:06:44 -03:00
Sonic Dreamcaster
32982631e0
Merge branch 'audio_fixes_v2' of https://github.com/HarbourMasters/Starship into audio_fixes_v2
2024-11-16 04:33:12 -03:00
Sonic Dreamcaster
466496c0b9
some hud widescreen fixes
2024-11-16 04:33:03 -03:00
KiritoDv
d107567276
Added volume into imgui
2024-11-16 00:23:55 -06:00
Sonic Dreamcaster
0e7f57b496
Omit usage of Texture_Mottle and Texture_Scroll
2024-11-16 01:20:27 -03:00
Sonic Dreamcaster
95dcd6c1ca
disable prints
2024-11-15 19:46:32 -03:00
Sonic Dreamcaster
b47b01409d
reverbs are causing distortion
2024-11-15 19:32:24 -03:00
Nicholas Estelami
f07a9b6c81
Audio and Message Fixes
2024-11-14 23:53:56 -05:00
Sonic Dreamcaster
11a148a047
audio work
2024-11-14 20:23:27 -03:00
Sonic Dreamcaster
4ae2fc22c1
current work
2024-11-12 20:48:19 -03:00
Sonic Dreamcaster
5ed3bb86d3
audiospec fix
2024-11-12 13:21:26 -03:00
KiritoDv
304a0a5288
Fixed more even things
2024-11-10 09:07:58 -06:00
Sonic Dreamcaster
adc561891a
some tags and hit64 cheats
2024-10-23 11:22:44 -03:00
Sonic Dreamcaster
ba6f9f0f4c
fix wrong dlist
2024-10-21 21:47:45 -03:00
Sonic Dreamcaster
d6d9452df4
increase draw distance for certain object types
2024-10-18 01:58:27 -03:00
Sonic Dreamcaster
e9bf0030ae
d-pad control & option arwing interpolation
2024-10-18 01:41:53 -03:00
Sonic Dreamcaster
08724d6dac
add AllRange debug option
2024-10-18 01:41:00 -03:00
Sonic Dreamcaster
0e12e06407
background fixes
2024-10-18 01:39:42 -03:00
KiritoDv
2cfbe01e50
Added frame interpolation markers
2024-10-17 09:53:40 -06:00
Sonic Dreamcaster
74a738ea46
ground vtx and gfx
2024-10-17 01:59:55 -03:00
Sonic Dreamcaster
8e2b8eaaee
cheats and debug settings
2024-10-17 01:59:40 -03:00
Sonic Dreamcaster
168bc162b8
ground fixes
2024-10-17 01:59:04 -03:00
Sonic Dreamcaster
fa87b04cd3
background fix
2024-10-17 01:58:16 -03:00
Sonic Dreamcaster
7496dd4c2e
fix building interpolation
2024-10-16 21:16:05 -03:00
KiritoDv
bdf56300df
Fixed widescreen issues i think
2024-10-16 18:09:09 -06:00
KiritoDv
3ef4f3b78d
Tagged bonus text
2024-10-16 15:42:22 -06:00
KiritoDv
783b626209
Added a toggle to disable interpolation
2024-10-16 15:32:08 -06:00
KiritoDv
13fd4ece9f
Interpolated stars
2024-10-16 14:41:17 -06:00
KiritoDv
9da016bac9
Tagged stars
2024-10-16 12:52:05 -06:00
KiritoDv
e5ed74b978
Merge branch 'starfield' into interpolation
2024-10-16 12:46:19 -06:00
KiritoDv
0b23e06b77
Fixed stars
2024-10-16 12:46:04 -06:00
KiritoDv
efe08a91bf
Added interpolation system
2024-10-16 11:53:41 -06:00
Sonic Dreamcaster
b925cabee9
new starfield (not working for now)
2024-10-15 13:30:42 -03:00
KiritoDv
94e3cded04
Fixed compilation
2024-09-17 19:29:44 -06:00
Sonic Dreamcaster
684f17c27f
fix merge
2024-09-17 21:07:20 -03:00
KiritoDv
93e6d673e6
Fixed sf64 clear screen buffer for widescreen
2024-09-17 20:29:20 -03:00
KiritoDv
ce173c122d
Unstubbed Texture_Scroll and fixed Texture_Mottle
2024-09-17 20:28:28 -03:00
KiritoDv
80c199467b
Increased buffer on func_hud_8008C104
2024-09-17 20:28:02 -03:00
KiritoDv
ce9c6d0120
Fixed more wrong textures
2024-09-17 20:27:11 -03:00
KiritoDv
3ca7b499ae
Fixed wrong types
2024-09-17 20:22:18 -03:00
KiritoDv
c01884f0c4
Fixed EVSTATE_ME
2024-09-17 20:20:56 -03:00
KiritoDv
be38e53176
Bump LUS
2024-09-17 20:20:36 -03:00
KiritoDv
69cfe9b2c4
Fixed all remaining compilation issues
2024-09-17 20:20:26 -03:00
KiritoDv
7c801d33d9
Repo upstreamed
2024-09-17 20:16:46 -03:00
KiritoDv
a041298125
Fixed off-by-one bug on health meter
2024-09-17 19:26:49 -03:00
Sonic Dreamcaster
1c46da2ed5
Merge branch 'otr' of https://github.com/KiritoDv/lylat-64 into otr
2024-09-17 19:24:30 -03:00
Sonic Dreamcaster
4bdddfe4dc
avoid ub
2024-09-17 19:24:30 -03:00
KiritoDv
1940c26bce
Fixed vs
2024-09-17 19:24:00 -03:00
KiritoDv
3892bcefa2
Merge branch 'master' into otr
2024-09-17 19:14:09 -03:00
Alejandro Javier Asenjo Nitti
0a8c61789e
ActorEvent_SxWarpGate_Draw
2024-09-17 15:52:13 -03:00
Alejandro Asenjo Nitti
0022481a03
ActorCutsceneModels Enum ( #274 )
...
* ActorCutsceneModels
* ACTOR_CS_FO_EXPLOSION
* update
2024-09-17 02:04:15 -03:00
Alejandro Asenjo Nitti
53363d6619
Hud, Title, Map & Option Docs ( #272 )
...
* hud title and option docs
* hud docs
* aspMain vram comment
* more hud docs
* HUD docs
* Hud_ -> HUD_ consistency
* ActorMissileSeekModes
* fox_option docs
* more option docs
* more option docs
* more option docs
* fox_title docs
* more fox_title docs
* fox_map docs
* fix map TLUTs
* more fox_map docs
* jp1 explore
* explore us rev0
* SETUPDL comments
* format
* fox_map docs
* more fox_map docs
2024-09-13 00:59:33 -03:00
Alejandro Asenjo Nitti
bfe2cd1c20
Remove static for file globals because they don't show up in the mapfile ( #271 )
2024-08-27 16:13:18 -03:00
Alejandro Asenjo Nitti
e82019fa2b
Actor Docs ( #270 )
...
* Docs
* actor timer_04C -> work_04C
* Actor & Boss unk_04A -> work_04A
* actor & boss unk_048 -> work_048
* actor & boss unk_046 -> work_046
* boss unk_044 -> work_044
* actor event docs
* ActorEvent docs
* name all Event Actor IDs
* EVID names in EventActorInfo comments
* refactor EVC_PASSED_ALL_RINGS by @inspectredc
* clarification comment
* some option docs
* audio enums and macros
* some audio renamings
2024-08-24 19:36:53 -03:00
Alejandro Javier Asenjo Nitti
a1134c296a
actor docs
2024-08-15 11:54:53 -03:00
Alejandro Javier Asenjo Nitti
92ccdeb991
more actor docs
2024-08-15 06:19:21 -03:00
Alejandro Javier Asenjo Nitti
e2f6ce3075
actor docs
2024-08-15 05:20:30 -03:00
Alejandro Javier Asenjo Nitti
56d49ec767
corrections
2024-08-15 05:10:00 -03:00
Alejandro Javier Asenjo Nitti
f17c7bdc27
teamFaceId -> drawFace
2024-08-15 04:28:42 -03:00
Alejandro Javier Asenjo Nitti
76f7d6e335
replace all ArwingInfo unks for names
2024-08-15 04:01:44 -03:00
Alejandro Javier Asenjo Nitti
02ea67c9cc
unk_0C -> upperLeftFlapYrot
2024-08-15 03:26:01 -03:00
Alejandro Javier Asenjo Nitti
5f5c0d2edf
unk_08 -> bottomRightFlapYrot
2024-08-15 03:24:04 -03:00
Alejandro Javier Asenjo Nitti
885a20e29f
unk_04 -> upperRightFlapYrot
2024-08-15 03:00:22 -03:00
Alejandro Javier Asenjo Nitti
bef7345bf7
leftState -> leftWingState
2024-08-15 02:56:41 -03:00
Alejandro Javier Asenjo Nitti
ccb74bd0fe
rightState -> rightWingState
2024-08-15 02:55:25 -03:00
Alejandro Javier Asenjo Nitti
e073a7d0d7
wings -> arwing
2024-08-15 02:52:41 -03:00
Alejandro Javier Asenjo Nitti
8d3d4cd2d0
WingInfo -> ArwingInfo
2024-08-15 02:05:53 -03:00
Alejandro Javier Asenjo Nitti
e291a588e5
LEVELMODE_TURRET
2024-08-15 01:02:52 -03:00
Alejandro Asenjo Nitti
0251769d16
General docs ( #269 )
...
* fox_display.c DOCS
* PRINTF
* actor->destroy boolean
* corneria docs
* Boss->unk_04C to Boss->animFrame
* aCoGrangaWalkingAnim
* more corneria docs
* Spawner
* Spawner code refined
* Spawner description
* Actor Spawn guard
* Molar Rock (name by @inspectredc)
* more docs
* actor docs
* initial disassembly config for lodgenet
* correct vram addresses for lodgenet
* Actor Docs
* More actor docs
* more actor docs
* correction
* correction
* more actor docs
* Preliminary work for Effect documentation
* Change Init for Setup
* fox_play cleanup and defake
* fox_zo function names
* fox_so function renaming
* more object docs
* venom 1 actors
* actor docs
* some fox_bo docs
* some fox_fo corrections
* fox_ma obj->this
* fox_ma renamings
* fox_ma docs
* fox_ti Actors
* revert permuter settings to ido
* some renames on fox_andross.c
* fox_sy actors
* object names
* corrections
* some effect comments
* fix AudioTable struct and data to avoid UB
* uintptr_t in audio
* audio load changes
* event id enum usage in fox_sy
* clear padding in sPlaylists
* HUD_FoBase_ExplodeCs
* HUD
2024-08-12 11:58:54 -03:00
Alejandro Javier Asenjo Nitti
9dd58cd924
fox_display.c spacing
2024-07-06 23:01:03 -03:00
Alejandro Asenjo Nitti
c348962cab
Sector Z, Fortuna & General Docs ( #261 )
...
* Sector Z Docs initial
* Sector Z docs
* some other things
* correction
* Space Junk
* SectorZ_SetLevelObjects
* rename assets with correct prefix
* aSzBackgroundTex
* details
* pr review
* Sector X initials
* Meteo Initials
* Sector X things I forgot
* fox_tr360 & fox_ve1 & fox_so initials
* fox_so details
* Zones initials
* More Zones initials
* more zones initials
* area 6 initials
* fortuna inits
* fortuna actors
* some more docs
* more docs for Fortuna
* fix mistake in data incorrectly imported
* Fortuna Radars
* BossFO
* Sector Y Initials
* Venom 2 general Docs
* Some Corneria Docs
* Actor, Scenery and Boss IDs in update and draw functions of gObjectInfo
* more docs and this usage
* fox_360 this usage
* more actor types and this usages
* fox_effect type usage
* training docs
* some Sector X docs
* fix incorrect usage of "this"
* fix comment
* more docs
* funcNames
* fox_bg spacing
* boolean
* scenery corneria bumbs
* terrain bumps
* corneria arch
* more corneria objects
* hitboxes
* more corneria objects
* more corneria level objects
* more corneria objects
* aCoWaterfallDL
* corneria docs
* more corneria docs
* Granga swork start
* corneria swork
* Corneria
* Corneria Granga docs
* more granga docs
* granga work buffer enum
* CarrierParts enum use
* option
* Corneria Docs
* GRANGA_FWK
* fox_co.h header
* fix Fault_FillRectangle typo
* PR reviews
* sCsTeamInitialPos
* Doodad
2024-07-06 09:47:49 -03:00
Alejandro Javier Asenjo Nitti
f381dea7ab
fix asset D_VE2_6006890
2024-05-28 01:13:32 -03:00
petrie911
0f6d7cca33
Player and Vs docs, some improvement to ve1 boss ( #259 )
...
* playerstuff
* stuff
* small fixes
* Torch
* torch update again
2024-05-25 12:17:03 -05:00
petrie911
566f9db5a5
cheats ( #257 )
2024-05-20 11:28:13 -03:00
petrie911
53c05e51a4
give EU a symbol addrs file ( #256 )
...
* srceu
* remove warning
* and some cleanup
* symbol addrs for eu
* data
* one cleanup
* move macros to header
2024-05-19 01:27:17 -03:00
petrie911
80eaf7d2e5
support for EU rev 0, updates to tools, other cleanup ( #255 )
...
* srceu
* remove warning
* and some cleanup
2024-05-18 19:49:49 -03:00
Alejandro Javier Asenjo Nitti
188b40cb8b
limbCount
2024-05-18 10:25:01 -03:00
petrie911
2c98d106a1
Fix some names, use setup DL enum, add dma offsets to srcjp ( #254 )
...
* cleanup
* buffers
* setupDLs and such
2024-05-17 14:22:51 -03:00
petrie911
1a5569bef5
Comptool support for byteswapped ROMs ( #249 )
...
* comptool update
* further updates
* lodgenet
* comptool and main split
* one last thing
2024-05-15 13:41:15 -05:00
petrie911
cf51ec5332
Updates to sf64Mesg and a couple global names ( #247 )
...
* id start
* stuff
* comp and cam
* add errors
* names and such
* message fixes and names
2024-05-14 13:54:13 -03:00
petrie911
3045745789
name remaining files, fix some fake matches ( #245 )
...
* splits
* split and migrate
* readwrite const
* format
2024-05-14 11:44:12 -03:00
petrie911
0dbbf453f9
More actor docs. starting on event IDs ( #238 )
...
* id start
* stuff
* comp and cam
* add errors
2024-05-11 17:53:37 -03:00
Alejandro Asenjo Nitti
5bda92de97
Katina: Boss States and tweaks ( #237 )
...
* Boss states and tweaks
* fixes
* roll back filename changes
* variable name fix
* Katina_Init
2024-05-10 23:28:18 -03:00
petrie911
7eff38a5f9
Add quick boot and add ram editing to object ram watch ( #236 )
...
* upgrades
* one cleanup
* streamlining
* whoops mods
* more ub
* cast cleanup
2024-05-08 15:57:11 -03:00
petrie911
182eb5c65a
Use SF3DS BGM names, some other audio-related cleanup. ( #235 )
...
* remember to undo mods
* bgm macros
2024-05-08 12:32:05 -03:00
petrie911
a864e5ebe2
oh god the docs ( #234 )
2024-05-06 19:45:24 -03:00
Alejandro Asenjo Nitti
44c9eadbc2
3DS VERSION SfxIds applied to code ( #232 )
...
* NA_SE_ARWING_BOOST is everywhere
* man, there's just no end of these sfxIds
* NA_SE_GREATFOX_ENGINE everywhere
* NA_SE_OB_DAMAGE_M, another SfxId with massive usage
* massive usage of NA_SE_EN_REFLECT
* massive usage of NA_SE_EN_EXPLOSION_S
* massive usage of NA_SE_EN_EXPLOSION_M
* NA_SE_ARWING_ENGINE_FG
* save progress
* MISSION ACCOMPLISHED
2024-05-05 22:07:32 -03:00
petrie911
65cb9e270e
SFX Ids complete and upgraded level select ( #231 )
...
* sfx banks
* better level select
* left the mods on
* new description for level select
2024-05-05 17:48:16 -03:00
inspectredc
d08678a5ac
Use array count for more things ( #230 )
...
* array count more things
* fix array count error
* undo array count for later
---------
Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-05-05 17:29:59 -03:00
Alejandro Asenjo Nitti
455aa0aa2c
Initial Katina documentation ( #228 )
...
* initial docs
* func names
* docs
* more docs
* more katina docs
* format
* format
* yRot
* more docs
* more docs
* this
* some fixes
* fixes
* ActorAllRange
* These should not be used here
* corrections
* some renamings
* more docs
* format
* Merge remote-tracking branch 'origin' into fox_ka_docs
* ActorCutscene
* PR review
* comment
* bump torch
* PR review
* review
2024-05-05 17:23:49 -03:00
petrie911
9303fba359
Event opcodes documented, more all range stuff ( #229 )
...
* stuff
* Torch1
* dark link
2024-05-04 18:24:24 -03:00
petrie911
77060ba506
Start on sfx IDs ( #227 )
...
* sfx stuff
* sfxIds
2024-05-03 16:56:26 -03:00