Sonic Dreamcaster
de6f28df81
extern "C" fix for windows builds
2024-11-10 22:23:36 -03:00
KiritoDv
304a0a5288
Fixed more even things
2024-11-10 09:07:58 -06:00
KiritoDv
ecc6a49f90
Even more changes
2024-11-10 01:01:31 -06:00
KiritoDv
cd48d2cefa
Updated audio
2024-11-09 20:45:31 -06:00
KiritoDv
4acc13fb36
Doing some more fixes
2024-11-04 01:02:27 -06:00
KiritoDv
40ffb3d0b4
Code cleanup
2024-11-03 11:17:04 -06:00
KiritoDv
6393690103
Removed 32 bit structs
2024-11-03 10:56:53 -06:00
KiritoDv
2a8ac4891e
Its loading without issues finally! But its still broken
2024-11-03 01:07:44 -06:00
KiritoDv
94bc6486eb
Added some fun cracking
2024-11-02 18:33:33 -06:00
KiritoDv
5f1a34d9c9
Trying to reimplement the original functions
2024-11-02 08:49:29 -06:00
Lywx
128acb8997
Fixed missing cast
2024-10-30 07:54:43 -06:00
KiritoDv
2ee034b16e
Increased samples per frame and readded malloc system
2024-10-29 08:12:39 -06:00
KiritoDv
9c9aca051d
Added load seq
2024-10-29 08:02:25 -06:00
KiritoDv
52d3eca421
We are so fucking close omg
2024-10-29 02:06:14 -06:00
KiritoDv
2354ee76a3
Another attempt at this thing
2024-10-25 22:39:32 -06:00
Sonic Dreamcaster
adc561891a
some tags and hit64 cheats
2024-10-23 11:22:44 -03:00
Sonic Dreamcaster
520d49705e
OTRConvertHUDXToScreenX
2024-10-23 11:21:03 -03:00
Sonic Dreamcaster
ba6f9f0f4c
fix wrong dlist
2024-10-21 21:47:45 -03:00
Sonic Dreamcaster
d6d9452df4
increase draw distance for certain object types
2024-10-18 01:58:27 -03:00
Sonic Dreamcaster
e9bf0030ae
d-pad control & option arwing interpolation
2024-10-18 01:41:53 -03:00
Sonic Dreamcaster
08724d6dac
add AllRange debug option
2024-10-18 01:41:00 -03:00
Sonic Dreamcaster
0e12e06407
background fixes
2024-10-18 01:39:42 -03:00
Sonic Dreamcaster
f337dc17b6
title widescreen and interpolation fixes
2024-10-17 23:47:03 -03:00
Sonic Dreamcaster
af68d637e0
fix Popping
2024-10-17 21:19:56 -03:00
Sonic Dreamcaster
d537d3761a
map tagging
2024-10-17 21:05:25 -03:00
Sonic Dreamcaster
f33af0fc9a
move Speed Control to debug menu
2024-10-17 13:32:45 -03:00
Sonic Dreamcaster
24c081f1b5
meteo asteroids fix
2024-10-17 13:30:58 -03:00
KiritoDv
2cfbe01e50
Added frame interpolation markers
2024-10-17 09:53:40 -06:00
Sonic Dreamcaster
cd288a4c5b
cheats & debug entries
2024-10-17 02:00:08 -03:00
Sonic Dreamcaster
74a738ea46
ground vtx and gfx
2024-10-17 01:59:55 -03:00
Sonic Dreamcaster
8e2b8eaaee
cheats and debug settings
2024-10-17 01:59:40 -03:00
Sonic Dreamcaster
168bc162b8
ground fixes
2024-10-17 01:59:04 -03:00
Sonic Dreamcaster
fa87b04cd3
background fix
2024-10-17 01:58:16 -03:00
Sonic Dreamcaster
7496dd4c2e
fix building interpolation
2024-10-16 21:16:05 -03:00
KiritoDv
bdf56300df
Fixed widescreen issues i think
2024-10-16 18:09:09 -06:00
KiritoDv
3ef4f3b78d
Tagged bonus text
2024-10-16 15:42:22 -06:00
KiritoDv
783b626209
Added a toggle to disable interpolation
2024-10-16 15:32:08 -06:00
KiritoDv
13fd4ece9f
Interpolated stars
2024-10-16 14:41:17 -06:00
KiritoDv
9da016bac9
Tagged stars
2024-10-16 12:52:05 -06:00
KiritoDv
e5ed74b978
Merge branch 'starfield' into interpolation
2024-10-16 12:46:19 -06:00
KiritoDv
0b23e06b77
Fixed stars
2024-10-16 12:46:04 -06:00
KiritoDv
efe08a91bf
Added interpolation system
2024-10-16 11:53:41 -06:00
Sonic Dreamcaster
b925cabee9
new starfield (not working for now)
2024-10-15 13:30:42 -03:00
KiritoDv
94e3cded04
Fixed compilation
2024-09-17 19:29:44 -06:00
Sonic Dreamcaster
684f17c27f
fix merge
2024-09-17 21:07:20 -03:00
KiritoDv
63254ffc5e
Added srgb toggle
2024-09-17 20:31:35 -03:00
KiritoDv
d89f674c0f
Fixed stupid port crashes
2024-09-17 20:30:39 -03:00
KiritoDv
b03d093fc2
Fixed compilation with latest lus
2024-09-17 20:30:14 -03:00
MegaMech
376054ed33
Update GenericArray.h
2024-09-17 20:30:07 -03:00
MegaMech
c2b403bd9b
Update GenericArrayFactory.cpp
2024-09-17 20:30:07 -03:00
MegaMech
03dddf29a2
Update GenericArray.h
2024-09-17 20:30:07 -03:00
Sonic Dreamcaster
7f2aa148cc
gVIsPerFrame fix for Aquas
2024-09-17 20:29:47 -03:00
KiritoDv
93e6d673e6
Fixed sf64 clear screen buffer for widescreen
2024-09-17 20:29:20 -03:00
KiritoDv
4b25a0148f
Fixed ptr validation
2024-09-17 20:29:10 -03:00
KiritoDv
ce173c122d
Unstubbed Texture_Scroll and fixed Texture_Mottle
2024-09-17 20:28:28 -03:00
KiritoDv
80c199467b
Increased buffer on func_hud_8008C104
2024-09-17 20:28:02 -03:00
KiritoDv
ce9c6d0120
Fixed more wrong textures
2024-09-17 20:27:11 -03:00
KiritoDv
deabc05047
Fixed ending texture
2024-09-17 20:23:03 -03:00
KiritoDv
a184cdb76a
Rename on ImGUI
2024-09-17 20:22:19 -03:00
KiritoDv
3ca7b499ae
Fixed wrong types
2024-09-17 20:22:18 -03:00
KiritoDv
c01884f0c4
Fixed EVSTATE_ME
2024-09-17 20:20:56 -03:00
KiritoDv
41447af1b7
Fixed ObjectRam compilation
2024-09-17 20:20:56 -03:00
KiritoDv
be38e53176
Bump LUS
2024-09-17 20:20:36 -03:00
KiritoDv
69cfe9b2c4
Fixed all remaining compilation issues
2024-09-17 20:20:26 -03:00
KiritoDv
7c801d33d9
Repo upstreamed
2024-09-17 20:16:46 -03:00
KiritoDv
6248c70be1
Renamed otr
2024-09-17 19:31:26 -03:00
KiritoDv
dc9e25847d
Added IOS Support
2024-09-17 19:31:26 -03:00
KiritoDv
f71ebdca82
Fixed some weird casts
2024-09-17 19:31:14 -03:00
KiritoDv
a041298125
Fixed off-by-one bug on health meter
2024-09-17 19:26:49 -03:00
KiritoDv
e38e82535d
Bump libultraship to implement osContGetStatus
2024-09-17 19:26:06 -03:00
Sonic Dreamcaster
1c46da2ed5
Merge branch 'otr' of https://github.com/KiritoDv/lylat-64 into otr
2024-09-17 19:24:30 -03:00
Sonic Dreamcaster
4bdddfe4dc
avoid ub
2024-09-17 19:24:30 -03:00
KiritoDv
af9c94351e
Fixed switch compilation and other weird quirks with deps
2024-09-17 19:24:30 -03:00
KiritoDv
1940c26bce
Fixed vs
2024-09-17 19:24:00 -03:00
Sonic Dreamcaster
5b4a8176b8
fix some option textures for versus
2024-09-17 19:17:47 -03:00
KiritoDv
9a9f677fbb
Fixed sys_lib conflict
2024-09-17 19:14:09 -03:00
KiritoDv
3892bcefa2
Merge branch 'master' into otr
2024-09-17 19:14:09 -03:00
Alejandro Javier Asenjo Nitti
0a8c61789e
ActorEvent_SxWarpGate_Draw
2024-09-17 15:52:13 -03:00
Alejandro Asenjo Nitti
0022481a03
ActorCutsceneModels Enum ( #274 )
...
* ActorCutsceneModels
* ACTOR_CS_FO_EXPLOSION
* update
2024-09-17 02:04:15 -03:00
Alejandro Asenjo Nitti
53363d6619
Hud, Title, Map & Option Docs ( #272 )
...
* hud title and option docs
* hud docs
* aspMain vram comment
* more hud docs
* HUD docs
* Hud_ -> HUD_ consistency
* ActorMissileSeekModes
* fox_option docs
* more option docs
* more option docs
* more option docs
* fox_title docs
* more fox_title docs
* fox_map docs
* fix map TLUTs
* more fox_map docs
* jp1 explore
* explore us rev0
* SETUPDL comments
* format
* fox_map docs
* more fox_map docs
2024-09-13 00:59:33 -03:00
Alejandro Asenjo Nitti
bfe2cd1c20
Remove static for file globals because they don't show up in the mapfile ( #271 )
2024-08-27 16:13:18 -03:00
Alejandro Asenjo Nitti
e82019fa2b
Actor Docs ( #270 )
...
* Docs
* actor timer_04C -> work_04C
* Actor & Boss unk_04A -> work_04A
* actor & boss unk_048 -> work_048
* actor & boss unk_046 -> work_046
* boss unk_044 -> work_044
* actor event docs
* ActorEvent docs
* name all Event Actor IDs
* EVID names in EventActorInfo comments
* refactor EVC_PASSED_ALL_RINGS by @inspectredc
* clarification comment
* some option docs
* audio enums and macros
* some audio renamings
2024-08-24 19:36:53 -03:00
Alejandro Javier Asenjo Nitti
669fff8759
SzGreatFox
2024-08-15 15:31:20 -03:00
Alejandro Javier Asenjo Nitti
a1134c296a
actor docs
2024-08-15 11:54:53 -03:00
Alejandro Javier Asenjo Nitti
92ccdeb991
more actor docs
2024-08-15 06:19:21 -03:00
Alejandro Javier Asenjo Nitti
e2f6ce3075
actor docs
2024-08-15 05:20:30 -03:00
Alejandro Javier Asenjo Nitti
56d49ec767
corrections
2024-08-15 05:10:00 -03:00
Alejandro Javier Asenjo Nitti
f17c7bdc27
teamFaceId -> drawFace
2024-08-15 04:28:42 -03:00
Alejandro Javier Asenjo Nitti
76f7d6e335
replace all ArwingInfo unks for names
2024-08-15 04:01:44 -03:00
Alejandro Javier Asenjo Nitti
02ea67c9cc
unk_0C -> upperLeftFlapYrot
2024-08-15 03:26:01 -03:00
Alejandro Javier Asenjo Nitti
5f5c0d2edf
unk_08 -> bottomRightFlapYrot
2024-08-15 03:24:04 -03:00
Alejandro Javier Asenjo Nitti
885a20e29f
unk_04 -> upperRightFlapYrot
2024-08-15 03:00:22 -03:00
Alejandro Javier Asenjo Nitti
bef7345bf7
leftState -> leftWingState
2024-08-15 02:56:41 -03:00
Alejandro Javier Asenjo Nitti
ccb74bd0fe
rightState -> rightWingState
2024-08-15 02:55:25 -03:00
Alejandro Javier Asenjo Nitti
e073a7d0d7
wings -> arwing
2024-08-15 02:52:41 -03:00
Alejandro Javier Asenjo Nitti
8d3d4cd2d0
WingInfo -> ArwingInfo
2024-08-15 02:05:53 -03:00
Alejandro Javier Asenjo Nitti
e291a588e5
LEVELMODE_TURRET
2024-08-15 01:02:52 -03:00
Alejandro Javier Asenjo Nitti
e42657e8b5
Katina comment
2024-08-12 12:02:50 -03:00
Alejandro Asenjo Nitti
0251769d16
General docs ( #269 )
...
* fox_display.c DOCS
* PRINTF
* actor->destroy boolean
* corneria docs
* Boss->unk_04C to Boss->animFrame
* aCoGrangaWalkingAnim
* more corneria docs
* Spawner
* Spawner code refined
* Spawner description
* Actor Spawn guard
* Molar Rock (name by @inspectredc)
* more docs
* actor docs
* initial disassembly config for lodgenet
* correct vram addresses for lodgenet
* Actor Docs
* More actor docs
* more actor docs
* correction
* correction
* more actor docs
* Preliminary work for Effect documentation
* Change Init for Setup
* fox_play cleanup and defake
* fox_zo function names
* fox_so function renaming
* more object docs
* venom 1 actors
* actor docs
* some fox_bo docs
* some fox_fo corrections
* fox_ma obj->this
* fox_ma renamings
* fox_ma docs
* fox_ti Actors
* revert permuter settings to ido
* some renames on fox_andross.c
* fox_sy actors
* object names
* corrections
* some effect comments
* fix AudioTable struct and data to avoid UB
* uintptr_t in audio
* audio load changes
* event id enum usage in fox_sy
* clear padding in sPlaylists
* HUD_FoBase_ExplodeCs
* HUD
2024-08-12 11:58:54 -03:00
petrie911
83c5442915
Improve audio docs and partial audio disassembly support ( #268 )
...
* audiodiasm
* start of sound disasm
* disasm
* source
2024-07-07 14:43:41 -03:00
Alejandro Javier Asenjo Nitti
9dd58cd924
fox_display.c spacing
2024-07-06 23:01:03 -03:00
Alejandro Asenjo Nitti
c348962cab
Sector Z, Fortuna & General Docs ( #261 )
...
* Sector Z Docs initial
* Sector Z docs
* some other things
* correction
* Space Junk
* SectorZ_SetLevelObjects
* rename assets with correct prefix
* aSzBackgroundTex
* details
* pr review
* Sector X initials
* Meteo Initials
* Sector X things I forgot
* fox_tr360 & fox_ve1 & fox_so initials
* fox_so details
* Zones initials
* More Zones initials
* more zones initials
* area 6 initials
* fortuna inits
* fortuna actors
* some more docs
* more docs for Fortuna
* fix mistake in data incorrectly imported
* Fortuna Radars
* BossFO
* Sector Y Initials
* Venom 2 general Docs
* Some Corneria Docs
* Actor, Scenery and Boss IDs in update and draw functions of gObjectInfo
* more docs and this usage
* fox_360 this usage
* more actor types and this usages
* fox_effect type usage
* training docs
* some Sector X docs
* fix incorrect usage of "this"
* fix comment
* more docs
* funcNames
* fox_bg spacing
* boolean
* scenery corneria bumbs
* terrain bumps
* corneria arch
* more corneria objects
* hitboxes
* more corneria objects
* more corneria level objects
* more corneria objects
* aCoWaterfallDL
* corneria docs
* more corneria docs
* Granga swork start
* corneria swork
* Corneria
* Corneria Granga docs
* more granga docs
* granga work buffer enum
* CarrierParts enum use
* option
* Corneria Docs
* GRANGA_FWK
* fox_co.h header
* fix Fault_FillRectangle typo
* PR reviews
* sCsTeamInitialPos
* Doodad
2024-07-06 09:47:49 -03:00
Alejandro Javier Asenjo Nitti
dc6fdbcf69
fix gcc
2024-06-07 19:12:48 -03:00
Alejandro Javier Asenjo Nitti
f381dea7ab
fix asset D_VE2_6006890
2024-05-28 01:13:32 -03:00
Alejandro Javier Asenjo Nitti
42225b01ff
PRINTF(); usage in sys_save
2024-05-27 14:04:13 -03:00
Alejandro Javier Asenjo Nitti
07fbeac7cb
torch to main
2024-05-27 13:43:33 -03:00
petrie911
0f6d7cca33
Player and Vs docs, some improvement to ve1 boss ( #259 )
...
* playerstuff
* stuff
* small fixes
* Torch
* torch update again
2024-05-25 12:17:03 -05:00
petrie911
03ce166cca
Implement common data in EU and JP and clean up US data ( #258 )
...
* data fixes
* format
* alignment
* include
2024-05-23 20:40:42 -03:00
Alejandro Javier Asenjo Nitti
be0bfa7711
SIN_DEG
2024-05-23 10:53:45 -03:00
Alejandro Javier Asenjo Nitti
c89498ad6b
gPlayer[0].
2024-05-23 00:09:52 -03:00
Alejandro Javier Asenjo Nitti
ef4fa65cbd
gPlayer[0]
2024-05-23 00:08:52 -03:00
Alejandro Javier Asenjo Nitti
6e833a2807
MATCH: SectorZ_Missile_Update
...
Yeah B#$"%, MAGNETS! OHHH
2024-05-23 00:02:10 -03:00
petrie911
566f9db5a5
cheats ( #257 )
2024-05-20 11:28:13 -03:00
petrie911
53c05e51a4
give EU a symbol addrs file ( #256 )
...
* srceu
* remove warning
* and some cleanup
* symbol addrs for eu
* data
* one cleanup
* move macros to header
2024-05-19 01:27:17 -03:00
petrie911
80eaf7d2e5
support for EU rev 0, updates to tools, other cleanup ( #255 )
...
* srceu
* remove warning
* and some cleanup
2024-05-18 19:49:49 -03:00
Alejandro Javier Asenjo Nitti
36ac4066c9
makes more sense this way, still fake tho
2024-05-18 12:24:10 -03:00
Alejandro Javier Asenjo Nitti
6b5a48ce13
MATCH Ending_8018845C
2024-05-18 11:47:14 -03:00
Alejandro Javier Asenjo Nitti
7d1b8dc54b
variables
2024-05-18 11:11:05 -03:00
Alejandro Javier Asenjo Nitti
188b40cb8b
limbCount
2024-05-18 10:25:01 -03:00
Alejandro Javier Asenjo Nitti
4317e2cd54
Merge branch 'master' of github.com:sonicdcer/sf64
2024-05-17 20:21:08 -03:00
Alejandro Javier Asenjo Nitti
8045b688ac
fox_end1 details
2024-05-17 20:21:04 -03:00
petrie911
2c98d106a1
Fix some names, use setup DL enum, add dma offsets to srcjp ( #254 )
...
* cleanup
* buffers
* setupDLs and such
2024-05-17 14:22:51 -03:00
petrie911
acead8f271
Header fix for buffers.h ( #253 )
...
* cleanup
* buffers
2024-05-17 10:33:44 -05:00
Alejandro Javier Asenjo Nitti
ea1349aabe
fox_so styling
2024-05-17 11:09:49 -03:00
petrie911
13f3bb1baf
cleanup ( #252 )
2024-05-16 18:45:47 -05:00
Alejandro Javier Asenjo Nitti
837ac7ea83
fox_aq styling
2024-05-16 16:08:58 -03:00
Alejandro Javier Asenjo Nitti
21ad1bc22e
styling on fox_a6
2024-05-16 15:28:47 -03:00
Alejandro Javier Asenjo Nitti
ae294ef689
fox_tr360 & fox_ve1 spacing
2024-05-16 11:29:16 -03:00
Alejandro Javier Asenjo Nitti
9ac4472388
fox_tr spacing
2024-05-16 11:13:04 -03:00
Alejandro Javier Asenjo Nitti
9da1639908
fox_co spacing and generic vars
2024-05-16 11:05:21 -03:00
petrie911
1a5569bef5
Comptool support for byteswapped ROMs ( #249 )
...
* comptool update
* further updates
* lodgenet
* comptool and main split
* one last thing
2024-05-15 13:41:15 -05:00
petrie911
cf51ec5332
Updates to sf64Mesg and a couple global names ( #247 )
...
* id start
* stuff
* comp and cam
* add errors
* names and such
* message fixes and names
2024-05-14 13:54:13 -03:00
petrie911
3045745789
name remaining files, fix some fake matches ( #245 )
...
* splits
* split and migrate
* readwrite const
* format
2024-05-14 11:44:12 -03:00
Alejandro Javier Asenjo Nitti
fb7b087664
make clean clears version specific asm folders
2024-05-13 19:41:31 -03:00
petrie911
bccb26174b
Set up yaml and linker scripts for jp0 ( #244 )
...
* splits
* split and migrate
2024-05-13 18:49:53 -03:00
petrie911
1f452ce232
Forgot an update to first_diff ( #242 )
...
* verbose
* indices
* small updates
2024-05-12 11:18:36 -05:00
Alejandro Asenjo Nitti
cd3444b727
Isolate rev1 building tree ( #239 )
...
* try
* move yamls
* gitignore
* fix
* gitignore starfox64.us.rev1.yaml
* fix RM
* update readme
* readme again, forgot a few things
* okay one more...
* fix ci
2024-05-11 21:11:29 -03:00
petrie911
0dbbf453f9
More actor docs. starting on event IDs ( #238 )
...
* id start
* stuff
* comp and cam
* add errors
2024-05-11 17:53:37 -03:00
Alejandro Asenjo Nitti
5bda92de97
Katina: Boss States and tweaks ( #237 )
...
* Boss states and tweaks
* fixes
* roll back filename changes
* variable name fix
* Katina_Init
2024-05-10 23:28:18 -03:00
petrie911
7eff38a5f9
Add quick boot and add ram editing to object ram watch ( #236 )
...
* upgrades
* one cleanup
* streamlining
* whoops mods
* more ub
* cast cleanup
2024-05-08 15:57:11 -03:00
petrie911
182eb5c65a
Use SF3DS BGM names, some other audio-related cleanup. ( #235 )
...
* remember to undo mods
* bgm macros
2024-05-08 12:32:05 -03:00
petrie911
a864e5ebe2
oh god the docs ( #234 )
2024-05-06 19:45:24 -03:00
Alejandro Asenjo Nitti
44c9eadbc2
3DS VERSION SfxIds applied to code ( #232 )
...
* NA_SE_ARWING_BOOST is everywhere
* man, there's just no end of these sfxIds
* NA_SE_GREATFOX_ENGINE everywhere
* NA_SE_OB_DAMAGE_M, another SfxId with massive usage
* massive usage of NA_SE_EN_REFLECT
* massive usage of NA_SE_EN_EXPLOSION_S
* massive usage of NA_SE_EN_EXPLOSION_M
* NA_SE_ARWING_ENGINE_FG
* save progress
* MISSION ACCOMPLISHED
2024-05-05 22:07:32 -03:00
petrie911
65cb9e270e
SFX Ids complete and upgraded level select ( #231 )
...
* sfx banks
* better level select
* left the mods on
* new description for level select
2024-05-05 17:48:16 -03:00
inspectredc
d08678a5ac
Use array count for more things ( #230 )
...
* array count more things
* fix array count error
* undo array count for later
---------
Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-05-05 17:29:59 -03:00
Alejandro Asenjo Nitti
455aa0aa2c
Initial Katina documentation ( #228 )
...
* initial docs
* func names
* docs
* more docs
* more katina docs
* format
* format
* yRot
* more docs
* more docs
* this
* some fixes
* fixes
* ActorAllRange
* These should not be used here
* corrections
* some renamings
* more docs
* format
* Merge remote-tracking branch 'origin' into fox_ka_docs
* ActorCutscene
* PR review
* comment
* bump torch
* PR review
* review
2024-05-05 17:23:49 -03:00
petrie911
9303fba359
Event opcodes documented, more all range stuff ( #229 )
...
* stuff
* Torch1
* dark link
2024-05-04 18:24:24 -03:00
petrie911
77060ba506
Start on sfx IDs ( #227 )
...
* sfx stuff
* sfxIds
2024-05-03 16:56:26 -03:00
petrie911
c9df6fda72
More docs ( #226 )
...
* docs
* more docs
* forgot timers
2024-05-02 17:46:51 -03:00
petrie911
926677aa6c
In-game ram watch mod + upgraded jukebox ( #225 )
...
* new mods
* Torch
2024-05-01 21:57:50 -03:00
Alejandro Javier Asenjo Nitti
d2436e5850
Ending_8018845C fake match scratch comment
2024-04-30 09:46:49 -03:00
Alejandro Javier Asenjo Nitti
6dbc0ba6b1
name vars in Message_DisplayScrollingText
2024-04-27 14:36:31 -03:00
Alejandro Javier Asenjo Nitti
25d8938483
AVOID_UB in fox_message
2024-04-27 14:33:59 -03:00
Alejandro Javier Asenjo Nitti
5056a6ef31
bools and names
2024-04-27 12:32:07 -03:00
Alejandro Javier Asenjo Nitti
9bc64bd212
RadioCharacterId
2024-04-27 12:14:16 -03:00
Alejandro Javier Asenjo Nitti
bb4c68a22d
radioPortraitTex
2024-04-27 10:39:24 -03:00
Alejandro Javier Asenjo Nitti
78683d8c03
pad
2024-04-27 10:08:19 -03:00
Alejandro Javier Asenjo Nitti
35859e4306
teamId
2024-04-27 10:07:44 -03:00
Alejandro Javier Asenjo Nitti
bd30371b04
bool
2024-04-27 10:03:49 -03:00
petrie911
3ab050421e
use array count for collision headers ( #222 )
...
* lights fix
* names
* remove header
* so many names
* format
* more docs
* makefile
* colheaders
* it's gone too far
* torch
2024-04-25 19:01:25 -03:00
Alejandro Javier Asenjo Nitti
ee59dfc57f
missionNoTex
2024-04-25 16:11:01 -03:00
Alejandro Asenjo Nitti
7c2ce8a678
DOCS: ast_text (ex ast_font) ( #223 )
...
* progress of docs
* caiman here, no problems
* Emergency manouvers!
* complete
* rename ast_font to ast_text
2024-04-25 14:08:40 -05:00
petrie911
0c9be776da
Cumulative docs update ( #221 )
...
* lights fix
* names
* remove header
* so many names
* format
* more docs
* makefile
2024-04-25 01:14:49 -03:00
Alejandro Javier Asenjo Nitti
a6b80a5825
some spaces, corrections and TeamId Enum usages
2024-04-25 01:00:23 -03:00
petrie911
81291a0c44
More docs and renames, fox_bg now mostly figured out ( #220 )
...
* lights fix
* names
* remove header
* so many names
* format
2024-04-22 23:51:20 -03:00
Alejandro Javier Asenjo Nitti
e1785c35dd
fix warning
2024-04-21 16:01:38 -03:00
Alejandro Javier Asenjo Nitti
4f95948de5
Fix level select
2024-04-21 15:54:51 -03:00
petrie911
95e5f4f07a
Some further docs for audio spec and planet paths ( #219 )
...
* avoid ub
* format
* torch
* more stuff
2024-04-20 17:07:29 -05:00
petrie911
e3716b5d48
Fix out-of-bound loop UB ( #218 )
...
* avoid ub
* format
* torch
2024-04-20 18:47:46 -03:00
petrie911
b3929bea72
Docs update, added list of all SFX Ids used in the game. ( #217 )
...
* docs
* format
* format plz
* stuff
* more stuff
* more names and such
* torch update
2024-04-20 16:18:31 -03:00
Alejandro Asenjo Nitti
1272524325
MOD: FPS COUNTER ( #216 )
...
* progress
* working
* move to Play_Draw
* remove mods.h include from fox_hud
* fix name
* __floatundisf needed by GCC
* Improve level select
* __floatundisf in yaml for GCC
* jump directly to level loading in Map_LevelSelect
* comments
* fix level select
* AVOID_UB in audio
* stable flags
* fix UB in AudioHeap_DiscardSampleCaches co-authored-by: @petrie911
* fox_map fix
* move frame counter a few pixels to the right
* format
* add measurement correction for overclocked N64s
2024-04-20 16:18:09 -03:00
petrie911
0e54a13433
Docs relating to fox_360. Also a UB fix in audio_load. ( #215 )
...
* docs
* format
* format plz
2024-04-15 20:38:19 -03:00
Alejandro Asenjo Nitti
1ee6762797
Initial GCC Support ( #212 )
...
* first try
* progress
* progress
* gcc compiling, rom not booting yet
* format
* restore word compiler
* comment
* fix
* fix
* fix addresses for new splat
* progress
* splat
* we don't need these anymore
* gcc build seems stable now
2024-04-15 20:15:45 -03:00
Alejandro Javier Asenjo Nitti
8ad92b4b3b
fix texture
2024-04-12 14:08:38 -03:00
petrie911
c532f31e24
Script and hitbox docs, update torch ( #210 )
...
* script2
* more docs and such
* torch update
2024-04-11 13:55:32 -03:00
inspectredc
4362338efb
Match Area6_80187944 ( #209 )
...
* Match Area6_80187944
* actually commit all changes
* Area6_80187944
* merge
* AUDIO_PLAY_BGM
* team ids
---------
Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-04-11 09:39:53 -03:00
inspectredc
001b3e0aa7
Match Ending_80187860 ( #207 )
2024-04-10 19:20:03 -03:00
inspectredc
eeea74e454
Match Zoness_80194A84 ( #206 )
2024-04-10 09:22:43 -03:00
inspectredc
f63251d512
Match Aquas_801AFA5C ( #205 )
2024-04-09 01:08:20 -03:00
KiritoDv
ed2a45796b
Readded gamma toggle to use one controller
2024-04-08 17:50:50 -06:00
petrie911
52e1b6cb17
Further docs on script, various other things ( #204 )
...
* stuff
* too much
* Torch commit
* torch again
* names and such
* names
* even more stuff
* format
* enums
* whoops on the gbi
2024-04-08 19:25:56 -03:00
Sonic Dreamcaster
16829d932f
Merge branch 'otr' of https://github.com/KiritoDv/lylat-64 into otr
2024-04-08 13:00:17 -03:00
Sonic Dreamcaster
ec003d9480
solar fixes
2024-04-08 13:00:13 -03:00
KiritoDv
59e2eed10e
Stubbed again Texture_Scroll since keeps crashing because god knows why
2024-04-08 00:03:54 -06:00
KiritoDv
bca120f6cd
First gamma implementation
2024-04-07 23:58:15 -06:00
Alejandro Javier Asenjo Nitti
be0d328b4e
avoid ub in func_play_800B79B0 & comment
2024-04-08 00:05:42 -03:00
KiritoDv
f9449fa185
Fixed Solar and Zoness
2024-04-07 18:01:42 -06:00
Alejandro Javier Asenjo Nitti
b2b8ea3c79
Merge branch 'master' of github.com:sonicdcer/sf64
2024-04-07 18:52:16 -03:00
Alejandro Javier Asenjo Nitti
f6fc05afd3
fix wrong symbol use
2024-04-07 18:52:11 -03:00
inspectredc
ccfd4e8159
Match Aquas_801B638C ( #203 )
2024-04-07 18:50:23 -03:00
Alejandro Javier Asenjo Nitti
5e1d4ab9a8
Merge branch 'master' of github.com:sonicdcer/sf64
2024-04-07 18:43:03 -03:00
Alejandro Javier Asenjo Nitti
f8cceb5f1d
fix wrong symbol use
2024-04-07 18:42:58 -03:00
inspectredc
b4ca33057e
Match Aquas_801B6FF8 ( #202 )
2024-04-07 17:41:16 -03:00
inspectredc
2d3e940f26
Match Area6_8018C54C ( #201 )
...
* Match Area6_8018C54C
* can remove if now rest is matching
* just use if 1
2024-04-07 14:10:58 -03:00
Alejandro Javier Asenjo Nitti
b8278dd1d7
Add scratches in the repo for remaining functions in audio_symthesis
2024-04-07 10:53:00 -03:00
KiritoDv
1507de1243
Fixed rtc errors on meteo/hud
2024-04-06 22:15:18 -06:00
Alejandro Javier Asenjo Nitti
f2c5292e7b
fix fakes
2024-04-07 01:05:58 -03:00
KiritoDv
16c1455ec0
Fixed bolse
2024-04-06 21:37:32 -06:00
Alejandro Javier Asenjo Nitti
5c59226db4
fix fake
2024-04-07 00:37:21 -03:00
inspectredc
f37d1c0ca9
generic array importer
2024-04-07 02:01:49 +01:00
KiritoDv
2518e45bd2
Ported mods as enhancements and impl reset button
2024-04-06 18:33:30 -06:00
inspectredc
e66b59854e
undo asset load on non asset
2024-04-07 00:42:22 +01:00
inspectredc
c720fe2653
more importers
2024-04-07 00:41:12 +01:00
KiritoDv
b36783ba8e
Fixed asset loading on overlays and engine, including switching iwork to uintptr_t
2024-04-06 15:34:46 -06:00
KiritoDv
5427fdb031
Implemented even more factories
2024-04-06 14:25:40 -06:00
Alejandro Javier Asenjo Nitti
d777ce9917
SectorZ_Missile_Update rename
2024-04-06 12:35:39 -03:00
Alejandro Javier Asenjo Nitti
1128c200e2
rewrite func_hud_800915FC
2024-04-06 12:14:20 -03:00
KiritoDv
83cb18d9db
Fixed compilation
2024-04-06 04:35:56 -06:00
KiritoDv
ed967484e3
First ingame boot
2024-04-06 04:33:13 -06:00
KiritoDv
eb373a3c3f
Removed native implementations of atanf/asinf and acosf
2024-04-06 04:33:13 -06:00
Sonic Dreamcaster
0a64a8176d
fix bug in Message_DisplayText
2024-04-06 04:33:13 -06:00
KiritoDv
eecfd795eb
Fixed last cosf/sinf call
2024-04-06 04:33:13 -06:00
KiritoDv
defb215e78
Attempt to fix math weirdness on Windows
2024-04-06 04:33:13 -06:00
KiritoDv
648e173a3c
Fixed save-files and rumble
2024-04-06 04:33:13 -06:00
KiritoDv
59dc1cf083
Bump libultraship
2024-04-06 04:33:13 -06:00
KiritoDv
b85e6036a8
Fixed imgui on UIWidgets
2024-04-06 04:33:13 -06:00
Sonic Dreamcaster
63933461ef
fix level select
2024-04-06 04:33:13 -06:00
Sonic Dreamcaster
dc3fe4def7
fix level select
2024-04-06 04:33:13 -06:00
Sonic Dreamcaster
ab4826b537
fix level select for venom
2024-04-06 04:33:13 -06:00
Sonic Dreamcaster
9d7a315d00
fix
2024-04-06 04:33:13 -06:00
Sonic Dreamcaster
4cd75e1aac
zoness boss fix, increase memory allocation, fix prototypes, level_select fix
2024-04-06 04:33:13 -06:00
KiritoDv
d409d1dc07
Fixed memory issues
2024-04-06 04:33:13 -06:00
KiritoDv
904cddeb67
Fixed variable
2024-04-06 04:33:13 -06:00
KiritoDv
1f063dd07a
Fixted texture scroll and mottle
2024-04-06 04:33:13 -06:00
KiritoDv
11ddc641c0
Fixed compilation on windows
2024-04-06 04:33:13 -06:00
KiritoDv
9e6800d369
The game is fucking running
2024-04-06 04:33:03 -06:00
KiritoDv
110e54c562
First compilation running owo
2024-04-06 04:32:13 -06:00
KiritoDv
8ddbae1a15
Fixed wrong symbol
2024-04-06 04:32:13 -06:00
KiritoDv
641a43cbf9
First compilation, we just need more stupid assets
2024-04-06 04:32:13 -06:00
petrie911
126a55aa0e
Event Actor docs that kind of ballooned into a bunch of stuff ( #200 )
...
* stuff
* too much
* Torch commit
* torch again
2024-04-05 17:11:36 -03:00
petrie911
ac41c180a9
Reorganizaton of main ( #199 )
...
* reorganize main
* more names
* libc
2024-04-03 11:30:50 -03:00
Alejandro Javier Asenjo Nitti
a903e81638
fix level select for venom
2024-04-03 01:02:07 -03:00
Alejandro Javier Asenjo Nitti
b8ee8bc770
Merge branch 'master' of github.com:sonicdcer/sf64
2024-04-03 00:39:31 -03:00
Alejandro Javier Asenjo Nitti
e2826b2a6f
level select fix for venom
2024-04-03 00:39:26 -03:00
inspectredc
bc4c757145
Match AudioLoad_RelocateFontAndPreloadSamples ( #198 )
2024-04-02 23:38:21 -03:00
inspectredc
ec94904725
Match Audio_ProcessSeqCmd ( #197 )
2024-04-02 22:52:04 -03:00
Alejandro Javier Asenjo Nitti
d29fc5697f
fix warnings
2024-04-02 22:01:27 -03:00
Alejandro Javier Asenjo Nitti
98023e669c
these functions should take void pointers
2024-04-02 22:00:06 -03:00
Alejandro Javier Asenjo Nitti
60a4176f27
improve level select
2024-04-02 20:32:51 -03:00
petrie911
988a36d03f
Name functions after their files, also global variables in engine and ovl_i1-6 ( #196 )
...
* cleanup
* mass rename
* forgot some
2024-04-02 20:20:08 -03:00
inspectredc
34b0701ac1
Match func_800097A8 ( #195 )
2024-04-02 18:31:34 -03:00
Alejandro Javier Asenjo Nitti
b9b48aebdf
fix wrong displaylist usage
2024-04-02 17:11:20 -03:00
Alejandro Javier Asenjo Nitti
69b70a9d3f
remove all the undefined symbols from the list
2024-04-01 21:17:43 -03:00
Alejandro Javier Asenjo Nitti
e9c93209c4
omg kill me
2024-04-01 21:08:01 -03:00
petrie911
2938919f6f
WIP on script documentation, some cleanup ( #194 )
...
* gfx
* script
* Torch
* headers
* format
2024-04-01 19:04:22 -03:00
Alejandro Javier Asenjo Nitti
1890dcda47
generic file descriptors
2024-04-01 18:58:42 -03:00
Alejandro Javier Asenjo Nitti
0366bf315b
remove includes for bss reordering that are no longer needed.
2024-04-01 17:32:21 -03:00
Alejandro Javier Asenjo Nitti
58612dd506
remove assets.h and fix various symbols
2024-04-01 17:25:27 -03:00
inspectredc
1a6675cad9
export configuration for ast_solar ( #193 )
...
* ast_zoness
* format
* ast_solar
* post merge resolving and format
* remove ast_solar
2024-04-01 16:32:59 -03:00
inspectredc
5844ffc4dd
export configuration ast_zoness and bump torch for generic array factory ( #192 )
...
* ast_zoness
* format
* remove ast_zoness.h
* change name to D_ZO_601996C
* rename to yaml and use vec3f array
* prevent_bss_reordering in fox_edisplay
* format
---------
Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-04-01 15:17:46 -03:00