Alejandro Asenjo Nitti
455aa0aa2c
Initial Katina documentation ( #228 )
...
* initial docs
* func names
* docs
* more docs
* more katina docs
* format
* format
* yRot
* more docs
* more docs
* this
* some fixes
* fixes
* ActorAllRange
* These should not be used here
* corrections
* some renamings
* more docs
* format
* Merge remote-tracking branch 'origin' into fox_ka_docs
* ActorCutscene
* PR review
* comment
* bump torch
* PR review
* review
2024-05-05 17:23:49 -03:00
petrie911
9303fba359
Event opcodes documented, more all range stuff ( #229 )
...
* stuff
* Torch1
* dark link
2024-05-04 18:24:24 -03:00
petrie911
77060ba506
Start on sfx IDs ( #227 )
...
* sfx stuff
* sfxIds
2024-05-03 16:56:26 -03:00
petrie911
c9df6fda72
More docs ( #226 )
...
* docs
* more docs
* forgot timers
2024-05-02 17:46:51 -03:00
petrie911
926677aa6c
In-game ram watch mod + upgraded jukebox ( #225 )
...
* new mods
* Torch
2024-05-01 21:57:50 -03:00
Alejandro Javier Asenjo Nitti
5056a6ef31
bools and names
2024-04-27 12:32:07 -03:00
petrie911
3ab050421e
use array count for collision headers ( #222 )
...
* lights fix
* names
* remove header
* so many names
* format
* more docs
* makefile
* colheaders
* it's gone too far
* torch
2024-04-25 19:01:25 -03:00
Alejandro Asenjo Nitti
7c2ce8a678
DOCS: ast_text (ex ast_font) ( #223 )
...
* progress of docs
* caiman here, no problems
* Emergency manouvers!
* complete
* rename ast_font to ast_text
2024-04-25 14:08:40 -05:00
petrie911
0c9be776da
Cumulative docs update ( #221 )
...
* lights fix
* names
* remove header
* so many names
* format
* more docs
* makefile
2024-04-25 01:14:49 -03:00
Alejandro Javier Asenjo Nitti
a6b80a5825
some spaces, corrections and TeamId Enum usages
2024-04-25 01:00:23 -03:00
petrie911
81291a0c44
More docs and renames, fox_bg now mostly figured out ( #220 )
...
* lights fix
* names
* remove header
* so many names
* format
2024-04-22 23:51:20 -03:00
Alejandro Javier Asenjo Nitti
31b2a56251
get rid of fixed size in gPlanetPathStatus
2024-04-21 16:04:34 -03:00
petrie911
95e5f4f07a
Some further docs for audio spec and planet paths ( #219 )
...
* avoid ub
* format
* torch
* more stuff
2024-04-20 17:07:29 -05:00
petrie911
e3716b5d48
Fix out-of-bound loop UB ( #218 )
...
* avoid ub
* format
* torch
2024-04-20 18:47:46 -03:00
petrie911
b3929bea72
Docs update, added list of all SFX Ids used in the game. ( #217 )
...
* docs
* format
* format plz
* stuff
* more stuff
* more names and such
* torch update
2024-04-20 16:18:31 -03:00
Alejandro Asenjo Nitti
1272524325
MOD: FPS COUNTER ( #216 )
...
* progress
* working
* move to Play_Draw
* remove mods.h include from fox_hud
* fix name
* __floatundisf needed by GCC
* Improve level select
* __floatundisf in yaml for GCC
* jump directly to level loading in Map_LevelSelect
* comments
* fix level select
* AVOID_UB in audio
* stable flags
* fix UB in AudioHeap_DiscardSampleCaches co-authored-by: @petrie911
* fox_map fix
* move frame counter a few pixels to the right
* format
* add measurement correction for overclocked N64s
2024-04-20 16:18:09 -03:00
Alejandro Javier Asenjo Nitti
7969da8a9d
fix offset comment
2024-04-16 00:40:12 -03:00
Alejandro Javier Asenjo Nitti
aa97afffb4
fix GCC UB with audio (finally)
2024-04-16 00:14:12 -03:00
petrie911
0e54a13433
Docs relating to fox_360. Also a UB fix in audio_load. ( #215 )
...
* docs
* format
* format plz
2024-04-15 20:38:19 -03:00
Alejandro Asenjo Nitti
1ee6762797
Initial GCC Support ( #212 )
...
* first try
* progress
* progress
* gcc compiling, rom not booting yet
* format
* restore word compiler
* comment
* fix
* fix
* fix addresses for new splat
* progress
* splat
* we don't need these anymore
* gcc build seems stable now
2024-04-15 20:15:45 -03:00
petrie911
c532f31e24
Script and hitbox docs, update torch ( #210 )
...
* script2
* more docs and such
* torch update
2024-04-11 13:55:32 -03:00
petrie911
52e1b6cb17
Further docs on script, various other things ( #204 )
...
* stuff
* too much
* Torch commit
* torch again
* names and such
* names
* even more stuff
* format
* enums
* whoops on the gbi
2024-04-08 19:25:56 -03:00
KiritoDv
2518e45bd2
Ported mods as enhancements and impl reset button
2024-04-06 18:33:30 -06:00
KiritoDv
b36783ba8e
Fixed asset loading on overlays and engine, including switching iwork to uintptr_t
2024-04-06 15:34:46 -06:00
Alejandro Javier Asenjo Nitti
d777ce9917
SectorZ_Missile_Update rename
2024-04-06 12:35:39 -03:00
KiritoDv
83cb18d9db
Fixed compilation
2024-04-06 04:35:56 -06:00
KiritoDv
ed967484e3
First ingame boot
2024-04-06 04:33:13 -06:00
KiritoDv
defb215e78
Attempt to fix math weirdness on Windows
2024-04-06 04:33:13 -06:00
KiritoDv
b5b93e0e56
Added gfx_dimensions.h
2024-04-06 04:33:13 -06:00
KiritoDv
11ddc641c0
Fixed compilation on windows
2024-04-06 04:33:13 -06:00
KiritoDv
9e6800d369
The game is fucking running
2024-04-06 04:33:03 -06:00
KiritoDv
110e54c562
First compilation running owo
2024-04-06 04:32:13 -06:00
KiritoDv
641a43cbf9
First compilation, we just need more stupid assets
2024-04-06 04:32:13 -06:00
petrie911
126a55aa0e
Event Actor docs that kind of ballooned into a bunch of stuff ( #200 )
...
* stuff
* too much
* Torch commit
* torch again
2024-04-05 17:11:36 -03:00
petrie911
ac41c180a9
Reorganizaton of main ( #199 )
...
* reorganize main
* more names
* libc
2024-04-03 11:30:50 -03:00
Alejandro Javier Asenjo Nitti
5f2b690a2b
fix s32 <=> bool inconsistencies
2024-04-03 02:18:35 -03:00
inspectredc
bc4c757145
Match AudioLoad_RelocateFontAndPreloadSamples ( #198 )
2024-04-02 23:38:21 -03:00
petrie911
988a36d03f
Name functions after their files, also global variables in engine and ovl_i1-6 ( #196 )
...
* cleanup
* mass rename
* forgot some
2024-04-02 20:20:08 -03:00
Alejandro Javier Asenjo Nitti
69b70a9d3f
remove all the undefined symbols from the list
2024-04-01 21:17:43 -03:00
Alejandro Javier Asenjo Nitti
e9c93209c4
omg kill me
2024-04-01 21:08:01 -03:00
petrie911
2938919f6f
WIP on script documentation, some cleanup ( #194 )
...
* gfx
* script
* Torch
* headers
* format
2024-04-01 19:04:22 -03:00
Alejandro Javier Asenjo Nitti
58612dd506
remove assets.h and fix various symbols
2024-04-01 17:25:27 -03:00
inspectredc
1a6675cad9
export configuration for ast_solar ( #193 )
...
* ast_zoness
* format
* ast_solar
* post merge resolving and format
* remove ast_solar
2024-04-01 16:32:59 -03:00
inspectredc
5844ffc4dd
export configuration ast_zoness and bump torch for generic array factory ( #192 )
...
* ast_zoness
* format
* remove ast_zoness.h
* change name to D_ZO_601996C
* rename to yaml and use vec3f array
* prevent_bss_reordering in fox_edisplay
* format
---------
Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-04-01 15:17:46 -03:00
Lywx
9604a29140
export configuration for ast_fortuna, ast_katina, ast_venom_1 & ast_venom_2 ( #190 )
...
* Matched ast_fortuna
* Added FO prefix into every asset
* Fully matched PR
* Removed katina from assets.h
* WIP ast_venom_2
* Debinarized ast_venom_2
* Removed venom_2 from assets.h
* Renamed VE1 to VE1B
* Matched ast_venom_1
* Renamed to D_VE1
* Renamed venom_1 boss assets back to D_VE1
* Fixed merge conflicts
2024-04-01 13:54:47 -03:00
inspectredc
2ef09bcf5d
export configuration for ast_andross ( #189 )
...
* export configuration for ast_andross
* format
* assets yaml
2024-03-31 22:53:09 -03:00
Alejandro Asenjo Nitti
8b4bb6d943
export configuration for ast_meteo & ast_bolse ( #188 )
...
* progress
* remove header
* - '#include "sf64level.h"'
* MatchPoint
* asset analysis complete, here it comes. Wheeeeeh
* comment
* correction
* some missile docs
* format
* preparations for ast_bolse extraction
* Matchpoint
* Jackpot
2024-03-31 22:04:45 -03:00
petrie911
4255ef5519
finish export on segment 7, rename the versus assets ( #187 )
...
* versus
* ending
* ending
* header
* vs names
* errant header
2024-03-29 20:19:29 -03:00
Lywx
576d42fabd
[WIP] Export configuration for ast_common ( #176 )
...
* Close to fully implement the whole file
* Filled gaps with blobs
* Added config into assets.yaml
* Removed a more blobs
* Fully extracted ast_common
* Bump torch
2024-03-29 16:43:25 -05:00
petrie911
b4c43da7d8
export ast_ve1_boss ( #186 )
...
* ve1
* fix vs
* one thing
2024-03-29 15:37:49 -05:00
petrie911
94fd988b80
export ast_title, add missing assets to ast_map ( #185 )
...
* WIP ast_title assets
* Fixed format
* macbeth
* title
* title
* bss
* small fix
---------
Co-authored-by: KiritoDv <kiritodev01@gmail.com>
2024-03-29 16:21:43 -03:00
Alejandro Asenjo Nitti
7ee062df9e
export configuration for ast_corneria ( #184 )
...
* complete?
* done
* remove header
* ast_corneria.yaml prepared
* progress
* more progress
* progress
* finished?
* fix duplicated symbol
* matchpoint
* add torch.hash.yml to git ignore
* progress replacing symbol use
* Ready ?
* fix bss reordering issues
* remove redundant entry in gitignore
* remove externs
* we don't need these anymore, libultra is finished
2024-03-29 14:09:14 -05:00
petrie911
09541d8ad3
None of woman born Shall export Macbeth ( #183 )
...
* macbeth
* fix
* forgot header
2024-03-29 14:40:09 -03:00
petrie911
bb7b2b19ca
Last Titania asset, fix to hibox exporter, more cleanup ( #180 )
...
* yaml
* ti
* hud
* a
* torch
* forgot header
* fix?
* format
2024-03-28 11:13:34 -03:00
Alejandro Asenjo Nitti
7a43255fea
export configuration for ast_enmy_planet ( #181 )
...
* complete?
* done
2024-03-28 08:01:37 -03:00
petrie911
38eba417f5
Add level tags to some segment 6 addresses ( #179 )
...
* env
* format
* syms
2024-03-27 17:54:11 -03:00
petrie911
97f544c557
Improved match for fox_ti, add custom gbi macro, some cleanup ( #178 )
...
* splits
* torch
* torch again
* headers
* merges
* format
* matches
* commit
* colpoly
* SY
2024-03-27 17:06:28 -03:00
Alejandro Asenjo Nitti
26a3873e16
export configuration for ast_star_wolf ( #177 )
...
* MISSION
ACCOMPLISHED
* remove header
* remove comment
2024-03-27 14:37:20 -03:00
Alejandro Asenjo Nitti
ec1d3da564
export configuration for ast_great_fox & ast_sector_z & ast_sector_y ( #175 )
...
* Matchpoint
* remove symbols from undef
* remove header
* comments
* var rename
* remove header
* first asset
* progress
* progress
* progress, should be matching. Torch bug?
* comments
* update torch with Peter's fix
* PRINTF
* replace symbol usage
* todo comment
* D_SX_6000000 usage
* progress
* Matchpoint
* progress replacing symbol usage (apo apo ahora)
* remove headers
* va bene
* format
* remove header
2024-03-27 01:07:41 -03:00
petrie911
4a572e7e30
Remove assets.h from global.h, some other header adjustments ( #174 )
...
* splits
* torch
* torch again
* headers
* merges
* format
2024-03-21 17:19:38 -03:00
petrie911
df268e3bad
titania boss assets, cleanup pads, update torch, split remaining segments other than 6 ( #173 )
...
* splits
* torch
* torch again
* headers
2024-03-21 15:45:13 -03:00
Alejandro Asenjo Nitti
6c27771ff4
export configuration for ast_map ( #172 )
...
* progress
* progress
* progress
* progress
* progress
* progress
* progress
* finished?
* remove unnecessary header
* rename to map
* remove header
* rename to ast_map
* problem with torch
* Matchpoint
* take out pads and update Torch
2024-03-21 15:41:46 -03:00
petrie911
5531a140d8
matches ( #170 )
2024-03-18 00:23:01 -03:00
petrie911
a7aac0753d
torch update, ast_area_6 and ast_vs_player, new names ( #169 )
...
* split up
* format
* torch
* headers
* just keep going
* torch
* names and such
* format
* remove headers
2024-03-17 01:06:28 -03:00
Alejandro Asenjo Nitti
60a64d402f
export configuration for ast_enmy_space ( #168 )
...
* Matchpoint
* remove header
* remove comments
* add ENMY_SPACE_ to every symbol
* missed one
2024-03-16 20:10:21 -03:00
petrie911
11c6a8c7dc
Split headers as much as possible. add unique tags to segment 6 addresses ( #167 )
...
* split up
* format
* torch
2024-03-14 18:31:03 -03:00
petrie911
75bbe0ba6a
torch update, aquas export, some asset cleanup ( #166 )
...
* a start
* some things
* format
* hitboxes
* soon
* fixes and such
* Torch
* one fix
* torch
* formatting
* whoops the math
2024-03-14 12:43:50 -03:00
Alejandro Asenjo Nitti
206bfac9ef
export configuration for ast_landmaster & ast_training ( #165 )
...
* remove header
* Matchpoint
* remove unnecessary externs
* Matchpoint (2 blobs)
* Asset analysis complete, here it comes!
* bye bye header
* MISSION ACCOMPLISHED
2024-03-14 12:42:24 -03:00
Alejandro Javier Asenjo Nitti
66ac732861
remove header
2024-03-13 19:50:34 -03:00
petrie911
01e87f1680
Colpoly factory and Torch fixes + sonicdcer's ast_sector_X ( #164 )
...
* a start
* some things
* format
* hitboxes
* soon
* fixes and such
* Torch
* one fix
2024-03-13 18:48:03 -03:00
Lywx
976539b8c0
export configuration for ast_arwing ( #163 )
...
* Arwing completely extracted ( With Issues )
* Fixed remaining issues
* Fixed remaining issues
* Fixed last one
* Renamed D_3000000 to use blue_marine
* Fixed missing declarations on fox_hud
2024-03-13 18:47:50 -03:00
petrie911
46ce729392
Hitbox factory and minor hitbox cleanup ( #162 )
...
* a start
* some things
* format
* hitboxes
2024-03-12 23:21:47 -03:00
petrie911
036e58535b
Add Script Factory. Also some colpoly docs and vector cleanup ( #161 )
...
* a start
* some things
* format
2024-03-12 16:46:25 -03:00
petrie911
e6f62df332
Skeleton factory and more Titania assets ( #160 )
...
* skellingtons
* sort
2024-03-11 23:18:02 -03:00
Alejandro Asenjo Nitti
7c64f94d22
export configuration for ast_font_3d ( #159 )
...
* progress
* goodbye header
* Torch
* new torch
* Update Torch
* progress
* Matchpoint
2024-03-11 21:50:12 -03:00
Lywx
97d067e0f6
export configuration for ast_radio ( #157 )
...
* Extracted ast_radio
* Removed externs from sf64mesg
2024-03-11 14:54:44 -03:00
Alejandro Asenjo Nitti
db21b5e96c
export configuration for ast_7_ti_1 ( #156 )
...
* progress
* progress
* progress
* update torch
* progress
* Matchpoint
* bye header
* remove unnecessary externs
* comment
* Animation extraction
* include Animations
* a couple more animations
* clean up
2024-03-11 14:46:59 -03:00
Alejandro Asenjo Nitti
ec7ece3c61
export configuration for ast_option ( #155 )
...
* initial
* progress so far
* progress
* progress
* progress
* progress
* more progress
* more progress
* progress so far
* comment out BLOB
* comment
* D_8015DF0
* Matchpoint
* matching
* update torch again
* verbose Torch
* remove comments
* fix
2024-03-10 22:38:13 -03:00
petrie911
77959b1753
Audio_seqplayer finished ( #154 )
...
* heapsort
* suff
* load init
* split
* split data
* begone asm
* names
* names and cleanup
* let's try this
* woo macros
* general
* bgm macro
* names
* audio_thread
* Update Torch
* I think it's time to move on
* Merge remote-tracking branch 'upstream/master' into play
* playback
* bss
* it's over
---------
Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-03-10 15:30:31 -03:00
petrie911
8ccd568cc8
Audio_effects, _playback, and most of _seqplayer ( #153 )
...
* heapsort
* suff
* load init
* split
* split data
* begone asm
* names
* names and cleanup
* let's try this
* woo macros
* general
* bgm macro
* names
* audio_thread
* Update Torch
* I think it's time to move on
* Merge remote-tracking branch 'upstream/master' into play
* playback
* bss
---------
Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-03-08 18:53:53 -03:00
Alejandro Asenjo Nitti
14aa8c9db7
export configuration for ast_font ( #151 )
...
* progress
* goodbye ast_font.h
* progress
* progress
* progress
* progress
* progress
* progress
* progress
* Matchpoint
* comments
* comment
* ast_font debinarized
* add header to files
* cleanup
2024-03-08 13:18:34 -03:00
Lywx
ddf28ecd3e
"export configuration for ast_allies" by Sonic fixed ( #150 )
...
* begin
* progress
* progress
* Matchpoint
* clean up unnecessary externs
* dec
---------
Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-03-06 20:33:08 -03:00
petrie911
7e99fe712d
In my nightmares, I see audio_synthesis ( #146 )
...
* heapsort
* suff
* load init
* split
* split data
* begone asm
* names
* names and cleanup
* let's try this
* woo macros
* general
* bgm macro
* names
* audio_thread
* Update Torch
* I think it's time to move on
* Merge remote-tracking branch 'upstream/master' into play
---------
Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-03-05 19:51:52 -03:00
Alejandro Asenjo Nitti
1c204a0151
Export configuration for ast_bg_planet ( #145 )
...
* Matching
* remove unnecessary header
* fix
* add rule to extract textures as PNGs
2024-03-03 12:19:57 -03:00
Alejandro Javier Asenjo Nitti
7fa45ce716
remove unnecessary externs
2024-03-02 22:36:52 -03:00
Alejandro Javier Asenjo Nitti
ac5074a40c
remove unnecessary header
2024-03-02 22:16:39 -03:00
Alejandro Javier Asenjo Nitti
5dd5534f95
MATCHPOINT!
2024-03-02 22:12:21 -03:00
petrie911
5152d504b3
audio_general, audio data import, naming lots of audio functions ( #144 )
...
* heapsort
* suff
* load init
* split
* split data
* begone asm
* names
* names and cleanup
* let's try this
* woo macros
* general
* bgm macro
* names
2024-03-01 15:57:44 -03:00
petrie911
e7fbb38c98
Decomp audio_load. Add names for audio context fields and audio_heap ( #143 )
...
* heapsort
* suff
* load init
* split
* split data
* begone asm
* names
* names and cleanup
2024-02-23 22:56:08 -03:00
Alejandro Javier Asenjo Nitti
647f0f5d2e
rename ast_reward to ast_ending_expert
2024-02-22 01:02:16 -03:00
Alejandro Javier Asenjo Nitti
d8808a923c
remove part of the comment for imported assets
2024-02-22 00:34:51 -03:00
Alejandro Javier Asenjo Nitti
332967f7f6
remove headers
2024-02-22 00:22:41 -03:00
Alejandro Javier Asenjo Nitti
6ab18c98b7
ast_ending_award_front & ast_ending_award_back
2024-02-22 00:21:58 -03:00
Alejandro Javier Asenjo Nitti
c8b33370a7
Antialias modes documented
2024-02-21 19:53:29 -03:00
petrie911
c651825586
Name audio files and finish splitting them ( #141 )
...
* heapsort
* suff
* load init
* split
* split data
* begone asm
2024-02-21 19:10:06 -03:00
Alejandro Asenjo Nitti
807ade8ff7
ast_blue_marine extraction ( #140 )
...
* progress so far
* progress
* progress
* progress
* matching
* revert F3DEX_MK64
* update torch
* update gitIgnore
* correction
* add src/assets to clean recipe
2024-02-21 12:52:42 -03:00
petrie911
05747b1b52
Clean up hardcoded symbols ( #139 )
...
* heapsort
* suff
2024-02-20 15:01:42 -03:00
petrie911
389ad0cd35
heapsort ( #138 )
2024-02-19 19:21:20 -03:00
petrie911
f227194d24
docs and such ( #137 )
2024-02-19 10:05:11 -03:00
Alejandro Asenjo Nitti
41698a131a
Extract ast_warp_zone ( #136 )
...
* try
* progress
* hasta la vista, baby
* ast_warp_zone matching
* remove symbols from linker
* new version of Torch
* ast_warp_zone
2024-02-18 22:34:56 -03:00
Alejandro Asenjo Nitti
e3b26ca666
sys_audio_C870.c Initial work ( #135 )
...
* func_8000BFE8
* func_8000BF6C
* func_8000BFD8
* func_8000BF94
* func_8000BFA8
* func_8000E1C4
* func_8000DBE4
* func_8000C0C0
* func_8000C1F8
* func_8000C13C
* matching
* various fixes
* AudioHeap_SearchRegularCaches
* func_8000CAF4
* func_8000DC84
* func_8000DC84
* .
* sf64 audio provisional header
* .
2024-02-18 12:43:21 -03:00
Lywx
0b13c0edef
Asset extraction ( #133 )
...
* Added torch and ast_logo yml
* Added torch into makefile
* Added torch into tools all rule
* Fixed version and removed clang-format from c header
* Reverted settings.json unrelated change
* Bump version
* Readded -s flag
* Fixed Makefile indentation
2024-02-17 23:19:18 -03:00
petrie911
9346a22c63
Asset names and headers ( #131 )
...
* assets and such
* here goes
* here goes again
* once more
* once more
* type fixing
* type fixing
* type fixing
* here goes
* here goes
* format
2024-02-16 21:58:59 -03:00
petrie911
209b929eda
Import main, context, and option bss. Refactor headers. Some enum cleanup. ( #130 )
...
* stuff
* fixes
* addrs
* new header
* its bss time
* format and such
* fake symbols begone
* whoops forgot pragmas
2024-02-16 19:04:22 -03:00
inspectredc
16cc6a411f
Titania decomp - 4 non-matching, 2 non-equiv (possibly equivalent) ( #129 )
...
* progress
* progress2
* more matches and remove warnings
* add non matching/equivs and move assets to top
* update post merge
* data
* bss
* clean up
* correct numbers
* address review
2024-02-16 14:15:58 -06:00
petrie911
234b36ebb5
match fox_sy ( #128 )
...
* match
* pointer cleanup
* more cleanup
* more cleanup
2024-02-14 20:22:37 -03:00
petrie911
f83d179ea9
improve match on i3, add scratches, some linker cleanup ( #127 )
...
* stuff
* fixes
* addrs
2024-02-14 12:33:21 -06:00
Lywx
503ec0a01b
Splitted buffers to a new file ( #126 )
...
* Splitted buffers
* Moved buffers to latest overlay
* Removed sizes and moved buffers to a new overlays segment
* Removed addrs from libultra
* Readded symbols into symbol_addrs
* rename buffers to fox_buffers
---------
Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-02-14 15:32:33 -03:00
Lywx
902dc0b829
Match Libultra ( #120 )
...
* Matched perspective, contquery, contreaddata, recvmesg and sendmesg
* Fixed libultra compilation flags
* Matched viblack
* Matched virepeatline, visetmode, visetspecial and viswapbuf
* Matched cartrominit, dpsetstat, sptask, sptaskyield, visetevent, createthread, gettime, setthreadpri, settime, settimer and starthread
* Fixed bss bs
* Matched even more libultra stuff
* Matched even more
* __osRdbSend
* Decompiled most of the functions of libultra <3
* Matched last functions
* Added a separation to libultra macros
* Removed ARRLEN from controller.h
* Fix libultra warnings
---------
Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-02-14 12:24:31 -03:00
petrie911
32ff1bf34d
format ( #124 )
2024-02-12 15:53:43 -03:00
petrie911
a66dbbfb0c
match fox_i6_4 ( #122 )
...
* match
* name
2024-02-10 15:10:45 -03:00
petrie911
25694f9d49
Finished Ve1, added permuter macros, fixed an error in Player struct ( #121 )
...
* format
* format
* cleanup
* offsets
2024-02-10 15:09:27 -03:00
Alejandro Javier Asenjo Nitti
650dc4778a
fox_option symbols
2024-02-06 23:12:45 -03:00
Alejandro Javier Asenjo Nitti
731f363dfc
fox_versus symbols
2024-02-06 21:23:57 -03:00
Alejandro Javier Asenjo Nitti
7fb19f9825
fox_hud symbols
2024-02-06 20:59:18 -03:00
Alejandro Javier Asenjo Nitti
0084ed5123
fox_enmy2 symbols
2024-02-06 20:44:02 -03:00
Alejandro Javier Asenjo Nitti
a9caa3d48d
fox_enmy symbols
2024-02-06 20:13:26 -03:00
Alejandro Javier Asenjo Nitti
1d90a928ec
fox_std_lib symbols
2024-02-06 17:45:24 -03:00
Alejandro Javier Asenjo Nitti
c3fe1175ea
fox_edisplay symbols
2024-02-06 16:38:23 -03:00
petrie911
e941d81b7f
Finished sf_i5_4, now fox_ground ( #117 )
...
* Match func_i5_801B49D0
* Match func_i5_801B4A54
* Fix warning
* merge master
* WIP func_i5_801B4AA8
* Stack fixed func_i5_801B4AA8
* Match func_i5_801B4AA8
* Better math for the func
* Match func_i5_801B5110
* Migrate RODATA
* format
* Match func_i5_801B6AEC
* Match func_i5_801B68A8
* Translation update
* WIP func_i5_801B58AC
* header cleanup
* make format
* a start
* match
* ground
---------
Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>
2024-02-06 12:14:35 -03:00
Alejandro Asenjo Nitti
4a85ee2663
fox_end2 decompiled ( #116 )
...
* func_ending_8018CE20
* progress
* func_ending_8018D638
* func_ending_8018D814
* func_ending_8018DA0C
* func_ending_8018DCB4
* func_ending_8018E1B8
* func_ending_8018E7B8
* func_ending_8018F2A8
* func_ending_8018F64C
* func_ending_8018FC60
* func_ending_80190274
* func_ending_80190648
* func_ending_80190778
* func_ending_80190CF0
* func_ending_80191234
* func_ending_80191294
* func_ending_80191710
* func_ending_80191C7C
* func_ending_80192164
* func_ending_80192290
* func_ending_8019237C
* func_ending_801926D4
* .
* everything matches
* MISSION ACCOMPLISHED
* review
* ultratype
* LEVEL_UNK_M1
2024-02-06 12:14:05 -03:00
Alejandro Asenjo Nitti
092b8fc169
fox_bo (BOLSE) Decompiled ( #115 )
...
* func_i4_8018BD60
* func_i4_8018C158
* func_i4_8018CC60
* func_i4_8018D278
* func_i4_8018D394
* func_i4_8018D414
* func_i4_8018D454
* func_i4_8018D584
* func_i4_8018D4F0 co-authored-by @inspectredc
* func_i4_8018D874
* func_i4_80192264
* func_i4_80191ED8 co-authored-by: @petrie911
* func_i4_80191DB0
* func_i4_80191BAC
* func_i4_80191AFC
* func_i4_80191AFC
* func_i4_80191180
* func_i4_80190FE8
* func_i4_80190F58
* func_i4_80190EE4
* func_i4_80190D98
* fix fake symbol
* func_i4_8018F94C
* func_i4_8018F94C refactor
* format
* function prototypes
* v
* func_i4_8018EAEC
* func_i4_8018ECB4
* func_i4_8018EC1C
* func_i4_8018EE4C
* func_i4_8018ED44
* func_i4_8018D960
* func_i4_8018CCE8
* func_i4_8018D008
* func_i4_8018D124
* func_i4_8018E710
* func_i4_801918E4
* func_i4_80191A6C
* func_i4_801912FC
* func_i4_8018EF6C
* func_i4_8018E870
* func_i4_8018CE5C
* func_i4_8018BEF8
* refact func_i4_8018D4F0
* func_i4_8018E3FC & func_i4_8018E05C co-authored-by: @inspectredc
* func_i4_8018DE8C
* func_i4_8018D9CC co-authored-by: @petrie911
* data imported
* import bss
* dec
* clean up
* PR review
* dec
* dec
* review
2024-02-05 16:52:41 -03:00
petrie911
85da422168
fox_aq decomped, some type cleanup ( #112 )
...
* stuff
* stuff
* temps
* matched
* so complete
* merge and clean
* format
* graphics macros
* aq
* more stuff
* oh god the clam
* limbdraw
* headers?
* format, name changes
* enums
* merge and format
2024-02-02 00:05:17 -03:00
Ryan Myers
22f5d22fa0
sf_i5_4.c WIP ( #113 )
...
* Match func_i5_801B49D0
* Match func_i5_801B4A54
* Fix warning
* merge master
* WIP func_i5_801B4AA8
* Stack fixed func_i5_801B4AA8
* Match func_i5_801B4AA8
* Better math for the func
* Match func_i5_801B5110
* Migrate RODATA
* format
* Match func_i5_801B6AEC
* Match func_i5_801B68A8
* Translation update
* WIP func_i5_801B58AC
* header cleanup
* make format
2024-02-02 00:02:52 -03:00
inspectredc
3dcd59adc1
fox_ma decompiled ( #111 )
...
* progress 1
* match functions
* data
* add brackets
* bss
* cleanup
* format
* post merge fixing
* cleanup 2
* suggestions
2024-01-30 15:17:20 -03:00
petrie911
6528b2b5cf
Rand and degree macros ( #110 )
...
* half
* pm
* dtor
* pi and such
* permuter settings
* angles
* float fix
* macro
* formatting
* small thing
2024-01-28 18:27:23 -03:00
Alejandro Asenjo Nitti
a784be473a
fox_fo Decompiled & Data imported ( #109 )
...
* func_i4_80187884
* func_i4_801888C0
* func_i4_80188A48
* func_i4_80188F08
* func_i4_80188FE4
* func_i4_8018906C
* func_i4_801890EC
* strings
* func_i4_801875F0 co-authored-by: @petrie911
* func_i4_80187960
* func_i4_8018BA2C
* func_i4_8018927C
* Import Data
* unnecessary externs
* fix
* Inspect review
* Us
* dec
* dec timers
* obj.status enum
* PR REVIEW
2024-01-28 17:49:14 -03:00
Alejandro Asenjo Nitti
9f1dd5e049
SECTOR Z Decompiled: fox_sz, DATA & BSS IMPORTED (1 NON_MATCHING) ( #107 )
...
* func_i4_80199900
* func_i4_80199B18
* func_i4_80199BDC
* func_i4_8019A1D0
* func_i4_8019B48C
* func_i4_8019B568
* func_i4_8019B630
* func_i4_8019B75C
* func_i4_8019B888
* func_i4_8019DD20
* func_i4_8019E234
* func_i4_80199C60 NON_MATCHING
* func_i4_8019E454
* func_i4_8019E98C
* func_i4_8019C574
* func_i4_8019C70C
* func_i4_8019C85C
* cleanup
* cleanup 2
* func_i4_8019BA64
* func_i4_8019AB8C
* func_i4_8019AA9C
* func_i4_8019A3E8
* func_i4_8019EA68 Authored-by: @inspectredc
* merge with master
* PRINTF
* IMPORT DATA & BSS
* move data around
* obj IDs
* rename func_800BA808 to Radio_PlayMessage
* PR review
* gActors gPlayer
2024-01-25 10:43:39 -03:00
Jefferson
66bf56c2fd
Match func_i1_80192518 ( #105 )
...
* Match func_i1_80192518
* Match func_i1_8019AA4
* A bunch of small functions
* format
* Update src/overlays/ovl_i1/sf_ve1.c
Co-authored-by: Alejandro Asenjo Nitti <96613413+sonicdcer@users.noreply.github.com>
* Update src/overlays/ovl_i1/sf_ve1.c
Co-authored-by: Alejandro Asenjo Nitti <96613413+sonicdcer@users.noreply.github.com>
* Update src/overlays/ovl_i1/sf_ve1.c
Co-authored-by: Alejandro Asenjo Nitti <96613413+sonicdcer@users.noreply.github.com>
* Update src/overlays/ovl_i1/sf_ve1.c
Co-authored-by: Alejandro Asenjo Nitti <96613413+sonicdcer@users.noreply.github.com>
* fix PR
* fake variable removed
---------
Co-authored-by: Alejandro Asenjo Nitti <96613413+sonicdcer@users.noreply.github.com>
Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-01-25 00:50:42 -03:00
petrie911
c197daf499
Bonus Text, more object field names, consistent vector component names ( #106 )
...
* fixes and stuff
* filenames
* xyz
2024-01-24 11:45:55 -03:00
inspectredc
a6f627074e
Partial Sector Y decomp ( #103 )
...
* allbut2
* quick naming cleanup
* post merge warning/error cleanup
* hex, enums, extern funcs
* data
* bss
* u
* format
* review stuff
* format review stuff
* reorder externs
* suggestions
2024-01-23 13:04:12 -03:00
inspectredc
8f794a6335
sf_i6_2 decompiled ( #104 )
...
* sf_i6_2
* use macro
* suggestion macros
Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
* decimal suggestion
Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
* file rename
---------
Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
2024-01-23 12:49:43 -03:00
petrie911
119dfa9354
Solar decompiled, some cleanup ( #102 )
...
* stuff
* stuff
* temps
* matched
* so complete
* merge and clean
* format
* graphics macros
2024-01-22 00:28:02 -03:00
petrie911
b7a36ae8ea
cleanup to object fields, some new names ( #101 )
...
* names and such
* enum
* dying
2024-01-21 14:42:06 -06:00
Alejandro Asenjo Nitti
cc970381c8
fox_hud & fox_me Decompiled ( #95 )
...
* func_80092D48
* func_800927A0
* TempComp.bin.mio0 git ignored
* func_800924E0
* func_80094D20
* func_80096A74
* func_80095604
* all functions done
* symbols for segmented addresses
* move symbols to c file for now
* failed attempt to import data
* fix
* Import data
* move data below
* ready for BSS attempt
* fix warnings
* ordering
* symbols for some segmented addresses
* rename to fox_hud
* clear mess
* .
* .
* space
* .
* func_i2_80187530
* func_i2_8018756C
* func_i2_80187650
* func_i2_801877C4
* func_i2_8018795C
* func_i2_80187B08
* func_i2_80187C68
* bss again (#98 )
* func_i2_80187D08
* func_i2_80187D98
* func_i2_80187FF8
* func_i2_801881A8
* func_i2_80188228
* func_i2_80188298
* ARRAY_COUNT
* func_i2_80188344
* func_i2_80188B84
* func_i2_80188C2C
* func_i2_80188E8C
* func_i2_80188F2C
* func_i2_80188CAC
* func_i2_80189114
* func_i2_8018B7C4
* func_i2_8018C77C
* func_i2_8018C8F4
* func_i2_8018CA10
* func_i2_8018CB50
* func_i2_8018BACC co-authored-by: @inspectredc
* func_i2_8018CCF8
* func_i2_8018CB50
* func_i2_8018CD8C co-authored-by: @inspectredc & @petrie911
* func_i2_8018D9EC
* func_i2_8018DA6C
* func_i2_8018DAEC
* func_i2_8018DB6C
* func_i2_8018DBEC
* func_i2_8018DCE4
* func_i2_8018DE14
* func_i2_8018DF08 co-authored-by @inspectredc & @petrie911
* func_i2_8018E084
* func_i2_8018ED9C
* func_i2_80188088
* func_i2_801892F0
* func_i2_8018978C co-authored-by @KiritoDv & inspectredc
* fox_me DATA IMPORTED
* resolve conflicts
* func_i6_80197B30
* func_i6_80197CC4
* func_i6_80197F84
* func_i6_80198244
* merge and solve bss
* func_i6_801983E4
* PR review
---------
Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
2024-01-21 13:27:47 -03:00
inspectredc
770f48bf4a
fox_ve2 decompiled ( #96 )
...
* match remaining funcs
* arg renames and cleanup pt 1
* hex pass, id to enum and some basic docs
* data, bss and format
* change file name
* commit pr suggestions
2024-01-21 09:30:53 -06:00
petrie911
2b101658fe
import bss for title and map. some adjustment to headers ( #100 )
...
* bss, a bit fake. Revisit later
* format
2024-01-21 11:00:53 -03:00
petrie911
0fb8d58334
finish overlay file renaming and split off their headers ( #92 )
...
* names
* format 1
* more names
2024-01-17 12:36:58 -03:00
inspectredc
3ce61b6d95
E9F1D0 partial ( #91 )
...
* E9F1D0 partial
* format
* unformat format
2024-01-17 08:04:59 -06:00
Alejandro Asenjo Nitti
4ba101e283
Fox hud functions ( #88 )
...
* func_80086664
* func_80086DCC
* func_80087788
* func_80087B5C
* func_80088564
* func_80088970
* func_8008A07C
* func_8008A240
* func_8008A4DC
* func_8008B774
* func_8008B774
* func_8008BD00
* func_8008C104
* review
* func_8008C6F4
* func_8008CBE4
* func_8008EA14
* func_8008FA84
* func_8008FFF0
* func_80090200
* func_800915FC
* func_80093164
* func_80092EC0
2024-01-17 06:57:31 -06:00
Ryan Myers
086cfd5e62
Rematch E05620 ( #87 )
...
* Rematch E05620
* Update src/overlays/ovl_i1/E05620.c
Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
* Update src/overlays/ovl_i1/E05620.c
Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
* Fix suggested changes.
---------
Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
2024-01-17 06:31:29 -06:00
Alejandro Asenjo Nitti
431ae096fb
fox_ti_cs decompiled ( #83 )
...
* A few fox_ti_cs functions
* func_i5_8018769C
* actor
* space
* MISSION ACCOMPLISHED
* remove padding in data
* pass
* pr review
2024-01-16 11:15:25 -06:00
Alejandro Asenjo Nitti
1cc17481e9
File splits and names ( #82 )
...
* working file splits
* ovl_i2
* func_E08400_80187520
* working so far
* resolve conflicts
* .
* i2 working
* i1 working
* i1
* ovl_i1
* fox_i2
* i5 split
* i5 good
* ovl_i6
* split bss in ovl_menu
* so far, so good
* maaaan...
* ovl_unused
* ovl_i4 bss split
* ovl_i4
* ovl_i2
* foxmat!
* import more data and bss
* renamings
2024-01-14 01:30:21 -03:00
Lywx
cbe2ad4546
Documentation of fox_option ( #80 )
...
* Renamed functions and variables related to the option cards
* Fixed format
* Renamed OptionLabel to OptionTexture
* Added more types on fox_option
* Reverted note_data
* Renamed OptionEntryId to OptionId
* Renamed ranking menu
* Added OPTION_COUNT
* Renamed missing declarations on option cards
* Added vars on symbol_addrs_overlays
* Removed hardcoded option count
* Fixed format
* Added missing option state assingments
* Fixed fox_game format
2024-01-13 22:33:38 -03:00
petrie911
56c2bd3e10
fox_zo decomped, work buffer enums for bosses implemented, changed overlay name to i3, various docs ( #78 )
...
* zo
* more
* more stuff
* hitboxes suck
* i3 test
* i3
* names
* remove extras
* whoops symbols
* more cleaning
* oh god it comes
* one last thing
2024-01-13 22:09:13 -03:00
inspectredc
31bfc1ecdd
fox_co decomp, Object_2F4 rename to Actor with work buffers ( #79 )
...
* first few functions
* funcs so far - messy
* only large funcs left
* func_DF4260_8018F880 and func_DF4260_80191160
* func_DF4260_8018C19C
* func_DF4260_8018F880 player
* build post merge
* first cleanup pass
* add work buffers to Object_2F4
* halfway through data import
* finish data import
* cleanup and add non_matching
* bss complete
* actor rename
* post merge cleanup
* file rename
* arg rename
* other object variables rename
* hex cleanup for func_DF4260_80189058
* format
* revert note_data
* suggestions
* format suggestions
2024-01-13 19:45:37 -03:00
Ryan Myers
8e808803e2
fox_effects decompiled ( #77 )
...
* Match 5 funcs
* Match func_8007E93C
* Match func_8007EBB8
* Match func_8007ED54
* Match func_8007EE68
* 0.017453292f to M_DTOR
* format
* 3 more matches
* Match 2 more
* 2 more matches
* Match func_8007F958
* Match func_8007FBE0
* Match func_8007FD84
* Match func_8007FE88
* 5 new matches
* Match func_80080D04
* Match func_800815DC and func_8008165C
* Match func_80081BEC
* MAtch func_80081B24
* Match 2 more
* 3 more matches
* Small tweaks
* Give names to function params
* Match func_80080ACC
* MAtch func_80083D2C
* Match func_800837EC
* WIP func_80081C5C
* Add view of rodata that needs to be migrated somewhere
* Match func_80081C5C!
* Fix bss reordering, and formatting.
* Add a submodule of m2c, and a new script for generating the context for a file, and a m2c output to an ignored folder.
* Migrate rodata
* Start importing data for sf_77E40.c
* Successful data migration for sf_77E40.c
* make format
* Reorganzie data for sf_77E40.c
* Try stubbing a PRINTF, to help with RODATA strings.
* Rename sf_77E40 to fox_effect
* Rename Object_8C to Effect
* make format...
* Rename gObjects8C to gEffects
2024-01-13 10:43:04 -03:00
Alejandro Asenjo Nitti
921bceb967
[MOD] Level Select & Sound Effects Jukebox ( #76 )
...
* level select mod
* map name
* move mod to c file
* Sfx Jukebox
* fix bank boundaries
* fix
* expert modes
* co-authored-by @petrie911
* add sfx
2024-01-12 14:11:40 -03:00
Alejandro Asenjo Nitti
410a5b017b
fox_versus decompiled, introduce first_diff.py to the project, fixed fox_option NON_MATCHING build ( #71 )
...
* fox_versus functions
* more functions
* more input!
* functions so far
* fix bss reordering
* all functions matching
* fix caller addresses
* import data cleanup
* introduce first_diff to the project
* fix wrong type
* second version of bss reordering prevention header
* move versus symbols to variables.h
* BSS importing attempt (failed)
terrain is prepared for another contributor to try
* fix fox_option NON_MATCHING build
* format
* remove static keyword from fox_map data symbols
* IMPORT BSS
* rename fox_versus
* FIX ADDRESSES & SYMBOLS y fox map
* fix more addresses
* more address fixes for fox_map
* all fox_map addresses done
* fix bss build in fox_map, migration pending
* bss reorder failed attempt
* remove unused externs
* remove unnecessary config file
* remove unnecessary entries in settings.json
* comments
* move structs to fox_map header
* put static back in fox_option data
* PR review
2024-01-10 11:55:08 -06:00
petrie911
a0ec7a5516
Area 6 decomp, Object_408 -> boss, more overlay symbols in main ( #70 )
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* 408
* more stuff
* brutal matches
* data and such
* gPlayer
* names and boss and such
* cat
* forgot something
2024-01-06 19:39:23 -03:00