Commit Graph

202 Commits

Author SHA1 Message Date
Sonic Dreamcaster
79cd27cb09 Fix Corneria and Venom 1 Backgrounds 2024-11-17 02:40:33 -03:00
Sonic Dreamcaster
59e0fda2d1 fix venom andross background 2024-11-17 02:25:42 -03:00
Sonic Dreamcaster
25e2d5684b texture mottle and scroll 2024-11-17 00:25:30 -03:00
KiritoDv
9bf2f7817a This should fix saves 2024-11-16 20:06:31 -06:00
Sonic Dreamcaster
508a82a920 Merge branch 'audio_fixes_v2' of https://github.com/HarbourMasters/Starship into audio_fixes_v2 2024-11-16 22:26:04 -03:00
KiritoDv
f747512524 Fixed dialog crashing 2024-11-16 19:10:48 -06:00
Sonic Dreamcaster
784e62c017 colheaders fix 2024-11-16 19:19:13 -03:00
Sonic Dreamcaster
0704b7d62f fix segmented address collision 2024-11-16 14:05:18 -03:00
Sonic Dreamcaster
b64aaeb94a High poly Arwing 2024-11-16 10:06:44 -03:00
Sonic Dreamcaster
32982631e0 Merge branch 'audio_fixes_v2' of https://github.com/HarbourMasters/Starship into audio_fixes_v2 2024-11-16 04:33:12 -03:00
Sonic Dreamcaster
466496c0b9 some hud widescreen fixes 2024-11-16 04:33:03 -03:00
KiritoDv
d107567276 Added volume into imgui 2024-11-16 00:23:55 -06:00
Sonic Dreamcaster
0e7f57b496 Omit usage of Texture_Mottle and Texture_Scroll 2024-11-16 01:20:27 -03:00
Sonic Dreamcaster
95dcd6c1ca disable prints 2024-11-15 19:46:32 -03:00
Sonic Dreamcaster
b47b01409d reverbs are causing distortion 2024-11-15 19:32:24 -03:00
Nicholas Estelami
f07a9b6c81 Audio and Message Fixes 2024-11-14 23:53:56 -05:00
Sonic Dreamcaster
11a148a047 audio work 2024-11-14 20:23:27 -03:00
Sonic Dreamcaster
4ae2fc22c1 current work 2024-11-12 20:48:19 -03:00
Sonic Dreamcaster
5ed3bb86d3 audiospec fix 2024-11-12 13:21:26 -03:00
KiritoDv
304a0a5288 Fixed more even things 2024-11-10 09:07:58 -06:00
Sonic Dreamcaster
adc561891a some tags and hit64 cheats 2024-10-23 11:22:44 -03:00
Sonic Dreamcaster
ba6f9f0f4c fix wrong dlist 2024-10-21 21:47:45 -03:00
Sonic Dreamcaster
d6d9452df4 increase draw distance for certain object types 2024-10-18 01:58:27 -03:00
Sonic Dreamcaster
e9bf0030ae d-pad control & option arwing interpolation 2024-10-18 01:41:53 -03:00
Sonic Dreamcaster
08724d6dac add AllRange debug option 2024-10-18 01:41:00 -03:00
Sonic Dreamcaster
0e12e06407 background fixes 2024-10-18 01:39:42 -03:00
KiritoDv
2cfbe01e50 Added frame interpolation markers 2024-10-17 09:53:40 -06:00
Sonic Dreamcaster
74a738ea46 ground vtx and gfx 2024-10-17 01:59:55 -03:00
Sonic Dreamcaster
8e2b8eaaee cheats and debug settings 2024-10-17 01:59:40 -03:00
Sonic Dreamcaster
168bc162b8 ground fixes 2024-10-17 01:59:04 -03:00
Sonic Dreamcaster
fa87b04cd3 background fix 2024-10-17 01:58:16 -03:00
Sonic Dreamcaster
7496dd4c2e fix building interpolation 2024-10-16 21:16:05 -03:00
KiritoDv
bdf56300df Fixed widescreen issues i think 2024-10-16 18:09:09 -06:00
KiritoDv
3ef4f3b78d Tagged bonus text 2024-10-16 15:42:22 -06:00
KiritoDv
783b626209 Added a toggle to disable interpolation 2024-10-16 15:32:08 -06:00
KiritoDv
13fd4ece9f Interpolated stars 2024-10-16 14:41:17 -06:00
KiritoDv
9da016bac9 Tagged stars 2024-10-16 12:52:05 -06:00
KiritoDv
e5ed74b978 Merge branch 'starfield' into interpolation 2024-10-16 12:46:19 -06:00
KiritoDv
0b23e06b77 Fixed stars 2024-10-16 12:46:04 -06:00
KiritoDv
efe08a91bf Added interpolation system 2024-10-16 11:53:41 -06:00
Sonic Dreamcaster
b925cabee9 new starfield (not working for now) 2024-10-15 13:30:42 -03:00
KiritoDv
94e3cded04 Fixed compilation 2024-09-17 19:29:44 -06:00
Sonic Dreamcaster
684f17c27f fix merge 2024-09-17 21:07:20 -03:00
KiritoDv
93e6d673e6 Fixed sf64 clear screen buffer for widescreen 2024-09-17 20:29:20 -03:00
KiritoDv
ce173c122d Unstubbed Texture_Scroll and fixed Texture_Mottle 2024-09-17 20:28:28 -03:00
KiritoDv
80c199467b Increased buffer on func_hud_8008C104 2024-09-17 20:28:02 -03:00
KiritoDv
ce9c6d0120 Fixed more wrong textures 2024-09-17 20:27:11 -03:00
KiritoDv
3ca7b499ae Fixed wrong types 2024-09-17 20:22:18 -03:00
KiritoDv
c01884f0c4 Fixed EVSTATE_ME 2024-09-17 20:20:56 -03:00
KiritoDv
be38e53176 Bump LUS 2024-09-17 20:20:36 -03:00
KiritoDv
69cfe9b2c4 Fixed all remaining compilation issues 2024-09-17 20:20:26 -03:00
KiritoDv
7c801d33d9 Repo upstreamed 2024-09-17 20:16:46 -03:00
KiritoDv
a041298125 Fixed off-by-one bug on health meter 2024-09-17 19:26:49 -03:00
Sonic Dreamcaster
1c46da2ed5 Merge branch 'otr' of https://github.com/KiritoDv/lylat-64 into otr 2024-09-17 19:24:30 -03:00
Sonic Dreamcaster
4bdddfe4dc avoid ub 2024-09-17 19:24:30 -03:00
KiritoDv
1940c26bce Fixed vs 2024-09-17 19:24:00 -03:00
KiritoDv
3892bcefa2 Merge branch 'master' into otr 2024-09-17 19:14:09 -03:00
Alejandro Javier Asenjo Nitti
0a8c61789e ActorEvent_SxWarpGate_Draw 2024-09-17 15:52:13 -03:00
Alejandro Asenjo Nitti
0022481a03
ActorCutsceneModels Enum (#274)
* ActorCutsceneModels

* ACTOR_CS_FO_EXPLOSION

* update
2024-09-17 02:04:15 -03:00
Alejandro Asenjo Nitti
53363d6619
Hud, Title, Map & Option Docs (#272)
* hud title and option docs

* hud docs

* aspMain vram comment

* more hud docs

* HUD docs

* Hud_ -> HUD_ consistency

* ActorMissileSeekModes

* fox_option docs

* more option docs

* more option docs

* more option docs

* fox_title docs

* more fox_title docs

* fox_map docs

* fix map TLUTs

* more fox_map docs

* jp1 explore

* explore us rev0

* SETUPDL comments

* format

* fox_map docs

* more fox_map docs
2024-09-13 00:59:33 -03:00
Alejandro Asenjo Nitti
bfe2cd1c20
Remove static for file globals because they don't show up in the mapfile (#271) 2024-08-27 16:13:18 -03:00
Alejandro Asenjo Nitti
e82019fa2b
Actor Docs (#270)
* Docs

* actor timer_04C -> work_04C

* Actor & Boss unk_04A -> work_04A

* actor & boss unk_048 -> work_048

* actor & boss unk_046 -> work_046

* boss unk_044 -> work_044

* actor event docs

* ActorEvent docs

* name all Event Actor IDs

* EVID names in EventActorInfo comments

* refactor EVC_PASSED_ALL_RINGS by @inspectredc

* clarification comment

* some option docs

* audio enums and macros

* some audio renamings
2024-08-24 19:36:53 -03:00
Alejandro Javier Asenjo Nitti
a1134c296a actor docs 2024-08-15 11:54:53 -03:00
Alejandro Javier Asenjo Nitti
92ccdeb991 more actor docs 2024-08-15 06:19:21 -03:00
Alejandro Javier Asenjo Nitti
e2f6ce3075 actor docs 2024-08-15 05:20:30 -03:00
Alejandro Javier Asenjo Nitti
56d49ec767 corrections 2024-08-15 05:10:00 -03:00
Alejandro Javier Asenjo Nitti
f17c7bdc27 teamFaceId -> drawFace 2024-08-15 04:28:42 -03:00
Alejandro Javier Asenjo Nitti
76f7d6e335 replace all ArwingInfo unks for names 2024-08-15 04:01:44 -03:00
Alejandro Javier Asenjo Nitti
02ea67c9cc unk_0C -> upperLeftFlapYrot 2024-08-15 03:26:01 -03:00
Alejandro Javier Asenjo Nitti
5f5c0d2edf unk_08 -> bottomRightFlapYrot 2024-08-15 03:24:04 -03:00
Alejandro Javier Asenjo Nitti
885a20e29f unk_04 -> upperRightFlapYrot 2024-08-15 03:00:22 -03:00
Alejandro Javier Asenjo Nitti
bef7345bf7 leftState -> leftWingState 2024-08-15 02:56:41 -03:00
Alejandro Javier Asenjo Nitti
ccb74bd0fe rightState -> rightWingState 2024-08-15 02:55:25 -03:00
Alejandro Javier Asenjo Nitti
e073a7d0d7 wings -> arwing 2024-08-15 02:52:41 -03:00
Alejandro Javier Asenjo Nitti
8d3d4cd2d0 WingInfo -> ArwingInfo 2024-08-15 02:05:53 -03:00
Alejandro Javier Asenjo Nitti
e291a588e5 LEVELMODE_TURRET 2024-08-15 01:02:52 -03:00
Alejandro Asenjo Nitti
0251769d16
General docs (#269)
* fox_display.c DOCS

* PRINTF

* actor->destroy boolean

* corneria docs

* Boss->unk_04C to Boss->animFrame

* aCoGrangaWalkingAnim

* more corneria docs

* Spawner

* Spawner code refined

* Spawner description

* Actor Spawn guard

* Molar Rock (name by @inspectredc)

* more docs

* actor docs

* initial disassembly config for lodgenet

* correct vram addresses for lodgenet

* Actor Docs

* More actor docs

* more actor docs

* correction

* correction

* more actor docs

* Preliminary work for Effect documentation

* Change Init for Setup

* fox_play cleanup and defake

* fox_zo function names

* fox_so function renaming

* more object docs

* venom 1 actors

* actor docs

* some fox_bo docs

* some fox_fo corrections

* fox_ma obj->this

* fox_ma renamings

* fox_ma docs

* fox_ti Actors

* revert permuter settings to ido

* some renames on fox_andross.c

* fox_sy actors

* object names

* corrections

* some effect comments

* fix AudioTable struct and data to avoid UB

* uintptr_t in audio

* audio load changes

* event id enum usage in fox_sy

* clear padding in sPlaylists

* HUD_FoBase_ExplodeCs

* HUD
2024-08-12 11:58:54 -03:00
Alejandro Javier Asenjo Nitti
9dd58cd924 fox_display.c spacing 2024-07-06 23:01:03 -03:00
Alejandro Asenjo Nitti
c348962cab
Sector Z, Fortuna & General Docs (#261)
* Sector Z Docs initial

* Sector Z docs

* some other things

* correction

* Space Junk

* SectorZ_SetLevelObjects

* rename assets with correct prefix

* aSzBackgroundTex

* details

* pr review

* Sector X initials

* Meteo Initials

* Sector X things I forgot

* fox_tr360 & fox_ve1 & fox_so initials

* fox_so details

* Zones initials

* More Zones initials

* more zones initials

* area 6 initials

* fortuna inits

* fortuna actors

* some more docs

* more docs for Fortuna

* fix mistake in data incorrectly imported

* Fortuna Radars

* BossFO

* Sector Y Initials

* Venom 2 general Docs

* Some Corneria Docs

* Actor, Scenery and Boss IDs in update and draw functions of gObjectInfo

* more docs and this usage

* fox_360 this usage

* more actor types and this usages

* fox_effect type usage

* training docs

* some Sector X docs

* fix incorrect usage of "this"

* fix comment

* more docs

* funcNames

* fox_bg spacing

* boolean

* scenery corneria bumbs

* terrain bumps

* corneria arch

* more corneria objects

* hitboxes

* more corneria objects

* more corneria level objects

* more corneria objects

* aCoWaterfallDL

* corneria docs

* more corneria docs

* Granga swork start

* corneria swork

* Corneria

* Corneria Granga docs

* more granga docs

* granga work buffer enum

* CarrierParts enum use

* option

* Corneria Docs

* GRANGA_FWK

* fox_co.h header

* fix Fault_FillRectangle typo

* PR reviews

* sCsTeamInitialPos

* Doodad
2024-07-06 09:47:49 -03:00
Alejandro Javier Asenjo Nitti
f381dea7ab fix asset D_VE2_6006890 2024-05-28 01:13:32 -03:00
petrie911
0f6d7cca33
Player and Vs docs, some improvement to ve1 boss (#259)
* playerstuff

* stuff

* small fixes

* Torch

* torch update again
2024-05-25 12:17:03 -05:00
petrie911
566f9db5a5
cheats (#257) 2024-05-20 11:28:13 -03:00
petrie911
53c05e51a4
give EU a symbol addrs file (#256)
* srceu

* remove warning

* and some cleanup

* symbol addrs for eu

* data

* one cleanup

* move macros to header
2024-05-19 01:27:17 -03:00
petrie911
80eaf7d2e5
support for EU rev 0, updates to tools, other cleanup (#255)
* srceu

* remove warning

* and some cleanup
2024-05-18 19:49:49 -03:00
Alejandro Javier Asenjo Nitti
188b40cb8b limbCount 2024-05-18 10:25:01 -03:00
petrie911
2c98d106a1
Fix some names, use setup DL enum, add dma offsets to srcjp (#254)
* cleanup

* buffers

* setupDLs and such
2024-05-17 14:22:51 -03:00
petrie911
1a5569bef5
Comptool support for byteswapped ROMs (#249)
* comptool update

* further updates

* lodgenet

* comptool and main split

* one last thing
2024-05-15 13:41:15 -05:00
petrie911
cf51ec5332
Updates to sf64Mesg and a couple global names (#247)
* id start

* stuff

* comp and cam

* add errors

* names and such

* message fixes and names
2024-05-14 13:54:13 -03:00
petrie911
3045745789
name remaining files, fix some fake matches (#245)
* splits

* split and migrate

* readwrite const

* format
2024-05-14 11:44:12 -03:00
petrie911
0dbbf453f9
More actor docs. starting on event IDs (#238)
* id start

* stuff

* comp and cam

* add errors
2024-05-11 17:53:37 -03:00
Alejandro Asenjo Nitti
5bda92de97
Katina: Boss States and tweaks (#237)
* Boss states and tweaks

* fixes

* roll back filename changes

* variable name fix

* Katina_Init
2024-05-10 23:28:18 -03:00
petrie911
7eff38a5f9
Add quick boot and add ram editing to object ram watch (#236)
* upgrades

* one cleanup

* streamlining

* whoops mods

* more ub

* cast cleanup
2024-05-08 15:57:11 -03:00
petrie911
182eb5c65a
Use SF3DS BGM names, some other audio-related cleanup. (#235)
* remember to undo mods

* bgm macros
2024-05-08 12:32:05 -03:00
petrie911
a864e5ebe2
oh god the docs (#234) 2024-05-06 19:45:24 -03:00
Alejandro Asenjo Nitti
44c9eadbc2
3DS VERSION SfxIds applied to code (#232)
* NA_SE_ARWING_BOOST is everywhere

* man, there's just no end of these sfxIds

* NA_SE_GREATFOX_ENGINE everywhere

* NA_SE_OB_DAMAGE_M, another SfxId with massive usage

* massive usage of NA_SE_EN_REFLECT

* massive usage of NA_SE_EN_EXPLOSION_S

* massive usage of NA_SE_EN_EXPLOSION_M

* NA_SE_ARWING_ENGINE_FG

* save progress

* MISSION ACCOMPLISHED
2024-05-05 22:07:32 -03:00
petrie911
65cb9e270e
SFX Ids complete and upgraded level select (#231)
* sfx banks

* better level select

* left the mods on

* new description for level select
2024-05-05 17:48:16 -03:00
inspectredc
d08678a5ac
Use array count for more things (#230)
* array count more things

* fix array count error

* undo array count for later

---------

Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-05-05 17:29:59 -03:00
Alejandro Asenjo Nitti
455aa0aa2c
Initial Katina documentation (#228)
* initial docs

* func names

* docs

* more docs

* more katina docs

* format

* format

* yRot

* more docs

* more docs

* this

* some fixes

* fixes

* ActorAllRange

* These should not be used here

* corrections

* some renamings

* more docs

* format

* Merge remote-tracking branch 'origin' into fox_ka_docs

* ActorCutscene

* PR review

* comment

* bump torch

* PR review

* review
2024-05-05 17:23:49 -03:00
petrie911
9303fba359
Event opcodes documented, more all range stuff (#229)
* stuff

* Torch1

* dark link
2024-05-04 18:24:24 -03:00
petrie911
77060ba506
Start on sfx IDs (#227)
* sfx stuff

* sfxIds
2024-05-03 16:56:26 -03:00