Kiloku
8bedb8f30d
Make dropdown more readable
2025-01-12 20:00:48 -06:00
Kiloku
913fbfdd14
Allow customizing HUD aspect ratio independently from game aspect ratio
2025-01-12 20:00:48 -06:00
Kiloku
2d538fac86
use forced aspect ratio instead
2025-01-12 20:00:48 -06:00
Kiloku
63fa98d02f
Initial attempt at centered UI
2025-01-12 20:00:48 -06:00
Kiloku
0deeddf8cb
Add specific charge button option
GenerateBuilds / generate-port-otr (push) Waiting to run
GenerateBuilds / build-windows (push) Blocked by required conditions
GenerateBuilds / build-macos (push) Blocked by required conditions
GenerateBuilds / build-linux (push) Blocked by required conditions
2025-01-08 14:28:49 -05:00
Kiloku
0b5dfd900e
Rapid fire mode on arwing
2025-01-08 14:28:49 -05:00
Sonic Dreamcaster
0c6b548e3c
Beta HUD: Fix pause
GenerateBuilds / generate-port-otr (push) Waiting to run
GenerateBuilds / build-windows (push) Blocked by required conditions
GenerateBuilds / build-macos (push) Blocked by required conditions
GenerateBuilds / build-linux (push) Blocked by required conditions
2025-01-07 20:45:17 -03:00
KiritoDv
194700ecb0
Fixed beta hud
GenerateBuilds / generate-port-otr (push) Waiting to run
GenerateBuilds / build-windows (push) Blocked by required conditions
GenerateBuilds / build-macos (push) Blocked by required conditions
GenerateBuilds / build-linux (push) Blocked by required conditions
2025-01-07 13:21:16 -06:00
KiritoDv
27a0f8683f
Fixed mac audio, added support for .zip
2025-01-07 13:20:37 -06:00
Sonic Dreamcaster
e99e0f5e2d
fix Sector Z box bug
2025-01-06 02:10:18 -03:00
Sonic Dreamcaster
1cca15ff93
Merge branch 'main' of https://github.com/HarbourMasters/Starship
2025-01-04 23:30:02 -03:00
Sonic Dreamcaster
0f8e848232
correction
2025-01-04 23:29:56 -03:00
KiritoDv
fa5aaf7408
Readded old lives counter
2025-01-04 19:09:17 -06:00
KiritoDv
903cfc811c
Added an option to restore the old boost gauge and fixed coin
2025-01-04 15:40:12 -06:00
KiritoDv
fdced4d5a1
Increased scale matrix
2025-01-04 00:24:44 -06:00
KiritoDv
84365d6185
Added an option to restore the beta coin
2025-01-04 00:19:54 -06:00
KiritoDv
49ffb98d9b
Added new events
2025-01-04 00:03:33 -06:00
Sonic Dreamcaster
e70b4ac99c
gPlayerGlareAlphas for JumpToMap
2025-01-04 02:28:29 -03:00
Sonic Dreamcaster
1760aa0fce
this should be false
2025-01-04 02:06:36 -03:00
Sonic Dreamcaster
53527072d3
Better BackToMap
2025-01-04 02:05:25 -03:00
Sonic Dreamcaster
9947aa8df1
fix OnDisplayUpdate event call
2025-01-04 01:23:07 -03:00
Kiloku
97e63d6b06
Laser range cheat ( #112 )
...
GenerateBuilds / generate-port-otr (push) Waiting to run
GenerateBuilds / build-windows (push) Blocked by required conditions
GenerateBuilds / build-macos (push) Blocked by required conditions
GenerateBuilds / build-linux (push) Blocked by required conditions
* Add Laser Range cheat
* Change range cheat to be a multiplier instead
* Address bomb weirdness
* Move cheat to Hooks system
2025-01-03 21:32:59 -06:00
Kiloku
b4457a03a9
semicolons
2025-01-03 22:16:32 -05:00
Kiloku
b631aaeb86
Move Infinite Boost to hooks system
2025-01-03 22:16:32 -05:00
Kiloku
6560c012fc
per-level checkpoints
2025-01-03 16:59:24 -06:00
Kiloku
eb44ba0f04
Prevent loading checkpoints in the wrong level
2025-01-03 16:59:24 -06:00
Kiloku
9506a4297b
Player action hooks ( #93 )
...
* Create Player Action and Player Movement event types
* Call Boost/Brake events
* Change some event types
* Make Boost/Brake events cancellable
* Use new dynamic hooks
* Use separate events for each player action
* Add shoot events
* Return early on cancel
* Add Bomb and Charged Shot Events
* Remove movement event hooks, add player param to action hooks
* Fix whitespace
* Register player action events
2025-01-03 16:56:49 -06:00
KiritoDv
c4c324fdc6
Added even more events
2025-01-03 16:56:49 -06:00
KiritoDv
0ca0252d61
Added two new events for boss health and edge arrows
2025-01-03 16:56:49 -06:00
KiritoDv
8462aee14e
Moved to a dynamic id system and increased id size to uint32_t
2025-01-03 16:56:49 -06:00
KiritoDv
dd29a496d6
Renamed from _ID to ID on autogenerated event macros
2025-01-03 16:56:49 -06:00
KiritoDv
b403f5fbe7
Renamed some events
2025-01-03 16:56:49 -06:00
KiritoDv
bc45e3ca87
Implemented namespace system, added ItemDropEvent and cleaned up a little bit
2025-01-03 16:56:49 -06:00
KiritoDv
7cfa58117d
Moved spawner to OnGameUpdate hook
2025-01-03 16:56:49 -06:00
KiritoDv
f949f675a2
Fixed event typedefs
2025-01-03 16:56:49 -06:00
KiritoDv
c05a489d60
Added alt assets
2025-01-03 16:56:49 -06:00
KiritoDv
702352bf18
Fixed windows compilation
2025-01-03 16:56:49 -06:00
KiritoDv
0731d0d678
Fixed wrong id
2025-01-03 16:56:49 -06:00
KiritoDv
e4d4388179
Moved port cvars out of display update
2025-01-03 16:56:49 -06:00
KiritoDv
745af556ca
Hook system PoC
2025-01-03 16:56:49 -06:00
Sonic Dreamcaster
b931e51517
Merge branch 'main' of https://github.com/HarbourMasters/Starship
GenerateBuilds / generate-port-otr (push) Waiting to run
GenerateBuilds / build-windows (push) Blocked by required conditions
GenerateBuilds / build-macos (push) Blocked by required conditions
GenerateBuilds / build-linux (push) Blocked by required conditions
2024-12-31 05:27:45 -03:00
Sonic Dreamcaster
bc1443d624
Audio: go back to 32 khz to fix issues with portamento.
2024-12-31 05:27:37 -03:00
Kiloku
874097614a
Add option to invert Y axis
2024-12-30 10:11:04 -06:00
briaguya
a307375968
cleaner workaround with comments
2024-12-26 14:17:32 -06:00
briaguya
26a8d3925b
manually init LUS to workaround init dependency issues in constructors
2024-12-26 14:17:32 -06:00
KiritoDv
20f8d8d96a
Bump LUS and fixed breaking changes
2024-12-26 12:25:50 -06:00
Kiloku
eb97ddbff8
Add Infinite Boost cheat
2024-12-25 13:56:19 -06:00
Afevis
9af7a2cbeb
Corrected fullscreen bind
2024-12-22 19:13:42 -06:00
coco875
443b7ae602
fix clang error
2024-12-22 14:04:21 -06:00
Sonic Dreamcaster
1f58393532
fix interpolation issue
2024-12-22 16:59:38 -03:00